TreeView.BeforeCollapse TreeView.BeforeCollapse TreeView.BeforeCollapse TreeView.BeforeCollapse Event

Definición

Se produce antes de contraerse el nodo de árbol.Occurs before the tree node is collapsed.

public:
 event System::Windows::Forms::TreeViewCancelEventHandler ^ BeforeCollapse;
public event System.Windows.Forms.TreeViewCancelEventHandler BeforeCollapse;
member this.BeforeCollapse : System.Windows.Forms.TreeViewCancelEventHandler 
Public Custom Event BeforeCollapse As TreeViewCancelEventHandler 

Ejemplos

En el ejemplo de código siguiente se muestra cómo cambiar el estado de contracción de un TreeView para que todos los nodos activados están visibles.The following code example demonstrates how to change the collapse state of a TreeView so that all the checked nodes are visible. En primer lugar, se expanden todos los nodos y se agrega un controlador para el BeforeCollapse eventos.First, all the nodes are expanded, and a handler is added for the BeforeCollapse event. A continuación, todos los nodos están contraídos.Next, all the nodes are collapsed. El BeforeCollapse controlador de eventos determina si un determinado nodo tiene nodos secundarios que están activados.The BeforeCollapse event handler determines whether a given node has child nodes that are checked. Si un nodo tiene nodos secundarios activados, se cancela la contracción para ese nodo.If a node has checked children, the collapse is canceled for that node. Con el fin de permitir Contraer nodo estándar cuando se hace clic en el signo menos junto a un nodo, el BeforeCollapse , a continuación, se quita el controlador de eventos.In order to allow standard node collapse when the minus sign next to a node is clicked, the BeforeCollapse event handler is then removed.

Este comportamiento también se puede implementar controlando el BeforeExpand eventos, como se muestra en el ejemplo de ese tema.This behavior can also be implemented by handling the BeforeExpand event, as illustrated in the example for that topic.

Para obtener un ejemplo completo, vea el TreeView tema de referencia de constructor.For the complete example, see the TreeView constructor reference topic.

private:
   void showCheckedNodesButton_Click( Object^ /*sender*/, EventArgs^ /*e*/ )
   {
      
      // Disable redrawing of treeView1 to prevent flickering 
      // while changes are made.
      treeView1->BeginUpdate();
      
      // Collapse all nodes of treeView1.
      treeView1->ExpandAll();
      
      // Add the checkForCheckedChildren event handler to the BeforeExpand event.
      treeView1->BeforeCollapse += checkForCheckedChildren;
      
      // Expand all nodes of treeView1. Nodes without checked children are 
      // prevented from expanding by the checkForCheckedChildren event handler.
      treeView1->CollapseAll();
      
      // Remove the checkForCheckedChildren event handler from the BeforeExpand 
      // event so manual node expansion will work correctly.
      treeView1->BeforeCollapse -= checkForCheckedChildren;
      
      // Enable redrawing of treeView1.
      treeView1->EndUpdate();
   }

   // Prevent collapse of a node that has checked child nodes.
   void CheckForCheckedChildrenHandler( Object^ /*sender*/, TreeViewCancelEventArgs^ e )
   {
      if ( HasCheckedChildNodes( e->Node ) )
            e->Cancel = true;
   }

   // Returns a value indicating whether the specified 
   // TreeNode has checked child nodes.
   bool HasCheckedChildNodes( TreeNode^ node )
   {
      if ( node->Nodes->Count == 0 )
            return false;

      System::Collections::IEnumerator^ myEnum = node->Nodes->GetEnumerator();
      while ( myEnum->MoveNext() )
      {
         TreeNode^ childNode = safe_cast<TreeNode^>(myEnum->Current);
         if ( childNode->Checked )
                  return true;

         // Recursively check the children of the current child node.
         if ( HasCheckedChildNodes( childNode ) )
                  return true;
      }

      return false;
   }
private void showCheckedNodesButton_Click(object sender, EventArgs e)
{
    // Disable redrawing of treeView1 to prevent flickering 
    // while changes are made.
    treeView1.BeginUpdate();

    // Collapse all nodes of treeView1.
    treeView1.ExpandAll();

    // Add the checkForCheckedChildren event handler to the BeforeExpand event.
    treeView1.BeforeCollapse += checkForCheckedChildren;

    // Expand all nodes of treeView1. Nodes without checked children are 
    // prevented from expanding by the checkForCheckedChildren event handler.
    treeView1.CollapseAll();

    // Remove the checkForCheckedChildren event handler from the BeforeExpand 
    // event so manual node expansion will work correctly.
    treeView1.BeforeCollapse -= checkForCheckedChildren;

    // Enable redrawing of treeView1.
    treeView1.EndUpdate();
}

// Prevent collapse of a node that has checked child nodes.
private void CheckForCheckedChildrenHandler(object sender, 
    TreeViewCancelEventArgs e)
{
    if (HasCheckedChildNodes(e.Node)) e.Cancel = true;
}

// Returns a value indicating whether the specified 
// TreeNode has checked child nodes.
private bool HasCheckedChildNodes(TreeNode node)
{
    if (node.Nodes.Count == 0) return false;
    foreach (TreeNode childNode in node.Nodes)
    {
        if (childNode.Checked) return true;
        // Recursively check the children of the current child node.
        if (HasCheckedChildNodes(childNode)) return true;
    }
    return false;
}
Private Sub showCheckedNodesButton_Click(ByVal sender As Object, ByVal e As EventArgs)
    ' Disable redrawing of treeView1 to prevent flickering 
    ' while changes are made.
    treeView1.BeginUpdate()

    ' Collapse all nodes of treeView1.
    treeView1.ExpandAll()

    ' Add the CheckForCheckedChildren event handler to the BeforeExpand event.
    AddHandler treeView1.BeforeCollapse, AddressOf CheckForCheckedChildren

    ' Expand all nodes of treeView1. Nodes without checked children are 
    ' prevented from expanding by the checkForCheckedChildren event handler.
    treeView1.CollapseAll()

    ' Remove the checkForCheckedChildren event handler from the BeforeExpand 
    ' event so manual node expansion will work correctly.
    RemoveHandler treeView1.BeforeCollapse, AddressOf CheckForCheckedChildren
    ' Enable redrawing of treeView1.
    treeView1.EndUpdate()
End Sub 'showCheckedNodesButton_Click


' Prevent collapse of a node that has checked child nodes.
Private Sub CheckForCheckedChildren(ByVal sender As Object, ByVal e As TreeViewCancelEventArgs)
    If HasCheckedChildNodes(e.Node) Then
        e.Cancel = True
    End If
End Sub 'CheckForCheckedChildren

' Returns a value indicating whether the specified 
' TreeNode has checked child nodes.
Private Function HasCheckedChildNodes(ByVal node As TreeNode) As Boolean
    If node.Nodes.Count = 0 Then
        Return False
    End If
    Dim childNode As TreeNode
    For Each childNode In node.Nodes
        If childNode.Checked Then
            Return True
        End If
        ' Recursively check the children of the current child node.
        If HasCheckedChildNodes(childNode) Then
            Return True
        End If
    Next childNode
    Return False
End Function 'HasCheckedChildNodes

Comentarios

Para obtener más información acerca de cómo controlar eventos, vea controlar y provocar eventos.For more information about how to handle events, see Handling and Raising Events.

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