FrameworkElement.RegisterName(String, Object) Método

Definición

Proporciona un descriptor de acceso que simplifica el acceso al método de registro NameScope.

public:
 void RegisterName(System::String ^ name, System::Object ^ scopedElement);
public void RegisterName (string name, object scopedElement);
member this.RegisterName : string * obj -> unit
Public Sub RegisterName (name As String, scopedElement As Object)

Parámetros

name
String

Nombre que se debe usar para la asignación de objeto y nombre especificada.

scopedElement
Object

Objeto para la asignación.

Ejemplos

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
{

    public class ScopeExample : Page
    {
        
        private Storyboard myStoryboard;
        private StackPanel myMainPanel;
        private Button button1, button2;
        
        public ScopeExample()
        {
        
            this.Background = Brushes.White; 
            myMainPanel = new StackPanel();
            
            // Create a name scope for the stackpanel. 
            NameScope.SetNameScope(myMainPanel, new NameScope());
            
            myMainPanel.Background = Brushes.Orange;
              
            button1 = new Button();
            button1.Name = "Button1";
            
            // Register button1's name with myMainPanel.
            myMainPanel.RegisterName(button1.Name, button1);
            button1.Content = "Button 1";
            button1.Click += new RoutedEventHandler(button1Clicked);
            myMainPanel.Children.Add(button1);
            
            button2 = new Button();
            button2.Name = "Button2";
            
            // Register button2's name with myMainPanel.
            myMainPanel.RegisterName(button2.Name, button2);
            button2.Content = "Button 2";
            button2.Click += new RoutedEventHandler(button2Clicked);
            myMainPanel.Children.Add(button2);

            // Create some animations and a storyboard.
            DoubleAnimation button1WidthAnimation = 
                new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
            Storyboard.SetTargetName(button1WidthAnimation, button1.Name);
            Storyboard.SetTargetProperty(button1WidthAnimation, new PropertyPath(Button.WidthProperty));

            DoubleAnimation button2WidthAnimation = 
                new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
            Storyboard.SetTargetName(button2WidthAnimation, button2.Name);
            Storyboard.SetTargetProperty(button2WidthAnimation, new PropertyPath(Button.WidthProperty));
            
            DoubleAnimation heightAnimationWithoutTarget = 
                new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
            Storyboard.SetTargetProperty(heightAnimationWithoutTarget, new PropertyPath(FrameworkElement.HeightProperty));                
            
            myStoryboard = new Storyboard();
            myStoryboard.Children.Add(button1WidthAnimation);
            myStoryboard.Children.Add(button2WidthAnimation);
            myStoryboard.Children.Add(heightAnimationWithoutTarget);
            
            this.Content = myMainPanel;
        }  

        private void button1Clicked(object sender, RoutedEventArgs args)
        {
        
            // Starts the animations. The animation without a specified 
            // target name, heightAnimationWithoutTarget, is applied to
            // myMainPanel.
            myStoryboard.Begin(myMainPanel);
        }
        
        private void button2Clicked(object sender, RoutedEventArgs args)
        {
        
            // Starts the animations. The animation without a specified 
            // target name, heightAnimationWithoutTarget, is applied to
            // button2.
            myStoryboard.Begin(button2);
        }        
    }
}

Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Media.Animation
Imports System.Windows.Shapes

Namespace Microsoft.Samples.Animation.AnimatingWithStoryboards




    Public Class ScopeExample
        Inherits Page

        Private myStoryboard As Storyboard
        Private myMainPanel As StackPanel
        Private button1, button2 As Button

        Public Sub New()

            Me.Background = Brushes.White
            myMainPanel = New StackPanel()

            ' Create a name scope for the stackpanel. 
            NameScope.SetNameScope(myMainPanel, New NameScope())

            myMainPanel.Background = Brushes.Orange

            button1 = New Button()
            button1.Name = "Button1"

            ' Register button1's name with myMainPanel.
            myMainPanel.RegisterName(button1.Name, button1)
            button1.Content = "Button 1"
            AddHandler button1.Click, AddressOf button1Clicked
            myMainPanel.Children.Add(button1)

            button2 = New Button()
            button2.Name = "Button2"

            ' Register button2's name with myMainPanel.
            myMainPanel.RegisterName(button2.Name, button2)
            button2.Content = "Button 2"
            AddHandler button2.Click, AddressOf button2Clicked
            myMainPanel.Children.Add(button2)


            ' Create some animations and a storyboard.
            Dim button1WidthAnimation As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
            Storyboard.SetTargetName(button1WidthAnimation, button1.Name)
            Storyboard.SetTargetProperty(button1WidthAnimation, New PropertyPath(Button.WidthProperty))

            Dim button2WidthAnimation As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
            Storyboard.SetTargetName(button2WidthAnimation, button2.Name)
            Storyboard.SetTargetProperty(button2WidthAnimation, New PropertyPath(Button.WidthProperty))

            Dim heightAnimationWithoutTarget As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
            Storyboard.SetTargetProperty(heightAnimationWithoutTarget, New PropertyPath(FrameworkElement.HeightProperty))

            myStoryboard = New Storyboard()
            myStoryboard.Children.Add(button1WidthAnimation)
            myStoryboard.Children.Add(button2WidthAnimation)
            myStoryboard.Children.Add(heightAnimationWithoutTarget)

            Me.Content = myMainPanel

        End Sub


        Private Sub button1Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)

            ' Starts the animations. The animation without a specified 
            ' target name, heightAnimationWithoutTarget, is applied to
            ' myMainPanel.
            myStoryboard.Begin(myMainPanel)

        End Sub

        Private Sub button2Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)

            ' Starts the animations. The animation without a specified 
            ' target name, heightAnimationWithoutTarget, is applied to
            ' button2.
            myStoryboard.Begin(button2)

        End Sub

    End Class


End Namespace

Comentarios

Este método es un método de conveniencia para llamar a RegisterName. La implementación comprobará los elementos primarios sucesivos hasta que encuentre la implementación aplicable NameScope , que se encuentra mediante la búsqueda de un elemento que implementa INameScope. Para obtener más información sobre los ámbitos de nombres, consulta Ámbitos de nombres XAML de WPF.

Es necesario llamar RegisterName a para enlazar correctamente guiones gráficos de animación para las aplicaciones cuando se crean en código. Esto se debe a que una de las propiedades clave del guión gráfico, TargetName, usa una búsqueda de nombres en tiempo de ejecución en lugar de poder tomar una referencia a un elemento de destino. Esto es cierto incluso si ese elemento es accesible por referencia desde el código. Para obtener más información sobre por qué necesita registrar nombres para destinos de guion gráfico, consulte Información general sobre guiones gráficos.

Se aplica a

Consulte también