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MaskGenerationMethod Clase

Definición

Representa la clase abstracta desde la que deben derivarse todos los algoritmos de generador de máscaras.

public ref class MaskGenerationMethod abstract
[System.Runtime.Versioning.UnsupportedOSPlatform("browser")]
public abstract class MaskGenerationMethod
public abstract class MaskGenerationMethod
[System.Runtime.InteropServices.ComVisible(true)]
public abstract class MaskGenerationMethod
[<System.Runtime.Versioning.UnsupportedOSPlatform("browser")>]
type MaskGenerationMethod = class
type MaskGenerationMethod = class
[<System.Runtime.InteropServices.ComVisible(true)>]
type MaskGenerationMethod = class
Public MustInherit Class MaskGenerationMethod
Herencia
MaskGenerationMethod
Derivado
Atributos

Ejemplos

En el ejemplo de código siguiente se muestra cómo derivar de la MaskGenerationMethod clase .

#using <System.dll>

using namespace System;
using namespace System::Security::Cryptography;

namespace Contoso
{
    ref class MaskGenerator: MaskGenerationMethod
    {
    private:
        String^ hashNameValue;

    public:
        // Initialize a mask to encrypt using the SHA256 algorithm.
        MaskGenerator()
        {
            hashNameValue = "SHA256";
        }

        // Create a mask with the specified seed.
        virtual array<Byte>^ GenerateMask(array<Byte>^ seed, int maskLength) override
        {
            HashAlgorithm^ hash;
            array<Byte>^ rgbCounter = gcnew array<Byte>(4);
            array<Byte>^ targetRgb = gcnew array<Byte>(maskLength);
            UInt32 counter = 0;
            for (int inc = 0; inc < targetRgb->Length; )
            {
                ConvertIntToByteArray(counter++, rgbCounter);
                hash = (HashAlgorithm^)CryptoConfig::CreateFromName(
                    hashNameValue);
                array<Byte>^ temp = gcnew array<Byte>(
                    4 + seed->Length);
                Buffer::BlockCopy(rgbCounter, 0, temp, 0, 4);
                Buffer::BlockCopy(seed, 0, temp, 4, seed->Length);
                hash->ComputeHash(temp);
                if (targetRgb->Length - inc > hash->HashSize / 8)
                {
                    Buffer::BlockCopy(hash->Hash, 0, targetRgb, inc,
                        hash->Hash->Length);
                }
                else
                {
                    Buffer::BlockCopy(hash->Hash, 0, targetRgb, inc,
                        targetRgb->Length - inc);
                }

                inc += hash->Hash->Length;
            }
            return targetRgb;
        }

    private:
        // Convert the specified integer to the byte array.
        void ConvertIntToByteArray(UInt32 source,
            array<Byte>^ targetBytes)
        {
            UInt32 remainder;
            int inc = 0;

            // Clear the array prior to filling it.
            Array::Clear(targetBytes, 0, targetBytes->Length);
            while (source > 0)
            {
                remainder = source % 256;
                targetBytes[ 3 - inc ] = (Byte)remainder;
                source = (source - remainder) / 256;
                inc++;
            }
        }
    };

    // This class demonstrates how to create the MaskGenerator class 
    // and call its GenerateMask member.
    ref class MaskGeneratorImpl
    {
    public:
        void static Work()
        {
            array<Byte>^ seed = gcnew array<Byte>(4){
                0x01,0x02,0x03,0x04};
            int length = 16;
            MaskGenerator^ maskGenerator = gcnew MaskGenerator;
            array<Byte>^ mask = maskGenerator->GenerateMask(seed,
                length);
            Console::WriteLine("Generated the following mask:");
            Console::WriteLine(System::Text::Encoding::
                ASCII::get()->GetString(mask));
            Console::WriteLine("This sample completed successfully;"
                " press Enter to exit.");
            Console::ReadLine();
        }
    };
}

void main()
{
    Contoso::MaskGeneratorImpl::Work();
}

//
// This sample produces the following output:
//
// Generated the following mask:
// ?"TFd(?~OtO?
// This sample completed successfully; press Enter to exit.
using System;
using System.Security.Cryptography;

namespace Contoso
{
    class MaskGenerator : System.Security.Cryptography.MaskGenerationMethod
    {
        private String HashNameValue;

        // Initialize a mask to encrypt using the SHA256 algorithm.
        public MaskGenerator() 
        {
            HashNameValue = "SHA256";
        }

        // Create a mask with the specified seed.
        override public byte[] GenerateMask(byte[] seed, int maskLength)
        {
            HashAlgorithm hash;
            byte[] rgbCounter = new byte[4];
            byte[] targetRgb = new byte[maskLength];
            uint counter = 0;

            for (int inc = 0; inc < targetRgb.Length; )
            {
                ConvertIntToByteArray(counter++, ref rgbCounter);
                hash = (HashAlgorithm)
                    CryptoConfig.CreateFromName(HashNameValue);

                byte[] temp = new byte[4 + seed.Length];
                Buffer.BlockCopy(rgbCounter, 0, temp, 0, 4);
                Buffer.BlockCopy(seed, 0, temp, 4, seed.Length);
                hash.ComputeHash(temp);

                if (targetRgb.Length - inc > hash.HashSize/8) 
                {
                    Buffer.BlockCopy(
                        hash.Hash,
                        0,
                        targetRgb,
                        inc,
                        hash.Hash.Length);
                }
                else
                {
                    Buffer.BlockCopy(
                        hash.Hash,
                        0,
                        targetRgb,
                        inc,
                        targetRgb.Length - inc);
                }
                inc += hash.Hash.Length;
            }
            return targetRgb;
        }

        // Convert the specified integer to the byte array.
        private void ConvertIntToByteArray(
            uint sourceInt,
            ref byte[] targetBytes)
        {
            uint remainder;
            int inc = 0;

            // Clear the array prior to filling it.
            Array.Clear(targetBytes, 0, targetBytes.Length);

            while (sourceInt > 0) 
            {
                remainder = sourceInt % 256;
                targetBytes[3 - inc] = (byte) remainder;
                sourceInt = (sourceInt - remainder)/256;
                inc++;
            }
        }
    }
// This class demonstrates how to create the MaskGenerator class 
// and call its GenerateMask member.
    class MaskGeneratorImpl
    {
      public static void Main(string[] args)
      {
          byte[] seed = new byte[] {0x01, 0x02, 0x03, 0x04};
          int length = 16;
          MaskGenerator maskGenerator = new MaskGenerator();
          byte[] mask = maskGenerator.GenerateMask(seed, length);
          Console.WriteLine("Generated the following mask:");
          Console.WriteLine(System.Text.Encoding.ASCII.GetString(mask));

          Console.WriteLine("This sample completed successfully; " +
                "press Enter to exit.");
          Console.ReadLine();
      }
  }
}
//
// This sample produces the following output:
//
// Generated the following mask:
// ?"TFd(?~OtO?
// This sample completed successfully; press Enter to exit.
Imports System.Security.Cryptography

Public Class MaskGenerator
    Inherits System.Security.Cryptography.MaskGenerationMethod

    Private HashNameValue As String

    ' Initialize a mask to encrypt using the SHA256 algorithm.
    Public Sub New()
        HashNameValue = "SHA256"
    End Sub

    ' Create a mask with the specified seed.
    Public Overrides Function GenerateMask( _
        ByVal seed() As Byte, _
        ByVal maskLength As Integer) As Byte()

        Dim hash As HashAlgorithm
        Dim rgbCounter(4) As Byte
        Dim targetRgb(maskLength) As Byte
        Dim counter As Integer

        For inc As Int16 = 0 To targetRgb.Length
            ConvertIntToByteArray(counter + 1, rgbCounter)
            hash = CType( _
                CryptoConfig.CreateFromName(HashNameValue), _
                HashAlgorithm)
            Dim temp(4 + seed.Length) As Byte
            Buffer.BlockCopy(rgbCounter, 0, temp, 0, 4)
            Buffer.BlockCopy(seed, 0, temp, 4, seed.Length)
            hash.ComputeHash(temp)

            If (targetRgb.Length - inc > hash.HashSize / 8) Then
                Buffer.BlockCopy( _
                    hash.Hash, 0, targetRgb, inc, hash.Hash.Length)
            Else
                Buffer.BlockCopy( _
                    hash.Hash, 0, targetRgb, inc, targetRgb.Length - inc)
            End If

            inc += hash.Hash.Length
        Next

        Return targetRgb
    End Function

    ' Convert the specified integer to the byte array.
    Private Sub ConvertIntToByteArray( _
        ByVal sourceInt As Integer, _
        ByRef targetBytes() As Byte)
        Dim remainder As Integer
        Dim inc As Int16 = 0

        ' Clear the array prior to filling it.
        Array.Clear(targetBytes, 0, targetBytes.Length)

        While (sourceInt > 0)
            remainder = sourceInt Mod 256
            targetBytes(3 - inc) = CType(remainder, Byte)
            sourceInt = (sourceInt - remainder) / 256
            inc = inc + 1
        End While
    End Sub
End Class

Public Class Form1
    Inherits System.Windows.Forms.Form

    ' Event handler for Run button.
    Private Sub Button1_Click( _
        ByVal sender As System.Object, _
        ByVal e As System.EventArgs) Handles Button1.Click

        tbxOutput.Cursor = Cursors.WaitCursor
        tbxOutput.Text = ""

        Dim seed() As Byte = {&H1, &H2, &H3, &H4}
        Dim length As Int16 = 16
        Dim maskGenerator As New MaskGenerator
        Dim mask() As Byte = maskGenerator.GenerateMask(seed, length)

        tbxOutput.AppendText("Generated the following mask:")
        tbxOutput.AppendText(System.Text.Encoding.ASCII.GetString(mask))

        ' Align interface and conclude application.
        tbxOutput.AppendText(vbCrLf + "This sample completed" + _
            "successfully; press Exit to continue.")

        tbxOutput.Cursor = Cursors.Default
    End Sub
    ' Event handler for Exit button.
    Private Sub Button2_Click( _
        ByVal sender As System.Object, _
        ByVal e As System.EventArgs) Handles Button2.Click

        Application.Exit()
    End Sub
#Region " Windows Form Designer generated code "

    Public Sub New()
        MyBase.New()

        'This call is required by the Windows Form Designer.
        InitializeComponent()

        'Add any initialization after the InitializeComponent() call

    End Sub

    'Form overrides dispose to clean up the component list.
    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
        If disposing Then
            If Not (components Is Nothing) Then
                components.Dispose()
            End If
        End If
        MyBase.Dispose(disposing)
    End Sub

    'Required by the Windows Form Designer
    Private components As System.ComponentModel.IContainer

    'NOTE: The following procedure is required by the Windows Form Designer
    'It can be modified using the Windows Form Designer.  
    'Do not modify it using the code editor.
    Friend WithEvents Panel2 As System.Windows.Forms.Panel
    Friend WithEvents Panel1 As System.Windows.Forms.Panel
    Friend WithEvents Button1 As System.Windows.Forms.Button
    Friend WithEvents Button2 As System.Windows.Forms.Button
    Friend WithEvents tbxOutput As System.Windows.Forms.RichTextBox
    <System.Diagnostics.DebuggerStepThrough()> _
    Private Sub InitializeComponent()
        Me.Panel2 = New System.Windows.Forms.Panel
        Me.Button1 = New System.Windows.Forms.Button
        Me.Button2 = New System.Windows.Forms.Button
        Me.Panel1 = New System.Windows.Forms.Panel
        Me.tbxOutput = New System.Windows.Forms.RichTextBox
        Me.Panel2.SuspendLayout()
        Me.Panel1.SuspendLayout()
        Me.SuspendLayout()
        '
        'Panel2
        '
        Me.Panel2.Controls.Add(Me.Button1)
        Me.Panel2.Controls.Add(Me.Button2)
        Me.Panel2.Dock = System.Windows.Forms.DockStyle.Bottom
        Me.Panel2.DockPadding.All = 20
        Me.Panel2.Location = New System.Drawing.Point(0, 320)
        Me.Panel2.Name = "Panel2"
        Me.Panel2.Size = New System.Drawing.Size(616, 64)
        Me.Panel2.TabIndex = 1
        '
        'Button1
        '
        Me.Button1.Dock = System.Windows.Forms.DockStyle.Right
        Me.Button1.Font = New System.Drawing.Font( _
            "Microsoft Sans Serif", _
            9.0!, _
            System.Drawing.FontStyle.Regular, _
            System.Drawing.GraphicsUnit.Point, _
            CType(0, Byte))
        Me.Button1.Location = New System.Drawing.Point(446, 20)
        Me.Button1.Name = "Button1"
        Me.Button1.Size = New System.Drawing.Size(75, 24)
        Me.Button1.TabIndex = 2
        Me.Button1.Text = "&Run"
        '
        'Button2
        '
        Me.Button2.Dock = System.Windows.Forms.DockStyle.Right
        Me.Button2.Font = New System.Drawing.Font( _
            "Microsoft Sans Serif", _
            9.0!, _
            System.Drawing.FontStyle.Regular, _
            System.Drawing.GraphicsUnit.Point, _
            CType(0, Byte))
        Me.Button2.Location = New System.Drawing.Point(521, 20)
        Me.Button2.Name = "Button2"
        Me.Button2.Size = New System.Drawing.Size(75, 24)
        Me.Button2.TabIndex = 3
        Me.Button2.Text = "E&xit"
        '
        'Panel1
        '
        Me.Panel1.Controls.Add(Me.tbxOutput)
        Me.Panel1.Dock = System.Windows.Forms.DockStyle.Fill
        Me.Panel1.DockPadding.All = 20
        Me.Panel1.Location = New System.Drawing.Point(0, 0)
        Me.Panel1.Name = "Panel1"
        Me.Panel1.Size = New System.Drawing.Size(616, 320)
        Me.Panel1.TabIndex = 2
        '
        'tbxOutput
        '
        Me.tbxOutput.AccessibleDescription = _
            "Displays output from application."
        Me.tbxOutput.AccessibleName = "Output textbox."
        Me.tbxOutput.Dock = System.Windows.Forms.DockStyle.Fill
        Me.tbxOutput.Location = New System.Drawing.Point(20, 20)
        Me.tbxOutput.Name = "tbxOutput"
        Me.tbxOutput.Size = New System.Drawing.Size(576, 280)
        Me.tbxOutput.TabIndex = 1
        Me.tbxOutput.Text = "Click the Run button to run the application."
        '
        'Form1
        '
        Me.AutoScaleBaseSize = New System.Drawing.Size(6, 15)
        Me.ClientSize = New System.Drawing.Size(616, 384)
        Me.Controls.Add(Me.Panel1)
        Me.Controls.Add(Me.Panel2)
        Me.Name = "Form1"
        Me.Text = "MaskGenerationMethod"
        Me.Panel2.ResumeLayout(False)
        Me.Panel1.ResumeLayout(False)
        Me.ResumeLayout(False)

    End Sub

#End Region
End Class
'
' This sample produces the following output:
'
' Generated the following mask:~&*(uj98U(*UD989D
' This sample completedsuccessfully; press Exit to continue.

Comentarios

Clases derivadas de máscaras de MaskGenerationMethod proceso que se usan en algoritmos de intercambio de claves, como el relleno óptimo de cifrado asimétrico (OAEP).

Esta clase se usa en implementaciones de algoritmos de intercambio de claves solo para la generación de máscaras. El código de aplicación no usa esta clase directamente.

Constructores

MaskGenerationMethod()

Inicializa una nueva instancia de la clase MaskGenerationMethod.

Métodos

Equals(Object)

Determina si el objeto especificado es igual que el objeto actual.

(Heredado de Object)
GenerateMask(Byte[], Int32)

Si se reemplaza en una clase derivada, genera una máscara con la longitud especificada usando el valor de inicialización aleatorio especificado.

GetHashCode()

Sirve como la función hash predeterminada.

(Heredado de Object)
GetType()

Obtiene el Type de la instancia actual.

(Heredado de Object)
MemberwiseClone()

Crea una copia superficial del Object actual.

(Heredado de Object)
ToString()

Devuelve una cadena que representa el objeto actual.

(Heredado de Object)

Se aplica a