Comment : afficher des cases d'option dans un MenuStrip (Windows Forms)

Les boutons d’option, également appelés cases d’option, sont similaires à case activée zones, sauf que les utilisateurs ne peuvent sélectionner qu’un seul à la fois. Bien que par défaut, la ToolStripMenuItem classe ne fournit pas de comportement de bouton d’option, la classe fournit un comportement case activée-box que vous pouvez personnaliser pour implémenter le comportement du bouton d’option pour les éléments de menu d’un MenuStrip contrôle.

Lorsque la CheckOnClick propriété d’un élément de menu est true, les utilisateurs peuvent cliquer sur l’élément pour activer/désactiver l’affichage d’une marque de case activée. La Checked propriété indique l’état actuel de l’élément. Pour implémenter le comportement de bouton d’option de base, vous devez vous assurer que lorsque l’élément est sélectionné, vous définissez la Checked propriété de l’élément falseprécédemment sélectionné sur .

Les procédures suivantes décrivent comment implémenter cette fonctionnalité et des fonctionnalités supplémentaires dans une classe qui hérite de la ToolStripMenuItem classe. La ToolStripRadioButtonMenuItem classe remplace les membres tels que OnCheckedChanged et OnPaint pour fournir le comportement de sélection et l’apparence des boutons d’option. En outre, cette classe remplace la Enabled propriété afin que les options d’un sous-menu soient désactivées, sauf si l’élément parent est sélectionné.

Pour implémenter le comportement de sélection de bouton d’option

  1. Initialisez la propriété pour true activer la CheckOnClick sélection d’élément.

    // Called by all constructors to initialize CheckOnClick.
    private void Initialize()
    {
        CheckOnClick = true;
    }
    
    ' Called by all constructors to initialize CheckOnClick.
    Private Sub Initialize()
        CheckOnClick = True
    End Sub
    
  2. Remplacez la OnCheckedChanged méthode pour effacer la sélection de l’élément précédemment sélectionné lorsqu’un nouvel élément est sélectionné.

    protected override void OnCheckedChanged(EventArgs e)
    {
        base.OnCheckedChanged(e);
    
        // If this item is no longer in the checked state or if its
        // parent has not yet been initialized, do nothing.
        if (!Checked || this.Parent == null) return;
    
        // Clear the checked state for all siblings.
        foreach (ToolStripItem item in Parent.Items)
        {
            ToolStripRadioButtonMenuItem radioItem =
                item as ToolStripRadioButtonMenuItem;
            if (radioItem != null && radioItem != this && radioItem.Checked)
            {
                radioItem.Checked = false;
    
                // Only one item can be selected at a time,
                // so there is no need to continue.
                return;
            }
        }
    }
    
    Protected Overrides Sub OnCheckedChanged(ByVal e As EventArgs)
    
        MyBase.OnCheckedChanged(e)
    
        ' If this item is no longer in the checked state or if its 
        ' parent has not yet been initialized, do nothing.
        If Not Checked OrElse Me.Parent Is Nothing Then Return
    
        ' Clear the checked state for all siblings. 
        For Each item As ToolStripItem In Parent.Items
    
            Dim radioItem As ToolStripRadioButtonMenuItem = _
                TryCast(item, ToolStripRadioButtonMenuItem)
            If radioItem IsNot Nothing AndAlso _
                radioItem IsNot Me AndAlso _
                radioItem.Checked Then
    
                radioItem.Checked = False
    
                ' Only one item can be selected at a time, 
                ' so there is no need to continue.
                Return
    
            End If
        Next
    
    End Sub
    
  3. Remplacez la OnClick méthode pour vous assurer que le fait de cliquer sur un élément qui a déjà été sélectionné n’efface pas la sélection.

    protected override void OnClick(EventArgs e)
    {
        // If the item is already in the checked state, do not call
        // the base method, which would toggle the value.
        if (Checked) return;
    
        base.OnClick(e);
    }
    
    Protected Overrides Sub OnClick(ByVal e As EventArgs)
    
        ' If the item is already in the checked state, do not call 
        ' the base method, which would toggle the value. 
        If Checked Then Return
    
        MyBase.OnClick(e)
    End Sub
    

Pour modifier l’apparence des éléments du bouton d’option

  1. Remplacez la OnPaint méthode pour remplacer la case activée-marque par défaut par un bouton d’option à l’aide de la RadioButtonRenderer classe.

    // Let the item paint itself, and then paint the RadioButton
    // where the check mark is normally displayed.
    protected override void OnPaint(PaintEventArgs e)
    {
        if (Image != null)
        {
            // If the client sets the Image property, the selection behavior
            // remains unchanged, but the RadioButton is not displayed and the
            // selection is indicated only by the selection rectangle.
            base.OnPaint(e);
            return;
        }
        else
        {
            // If the Image property is not set, call the base OnPaint method
            // with the CheckState property temporarily cleared to prevent
            // the check mark from being painted.
            CheckState currentState = this.CheckState;
            this.CheckState = CheckState.Unchecked;
            base.OnPaint(e);
            this.CheckState = currentState;
        }
    
        // Determine the correct state of the RadioButton.
        RadioButtonState buttonState = RadioButtonState.UncheckedNormal;
        if (Enabled)
        {
            if (mouseDownState)
            {
                if (Checked) buttonState = RadioButtonState.CheckedPressed;
                else buttonState = RadioButtonState.UncheckedPressed;
            }
            else if (mouseHoverState)
            {
                if (Checked) buttonState = RadioButtonState.CheckedHot;
                else buttonState = RadioButtonState.UncheckedHot;
            }
            else
            {
                if (Checked) buttonState = RadioButtonState.CheckedNormal;
            }
        }
        else
        {
            if (Checked) buttonState = RadioButtonState.CheckedDisabled;
            else buttonState = RadioButtonState.UncheckedDisabled;
        }
    
        // Calculate the position at which to display the RadioButton.
        Int32 offset = (ContentRectangle.Height -
            RadioButtonRenderer.GetGlyphSize(
            e.Graphics, buttonState).Height) / 2;
        Point imageLocation = new Point(
            ContentRectangle.Location.X + 4,
            ContentRectangle.Location.Y + offset);
    
        // Paint the RadioButton.
        RadioButtonRenderer.DrawRadioButton(
            e.Graphics, imageLocation, buttonState);
    }
    
    ' Let the item paint itself, and then paint the RadioButton
    ' where the check mark is normally displayed.
    Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
    
        If Image IsNot Nothing Then
            ' If the client sets the Image property, the selection behavior
            ' remains unchanged, but the RadioButton is not displayed and the
            ' selection is indicated only by the selection rectangle. 
            MyBase.OnPaint(e)
            Return
        Else
            ' If the Image property is not set, call the base OnPaint method 
            ' with the CheckState property temporarily cleared to prevent
            ' the check mark from being painted.
            Dim currentState As CheckState = Me.CheckState
            Me.CheckState = CheckState.Unchecked
            MyBase.OnPaint(e)
            Me.CheckState = currentState
        End If
    
        ' Determine the correct state of the RadioButton.
        Dim buttonState As RadioButtonState = RadioButtonState.UncheckedNormal
        If Enabled Then
            If mouseDownState Then
                If Checked Then
                    buttonState = RadioButtonState.CheckedPressed
                Else
                    buttonState = RadioButtonState.UncheckedPressed
                End If
            ElseIf mouseHoverState Then
                If Checked Then
                    buttonState = RadioButtonState.CheckedHot
                Else
                    buttonState = RadioButtonState.UncheckedHot
                End If
            Else
                If Checked Then buttonState = RadioButtonState.CheckedNormal
            End If
        Else
            If Checked Then
                buttonState = RadioButtonState.CheckedDisabled
            Else
                buttonState = RadioButtonState.UncheckedDisabled
            End If
        End If
    
        ' Calculate the position at which to display the RadioButton.
        Dim offset As Int32 = CInt((ContentRectangle.Height - _
            RadioButtonRenderer.GetGlyphSize( _
            e.Graphics, buttonState).Height) / 2)
        Dim imageLocation As Point = New Point( _
            ContentRectangle.Location.X + 4, _
            ContentRectangle.Location.Y + offset)
    
        ' Paint the RadioButton. 
        RadioButtonRenderer.DrawRadioButton( _
            e.Graphics, imageLocation, buttonState)
    
    End Sub
    
  2. Remplacez les méthodes , et OnMouseUpOnMouseLeaveOnMouseDownremplacez l’état OnMouseEnterde la souris et assurez-vous que la OnPaint méthode peint l’état correct du bouton d’option.

    private bool mouseHoverState = false;
    
    protected override void OnMouseEnter(EventArgs e)
    {
        mouseHoverState = true;
    
        // Force the item to repaint with the new RadioButton state.
        Invalidate();
    
        base.OnMouseEnter(e);
    }
    
    protected override void OnMouseLeave(EventArgs e)
    {
        mouseHoverState = false;
        base.OnMouseLeave(e);
    }
    
    private bool mouseDownState = false;
    
    protected override void OnMouseDown(MouseEventArgs e)
    {
        mouseDownState = true;
    
        // Force the item to repaint with the new RadioButton state.
        Invalidate();
    
        base.OnMouseDown(e);
    }
    
    protected override void OnMouseUp(MouseEventArgs e)
    {
        mouseDownState = false;
        base.OnMouseUp(e);
    }
    
    Private mouseHoverState As Boolean = False
    
    Protected Overrides Sub OnMouseEnter(ByVal e As EventArgs)
        mouseHoverState = True
    
        ' Force the item to repaint with the new RadioButton state.
        Invalidate()
    
        MyBase.OnMouseEnter(e)
    End Sub
    
    Protected Overrides Sub OnMouseLeave(ByVal e As EventArgs)
        mouseHoverState = False
        MyBase.OnMouseLeave(e)
    End Sub
    
    Private mouseDownState As Boolean = False
    
    Protected Overrides Sub OnMouseDown(ByVal e As MouseEventArgs)
        mouseDownState = True
    
        ' Force the item to repaint with the new RadioButton state.
        Invalidate()
    
        MyBase.OnMouseDown(e)
    End Sub
    
    Protected Overrides Sub OnMouseUp(ByVal e As MouseEventArgs)
        mouseDownState = False
        MyBase.OnMouseUp(e)
    End Sub
    

Pour désactiver les options d’un sous-menu lorsque l’élément parent n’est pas sélectionné

  1. Remplacez la Enabled propriété afin que l’élément soit désactivé lorsqu’il a un élément parent avec une CheckOnClick valeur et true une Checked valeur de false.

    // Enable the item only if its parent item is in the checked state
    // and its Enabled property has not been explicitly set to false.
    public override bool Enabled
    {
        get
        {
            ToolStripMenuItem ownerMenuItem =
                OwnerItem as ToolStripMenuItem;
    
            // Use the base value in design mode to prevent the designer
            // from setting the base value to the calculated value.
            if (!DesignMode &&
                ownerMenuItem != null && ownerMenuItem.CheckOnClick)
            {
                return base.Enabled && ownerMenuItem.Checked;
            }
            else
            {
                return base.Enabled;
            }
        }
        set
        {
            base.Enabled = value;
        }
    }
    
    ' Enable the item only if its parent item is in the checked state 
    ' and its Enabled property has not been explicitly set to false. 
    Public Overrides Property Enabled() As Boolean
        Get
            Dim ownerMenuItem As ToolStripMenuItem = _
                TryCast(OwnerItem, ToolStripMenuItem)
    
            ' Use the base value in design mode to prevent the designer
            ' from setting the base value to the calculated value.
            If Not DesignMode AndAlso ownerMenuItem IsNot Nothing AndAlso _
                ownerMenuItem.CheckOnClick Then
                Return MyBase.Enabled AndAlso ownerMenuItem.Checked
            Else
                Return MyBase.Enabled
            End If
        End Get
    
        Set(ByVal value As Boolean)
            MyBase.Enabled = value
        End Set
    End Property
    
  2. Remplacez la OnOwnerChanged méthode pour vous abonner à l’événement CheckedChanged de l’élément parent.

    // When OwnerItem becomes available, if it is a ToolStripMenuItem
    // with a CheckOnClick property value of true, subscribe to its
    // CheckedChanged event.
    protected override void OnOwnerChanged(EventArgs e)
    {
        ToolStripMenuItem ownerMenuItem =
            OwnerItem as ToolStripMenuItem;
        if (ownerMenuItem != null && ownerMenuItem.CheckOnClick)
        {
            ownerMenuItem.CheckedChanged +=
                new EventHandler(OwnerMenuItem_CheckedChanged);
        }
        base.OnOwnerChanged(e);
    }
    
    ' When OwnerItem becomes available, if it is a ToolStripMenuItem 
    ' with a CheckOnClick property value of true, subscribe to its 
    ' CheckedChanged event. 
    Protected Overrides Sub OnOwnerChanged(ByVal e As EventArgs)
    
        Dim ownerMenuItem As ToolStripMenuItem = _
            TryCast(OwnerItem, ToolStripMenuItem)
    
        If ownerMenuItem IsNot Nothing AndAlso _
            ownerMenuItem.CheckOnClick Then
            AddHandler ownerMenuItem.CheckedChanged, New _
                EventHandler(AddressOf OwnerMenuItem_CheckedChanged)
        End If
    
        MyBase.OnOwnerChanged(e)
    
    End Sub
    
  3. Dans le gestionnaire de l’événement parent-élément CheckedChanged , invalidez l’élément pour mettre à jour l’affichage avec le nouvel état activé.

    // When the checked state of the parent item changes,
    // repaint the item so that the new Enabled state is displayed.
    private void OwnerMenuItem_CheckedChanged(
        object sender, EventArgs e)
    {
        Invalidate();
    }
    
    ' When the checked state of the parent item changes, 
    ' repaint the item so that the new Enabled state is displayed. 
    Private Sub OwnerMenuItem_CheckedChanged( _
        ByVal sender As Object, ByVal e As EventArgs)
        Invalidate()
    End Sub
    

Exemple

L’exemple de code suivant fournit la classe complète ToolStripRadioButtonMenuItem et une classe et Program une Form classe pour illustrer le comportement du bouton d’option.

using System;
using System.Drawing;
using System.Windows.Forms;
using System.Windows.Forms.VisualStyles;

public class ToolStripRadioButtonMenuItem : ToolStripMenuItem
{
    public ToolStripRadioButtonMenuItem()
        : base()
    {
        Initialize();
    }

    public ToolStripRadioButtonMenuItem(string text)
        : base(text, null, (EventHandler)null)
    {
        Initialize();
    }

    public ToolStripRadioButtonMenuItem(Image image)
        : base(null, image, (EventHandler)null)
    {
        Initialize();
    }

    public ToolStripRadioButtonMenuItem(string text, Image image)
        : base(text, image, (EventHandler)null)
    {
        Initialize();
    }

    public ToolStripRadioButtonMenuItem(string text, Image image,
        EventHandler onClick)
        : base(text, image, onClick)
    {
        Initialize();
    }

    public ToolStripRadioButtonMenuItem(string text, Image image,
        EventHandler onClick, string name)
        : base(text, image, onClick, name)
    {
        Initialize();
    }

    public ToolStripRadioButtonMenuItem(string text, Image image,
        params ToolStripItem[] dropDownItems)
        : base(text, image, dropDownItems)
    {
        Initialize();
    }

    public ToolStripRadioButtonMenuItem(string text, Image image,
        EventHandler onClick, Keys shortcutKeys)
        : base(text, image, onClick)
    {
        Initialize();
        this.ShortcutKeys = shortcutKeys;
    }

    // Called by all constructors to initialize CheckOnClick.
    private void Initialize()
    {
        CheckOnClick = true;
    }

    protected override void OnCheckedChanged(EventArgs e)
    {
        base.OnCheckedChanged(e);

        // If this item is no longer in the checked state or if its
        // parent has not yet been initialized, do nothing.
        if (!Checked || this.Parent == null) return;

        // Clear the checked state for all siblings.
        foreach (ToolStripItem item in Parent.Items)
        {
            ToolStripRadioButtonMenuItem radioItem =
                item as ToolStripRadioButtonMenuItem;
            if (radioItem != null && radioItem != this && radioItem.Checked)
            {
                radioItem.Checked = false;

                // Only one item can be selected at a time,
                // so there is no need to continue.
                return;
            }
        }
    }

    protected override void OnClick(EventArgs e)
    {
        // If the item is already in the checked state, do not call
        // the base method, which would toggle the value.
        if (Checked) return;

        base.OnClick(e);
    }

    // Let the item paint itself, and then paint the RadioButton
    // where the check mark is normally displayed.
    protected override void OnPaint(PaintEventArgs e)
    {
        if (Image != null)
        {
            // If the client sets the Image property, the selection behavior
            // remains unchanged, but the RadioButton is not displayed and the
            // selection is indicated only by the selection rectangle.
            base.OnPaint(e);
            return;
        }
        else
        {
            // If the Image property is not set, call the base OnPaint method
            // with the CheckState property temporarily cleared to prevent
            // the check mark from being painted.
            CheckState currentState = this.CheckState;
            this.CheckState = CheckState.Unchecked;
            base.OnPaint(e);
            this.CheckState = currentState;
        }

        // Determine the correct state of the RadioButton.
        RadioButtonState buttonState = RadioButtonState.UncheckedNormal;
        if (Enabled)
        {
            if (mouseDownState)
            {
                if (Checked) buttonState = RadioButtonState.CheckedPressed;
                else buttonState = RadioButtonState.UncheckedPressed;
            }
            else if (mouseHoverState)
            {
                if (Checked) buttonState = RadioButtonState.CheckedHot;
                else buttonState = RadioButtonState.UncheckedHot;
            }
            else
            {
                if (Checked) buttonState = RadioButtonState.CheckedNormal;
            }
        }
        else
        {
            if (Checked) buttonState = RadioButtonState.CheckedDisabled;
            else buttonState = RadioButtonState.UncheckedDisabled;
        }

        // Calculate the position at which to display the RadioButton.
        Int32 offset = (ContentRectangle.Height -
            RadioButtonRenderer.GetGlyphSize(
            e.Graphics, buttonState).Height) / 2;
        Point imageLocation = new Point(
            ContentRectangle.Location.X + 4,
            ContentRectangle.Location.Y + offset);

        // Paint the RadioButton.
        RadioButtonRenderer.DrawRadioButton(
            e.Graphics, imageLocation, buttonState);
    }

    private bool mouseHoverState = false;

    protected override void OnMouseEnter(EventArgs e)
    {
        mouseHoverState = true;

        // Force the item to repaint with the new RadioButton state.
        Invalidate();

        base.OnMouseEnter(e);
    }

    protected override void OnMouseLeave(EventArgs e)
    {
        mouseHoverState = false;
        base.OnMouseLeave(e);
    }

    private bool mouseDownState = false;

    protected override void OnMouseDown(MouseEventArgs e)
    {
        mouseDownState = true;

        // Force the item to repaint with the new RadioButton state.
        Invalidate();

        base.OnMouseDown(e);
    }

    protected override void OnMouseUp(MouseEventArgs e)
    {
        mouseDownState = false;
        base.OnMouseUp(e);
    }

    // Enable the item only if its parent item is in the checked state
    // and its Enabled property has not been explicitly set to false.
    public override bool Enabled
    {
        get
        {
            ToolStripMenuItem ownerMenuItem =
                OwnerItem as ToolStripMenuItem;

            // Use the base value in design mode to prevent the designer
            // from setting the base value to the calculated value.
            if (!DesignMode &&
                ownerMenuItem != null && ownerMenuItem.CheckOnClick)
            {
                return base.Enabled && ownerMenuItem.Checked;
            }
            else
            {
                return base.Enabled;
            }
        }
        set
        {
            base.Enabled = value;
        }
    }

    // When OwnerItem becomes available, if it is a ToolStripMenuItem
    // with a CheckOnClick property value of true, subscribe to its
    // CheckedChanged event.
    protected override void OnOwnerChanged(EventArgs e)
    {
        ToolStripMenuItem ownerMenuItem =
            OwnerItem as ToolStripMenuItem;
        if (ownerMenuItem != null && ownerMenuItem.CheckOnClick)
        {
            ownerMenuItem.CheckedChanged +=
                new EventHandler(OwnerMenuItem_CheckedChanged);
        }
        base.OnOwnerChanged(e);
    }

    // When the checked state of the parent item changes,
    // repaint the item so that the new Enabled state is displayed.
    private void OwnerMenuItem_CheckedChanged(
        object sender, EventArgs e)
    {
        Invalidate();
    }
}

public class Form1 : Form
{
    private MenuStrip menuStrip1 = new MenuStrip();
    private ToolStripMenuItem mainToolStripMenuItem = new ToolStripMenuItem();
    private ToolStripMenuItem toolStripMenuItem1 = new ToolStripMenuItem();
    private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem1 =
        new ToolStripRadioButtonMenuItem();
    private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem2 =
        new ToolStripRadioButtonMenuItem();
    private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem3 =
        new ToolStripRadioButtonMenuItem();
    private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem4 =
        new ToolStripRadioButtonMenuItem();
    private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem5 =
        new ToolStripRadioButtonMenuItem();
    private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem6 =
        new ToolStripRadioButtonMenuItem();

    public Form1()
    {
        mainToolStripMenuItem.Text = "main";
        toolStripRadioButtonMenuItem1.Text = "option 1";
        toolStripRadioButtonMenuItem2.Text = "option 2";
        toolStripRadioButtonMenuItem3.Text = "option 2-1";
        toolStripRadioButtonMenuItem4.Text = "option 2-2";
        toolStripRadioButtonMenuItem5.Text = "option 3-1";
        toolStripRadioButtonMenuItem6.Text = "option 3-2";
        toolStripMenuItem1.Text = "toggle";
        toolStripMenuItem1.CheckOnClick = true;

        mainToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] {
            toolStripRadioButtonMenuItem1, toolStripRadioButtonMenuItem2,
            toolStripMenuItem1});
        toolStripRadioButtonMenuItem2.DropDownItems.AddRange(
            new ToolStripItem[] {toolStripRadioButtonMenuItem3,
            toolStripRadioButtonMenuItem4});
        toolStripMenuItem1.DropDownItems.AddRange(new ToolStripItem[] {
            toolStripRadioButtonMenuItem5, toolStripRadioButtonMenuItem6});

        menuStrip1.Items.AddRange(new ToolStripItem[] {mainToolStripMenuItem});
        Controls.Add(menuStrip1);
        MainMenuStrip = menuStrip1;
        Text = "ToolStripRadioButtonMenuItem demo";
    }
}

static class Program
{
    [STAThread]
    static void Main()
    {
        Application.EnableVisualStyles();
        Application.SetCompatibleTextRenderingDefault(false);
        Application.Run(new Form1());
    }
}
Imports System.Drawing
Imports System.Windows.Forms
Imports System.Windows.Forms.VisualStyles

Public Class ToolStripRadioButtonMenuItem
    Inherits ToolStripMenuItem

    Public Sub New()
        MyBase.New()
        Initialize()
    End Sub

    Public Sub New(ByVal text As String)
        MyBase.New(text, Nothing, CType(Nothing, EventHandler))
        Initialize()
    End Sub

    Public Sub New(ByVal image As Image)
        MyBase.New(Nothing, image, CType(Nothing, EventHandler))
        Initialize()
    End Sub

    Public Sub New(ByVal text As String, ByVal image As Image)
        MyBase.New(text, image, CType(Nothing, EventHandler))
        Initialize()
    End Sub

    Public Sub New(ByVal text As String, _
        ByVal image As Image, ByVal onClick As EventHandler)
        MyBase.New(text, image, onClick)
        Initialize()
    End Sub

    Public Sub New(ByVal text As String, ByVal image As Image, _
        ByVal onClick As EventHandler, ByVal name As String)
        MyBase.New(text, image, onClick, name)
        Initialize()
    End Sub

    Public Sub New(ByVal text As String, ByVal image As Image, _
        ByVal ParamArray dropDownItems() As ToolStripItem)
        MyBase.New(text, image, dropDownItems)
        Initialize()
    End Sub

    Public Sub New(ByVal text As String, ByVal image As Image, _
        ByVal onClick As EventHandler, ByVal shortcutKeys As Keys)
        MyBase.New(text, image, onClick)
        Initialize()
        Me.ShortcutKeys = shortcutKeys
    End Sub

    ' Called by all constructors to initialize CheckOnClick.
    Private Sub Initialize()
        CheckOnClick = True
    End Sub

    Protected Overrides Sub OnCheckedChanged(ByVal e As EventArgs)

        MyBase.OnCheckedChanged(e)

        ' If this item is no longer in the checked state or if its 
        ' parent has not yet been initialized, do nothing.
        If Not Checked OrElse Me.Parent Is Nothing Then Return

        ' Clear the checked state for all siblings. 
        For Each item As ToolStripItem In Parent.Items

            Dim radioItem As ToolStripRadioButtonMenuItem = _
                TryCast(item, ToolStripRadioButtonMenuItem)
            If radioItem IsNot Nothing AndAlso _
                radioItem IsNot Me AndAlso _
                radioItem.Checked Then

                radioItem.Checked = False

                ' Only one item can be selected at a time, 
                ' so there is no need to continue.
                Return

            End If
        Next

    End Sub

    Protected Overrides Sub OnClick(ByVal e As EventArgs)

        ' If the item is already in the checked state, do not call 
        ' the base method, which would toggle the value. 
        If Checked Then Return

        MyBase.OnClick(e)
    End Sub

    ' Let the item paint itself, and then paint the RadioButton
    ' where the check mark is normally displayed.
    Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)

        If Image IsNot Nothing Then
            ' If the client sets the Image property, the selection behavior
            ' remains unchanged, but the RadioButton is not displayed and the
            ' selection is indicated only by the selection rectangle. 
            MyBase.OnPaint(e)
            Return
        Else
            ' If the Image property is not set, call the base OnPaint method 
            ' with the CheckState property temporarily cleared to prevent
            ' the check mark from being painted.
            Dim currentState As CheckState = Me.CheckState
            Me.CheckState = CheckState.Unchecked
            MyBase.OnPaint(e)
            Me.CheckState = currentState
        End If

        ' Determine the correct state of the RadioButton.
        Dim buttonState As RadioButtonState = RadioButtonState.UncheckedNormal
        If Enabled Then
            If mouseDownState Then
                If Checked Then
                    buttonState = RadioButtonState.CheckedPressed
                Else
                    buttonState = RadioButtonState.UncheckedPressed
                End If
            ElseIf mouseHoverState Then
                If Checked Then
                    buttonState = RadioButtonState.CheckedHot
                Else
                    buttonState = RadioButtonState.UncheckedHot
                End If
            Else
                If Checked Then buttonState = RadioButtonState.CheckedNormal
            End If
        Else
            If Checked Then
                buttonState = RadioButtonState.CheckedDisabled
            Else
                buttonState = RadioButtonState.UncheckedDisabled
            End If
        End If

        ' Calculate the position at which to display the RadioButton.
        Dim offset As Int32 = CInt((ContentRectangle.Height - _
            RadioButtonRenderer.GetGlyphSize( _
            e.Graphics, buttonState).Height) / 2)
        Dim imageLocation As Point = New Point( _
            ContentRectangle.Location.X + 4, _
            ContentRectangle.Location.Y + offset)

        ' Paint the RadioButton. 
        RadioButtonRenderer.DrawRadioButton( _
            e.Graphics, imageLocation, buttonState)

    End Sub

    Private mouseHoverState As Boolean = False

    Protected Overrides Sub OnMouseEnter(ByVal e As EventArgs)
        mouseHoverState = True

        ' Force the item to repaint with the new RadioButton state.
        Invalidate()

        MyBase.OnMouseEnter(e)
    End Sub

    Protected Overrides Sub OnMouseLeave(ByVal e As EventArgs)
        mouseHoverState = False
        MyBase.OnMouseLeave(e)
    End Sub

    Private mouseDownState As Boolean = False

    Protected Overrides Sub OnMouseDown(ByVal e As MouseEventArgs)
        mouseDownState = True

        ' Force the item to repaint with the new RadioButton state.
        Invalidate()

        MyBase.OnMouseDown(e)
    End Sub

    Protected Overrides Sub OnMouseUp(ByVal e As MouseEventArgs)
        mouseDownState = False
        MyBase.OnMouseUp(e)
    End Sub

    ' Enable the item only if its parent item is in the checked state 
    ' and its Enabled property has not been explicitly set to false. 
    Public Overrides Property Enabled() As Boolean
        Get
            Dim ownerMenuItem As ToolStripMenuItem = _
                TryCast(OwnerItem, ToolStripMenuItem)

            ' Use the base value in design mode to prevent the designer
            ' from setting the base value to the calculated value.
            If Not DesignMode AndAlso ownerMenuItem IsNot Nothing AndAlso _
                ownerMenuItem.CheckOnClick Then
                Return MyBase.Enabled AndAlso ownerMenuItem.Checked
            Else
                Return MyBase.Enabled
            End If
        End Get

        Set(ByVal value As Boolean)
            MyBase.Enabled = value
        End Set
    End Property

    ' When OwnerItem becomes available, if it is a ToolStripMenuItem 
    ' with a CheckOnClick property value of true, subscribe to its 
    ' CheckedChanged event. 
    Protected Overrides Sub OnOwnerChanged(ByVal e As EventArgs)

        Dim ownerMenuItem As ToolStripMenuItem = _
            TryCast(OwnerItem, ToolStripMenuItem)

        If ownerMenuItem IsNot Nothing AndAlso _
            ownerMenuItem.CheckOnClick Then
            AddHandler ownerMenuItem.CheckedChanged, New _
                EventHandler(AddressOf OwnerMenuItem_CheckedChanged)
        End If

        MyBase.OnOwnerChanged(e)

    End Sub

    ' When the checked state of the parent item changes, 
    ' repaint the item so that the new Enabled state is displayed. 
    Private Sub OwnerMenuItem_CheckedChanged( _
        ByVal sender As Object, ByVal e As EventArgs)
        Invalidate()
    End Sub

End Class

Public Class Form1
    Inherits Form

    Private menuStrip1 As New MenuStrip()
    Private mainToolStripMenuItem As New ToolStripMenuItem()
    Private toolStripMenuItem1 As New ToolStripMenuItem()
    Private toolStripRadioButtonMenuItem1 As New ToolStripRadioButtonMenuItem()
    Private toolStripRadioButtonMenuItem2 As New ToolStripRadioButtonMenuItem()
    Private toolStripRadioButtonMenuItem3 As New ToolStripRadioButtonMenuItem()
    Private toolStripRadioButtonMenuItem4 As New ToolStripRadioButtonMenuItem()
    Private toolStripRadioButtonMenuItem5 As New ToolStripRadioButtonMenuItem()
    Private toolStripRadioButtonMenuItem6 As New ToolStripRadioButtonMenuItem()

    Public Sub New()

        Me.mainToolStripMenuItem.Text = "main"
        toolStripRadioButtonMenuItem1.Text = "option 1"
        toolStripRadioButtonMenuItem2.Text = "option 2"
        toolStripRadioButtonMenuItem3.Text = "option 2-1"
        toolStripRadioButtonMenuItem4.Text = "option 2-2"
        toolStripRadioButtonMenuItem5.Text = "option 3-1"
        toolStripRadioButtonMenuItem6.Text = "option 3-2"
        toolStripMenuItem1.Text = "toggle"
        toolStripMenuItem1.CheckOnClick = True

        mainToolStripMenuItem.DropDownItems.AddRange(New ToolStripItem() { _
            toolStripRadioButtonMenuItem1, toolStripRadioButtonMenuItem2, _
            toolStripMenuItem1})
        toolStripRadioButtonMenuItem2.DropDownItems.AddRange( _
            New ToolStripItem() {toolStripRadioButtonMenuItem3, _
            toolStripRadioButtonMenuItem4})
        toolStripMenuItem1.DropDownItems.AddRange(New ToolStripItem() { _
            toolStripRadioButtonMenuItem5, toolStripRadioButtonMenuItem6})

        menuStrip1.Items.AddRange(New ToolStripItem() {mainToolStripMenuItem})
        Controls.Add(menuStrip1)
        MainMenuStrip = menuStrip1
        Text = "ToolStripRadioButtonMenuItem demo"
    End Sub
End Class

Public Class Program

    <STAThread()> Public Shared Sub Main()
        Application.EnableVisualStyles()
        Application.SetCompatibleTextRenderingDefault(False)
        Application.Run(New Form1())
    End Sub

End Class

Compilation du code

Cet exemple nécessite :

  • Références aux assemblys System, System.Drawing et System.Windows.Forms.

Voir aussi