IDiaSymbol::get_volatileType
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Retrieves a flag that specifies whether the user-defined data type (UDT) is volatile.
Syntax
HRESULT get_volatileType (
BOOL* pRetVal
);
Parameters
pRetVal
[out] Returns TRUE
if the UDT is volatile; otherwise, returns FALSE
.
Return Value
If successful, returns S_OK
; otherwise, returns S_FALSE
or an error code.
Note
A return value of S_FALSE
means the property is not available for the symbol.
Remarks
In C++, a UDT can be marked with the volatile
keyword, indicating that its contents cannot be assumed to exist from one access to the next.