fonction CD3D11_SAMPLER_DESC ::CD3D11_SAMPLER_DESC(D3D11_FILTER,D3D11_TEXTURE_ADDRESS_MODE,D3D11_TEXTURE_ADDRESS_MODE,D3D11_TEXTURE_ADDRESS_MODE,FLOAT,UINT,D3D11_COMPARISON_FUNC,constFLOAT*,FLOAT)(d3d11.h)

Instancie une nouvelle instance d’une structure CD3D11_SAMPLER_DESC initialisée avec une structure D3D11_SAMPLER_DESC.

Syntaxe

void CD3D11_SAMPLER_DESC(
  D3D11_FILTER               filter,
  D3D11_TEXTURE_ADDRESS_MODE addressU,
  D3D11_TEXTURE_ADDRESS_MODE addressV,
  D3D11_TEXTURE_ADDRESS_MODE addressW,
  FLOAT                      mipLODBias,
  UINT                       maxAnisotropy,
  D3D11_COMPARISON_FUNC      comparisonFunc,
  const FLOAT                *borderColor,
  FLOAT                      minLOD,
  FLOAT                      maxLOD
);

Paramètres

filter

TBD

addressU

TBD

addressV

TBD

addressW

TBD

mipLODBias

TBD

maxAnisotropy

TBD

comparisonFunc

TBD

borderColor

TBD

minLOD

TBD

maxLOD

TBD

Valeur de retour

None

Configuration requise

Condition requise Valeur
Client minimal pris en charge Windows 7 [applications de bureau | Applications UWP]
Serveur minimal pris en charge Windows Server 2008 R2 [applications de bureau | Applications UWP]
Plateforme cible Windows
En-tête d3d11.h
Bibliothèque D3D11.lib

Voir aussi

CD3D11_SAMPLER_DESC