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EyeTrackingTarget.OnLookAtStart Property

Definition

Event is triggered when the user starts to look at the target.

public:
 property UnityEngine::Events::UnityEvent ^ OnLookAtStart { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };
public UnityEngine.Events.UnityEvent OnLookAtStart { get; set; }
member this.OnLookAtStart : UnityEngine.Events.UnityEvent with get, set
Public Property OnLookAtStart As UnityEvent

Property Value

UnityEngine.Events.UnityEvent

Applies to