SKColorFilter.CreateLighting(SKColor, SKColor) Method
Definition
Important
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Creates a new lighting color filter that multiplies the RGB channels by one color, and then adds a second color, pinning the result for each component to [0..255].
public static SkiaSharp.SKColorFilter CreateLighting (SkiaSharp.SKColor mul, SkiaSharp.SKColor add);
Parameters
- mul
- SKColor
The color to multiply the source color by. The alpha component is ignored.
- add
- SKColor
The color to add to the source color. The alpha component is ignored.
Returns
Returns the new SKColorFilter.
Applies to
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