GestureRecognitionResult.RecognitionConfidence Proprietà

Definizione

Ottiene il livello di probabilità che l'oggetto GestureRecognizer ha di riconoscere il movimento.

public:
 property System::Windows::Ink::RecognitionConfidence RecognitionConfidence { System::Windows::Ink::RecognitionConfidence get(); };
public System.Windows.Ink.RecognitionConfidence RecognitionConfidence { get; }
member this.RecognitionConfidence : System.Windows.Ink.RecognitionConfidence
Public ReadOnly Property RecognitionConfidence As RecognitionConfidence

Valore della proprietà

Uno dei livelli di RecognitionConfidence.

Esempio

Nell'esempio seguente viene illustrato come identificare un movimento su un InkCanvasoggetto . In questo esempio si presuppone che sia presente un InkCanvas evento chiamato inkCanvas1 e che il relativo Gesture evento sia stato connesso al gestore eventi nel codice.

void inkCanvas1_Gesture(object sender, InkCanvasGestureEventArgs e)
{
    ReadOnlyCollection<GestureRecognitionResult> gestureResults = 
        e.GetGestureRecognitionResults();

    // Check the first recognition result for a gesture.
    if (gestureResults[0].RecognitionConfidence == 
        RecognitionConfidence.Strong)
    {
        switch (gestureResults[0].ApplicationGesture)
        {
            case ApplicationGesture.Down:
                // Do something.
                break;
            case ApplicationGesture.ArrowDown:
                // Do something.
                break;
            case ApplicationGesture.Circle:
                // Do something.
                break;
        }
    }
}
Sub inkCanvas1_Gesture(ByVal sender As Object, _
    ByVal e As InkCanvasGestureEventArgs) Handles inkCanvas1.Gesture

    Dim gestureResults As ReadOnlyCollection(Of GestureRecognitionResult)
    gestureResults = e.GetGestureRecognitionResults()

    ' Check the first recognition result for a gesture.
    If gestureResults(0).RecognitionConfidence = _
       RecognitionConfidence.Strong Then

        Select Case gestureResults(0).ApplicationGesture
            Case ApplicationGesture.Down
                ' Do something.
            Case ApplicationGesture.ArrowDown
                ' Do something.
            Case ApplicationGesture.Circle
                ' Do something.
        End Select

    End If

End Sub

Si applica a