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Server pipe denominato con routine di completamento

L'esempio seguente è un server pipe a thread singolo che crea una pipe di tipo messaggio e usa operazioni sovrapposte. Usa le funzioni estese ReadFileEx e WriteFileEx per eseguire operazioni di I/O sovrapposte usando una routine di completamento, accodata per l'esecuzione al termine dell'operazione. Il server di pipe usa la funzione WaitForSingleObjectEx , che esegue un'operazione di attesa avvisabile che restituisce quando una routine di completamento è pronta per l'esecuzione. La funzione wait restituisce anche quando viene segnalato un oggetto evento, che in questo esempio indica che l'operazione ConnectNamedPipe sovrapposta è stata completata (un nuovo client è connesso). Questo server di pipe può essere usato con il client di pipe descritto in Named Pipe Client.

Inizialmente, il server di pipe crea una singola istanza della pipe e avvia un'operazione ConnectNamedPipe sovrapposta. Quando un client si connette, il server alloca una struttura per fornire l'archiviazione per l'istanza della pipe e quindi chiama la funzione ReadFileEx per avviare una sequenza di operazioni di I/O per gestire le comunicazioni con il client. Ogni operazione specifica una routine di completamento che esegue l'operazione successiva nella sequenza. La sequenza termina quando il client viene disconnesso e l'istanza della pipe chiusa. Dopo aver avviato la sequenza di operazioni per il nuovo client, il server crea un'altra istanza della pipe e attende la connessione del client successivo.

I parametri delle funzioni ReadFileEx e WriteFileEx specificano una routine di completamento e un puntatore a una struttura OVERLAPPED . Questo puntatore viene passato alla routine di completamento nel parametro lpOverLap . Poiché la struttura OVERLAPPED punta al primo membro della struttura allocata per ogni istanza della pipe, la routine di completamento può usare il parametro lpOverLap per accedere alla struttura per l'istanza della pipe.

#include <windows.h> 
#include <stdio.h>
#include <tchar.h>
#include <strsafe.h>

#define PIPE_TIMEOUT 5000
#define BUFSIZE 4096
 
typedef struct 
{ 
   OVERLAPPED oOverlap; 
   HANDLE hPipeInst; 
   TCHAR chRequest[BUFSIZE]; 
   DWORD cbRead;
   TCHAR chReply[BUFSIZE]; 
   DWORD cbToWrite; 
} PIPEINST, *LPPIPEINST; 
 
VOID DisconnectAndClose(LPPIPEINST); 
BOOL CreateAndConnectInstance(LPOVERLAPPED); 
BOOL ConnectToNewClient(HANDLE, LPOVERLAPPED); 
VOID GetAnswerToRequest(LPPIPEINST); 

VOID WINAPI CompletedWriteRoutine(DWORD, DWORD, LPOVERLAPPED); 
VOID WINAPI CompletedReadRoutine(DWORD, DWORD, LPOVERLAPPED); 
 
HANDLE hPipe; 
 
int _tmain(VOID) 
{ 
   HANDLE hConnectEvent; 
   OVERLAPPED oConnect; 
   LPPIPEINST lpPipeInst; 
   DWORD dwWait, cbRet; 
   BOOL fSuccess, fPendingIO; 
 
// Create one event object for the connect operation. 
 
   hConnectEvent = CreateEvent( 
      NULL,    // default security attribute
      TRUE,    // manual reset event 
      TRUE,    // initial state = signaled 
      NULL);   // unnamed event object 

   if (hConnectEvent == NULL) 
   {
      printf("CreateEvent failed with %d.\n", GetLastError()); 
      return 0;
   }
 
   oConnect.hEvent = hConnectEvent; 
 
// Call a subroutine to create one instance, and wait for 
// the client to connect. 
 
   fPendingIO = CreateAndConnectInstance(&oConnect); 
 
   while (1) 
   { 
   // Wait for a client to connect, or for a read or write 
   // operation to be completed, which causes a completion 
   // routine to be queued for execution. 
 
      dwWait = WaitForSingleObjectEx( 
         hConnectEvent,  // event object to wait for 
         INFINITE,       // waits indefinitely 
         TRUE);          // alertable wait enabled 
 
      switch (dwWait) 
      { 
      // The wait conditions are satisfied by a completed connect 
      // operation. 
         case 0: 
         // If an operation is pending, get the result of the 
         // connect operation. 
 
         if (fPendingIO) 
         { 
            fSuccess = GetOverlappedResult( 
               hPipe,     // pipe handle 
               &oConnect, // OVERLAPPED structure 
               &cbRet,    // bytes transferred 
               FALSE);    // does not wait 
            if (!fSuccess) 
            {
               printf("ConnectNamedPipe (%d)\n", GetLastError()); 
               return 0;
            }
         } 
 
         // Allocate storage for this instance. 
 
            lpPipeInst = (LPPIPEINST) GlobalAlloc( 
               GPTR, sizeof(PIPEINST)); 
            if (lpPipeInst == NULL) 
            {
               printf("GlobalAlloc failed (%d)\n", GetLastError()); 
               return 0;
            }
 
            lpPipeInst->hPipeInst = hPipe; 
 
         // Start the read operation for this client. 
         // Note that this same routine is later used as a 
         // completion routine after a write operation. 
 
            lpPipeInst->cbToWrite = 0; 
            CompletedWriteRoutine(0, 0, (LPOVERLAPPED) lpPipeInst); 
 
         // Create new pipe instance for the next client. 
 
            fPendingIO = CreateAndConnectInstance( 
               &oConnect); 
            break; 
 
      // The wait is satisfied by a completed read or write 
      // operation. This allows the system to execute the 
      // completion routine. 
 
         case WAIT_IO_COMPLETION: 
            break; 
 
      // An error occurred in the wait function. 
 
         default: 
         {
            printf("WaitForSingleObjectEx (%d)\n", GetLastError()); 
            return 0;
         }
      } 
   } 
   return 0; 
} 
 
// CompletedWriteRoutine(DWORD, DWORD, LPOVERLAPPED) 
// This routine is called as a completion routine after writing to 
// the pipe, or when a new client has connected to a pipe instance.
// It starts another read operation. 
 
VOID WINAPI CompletedWriteRoutine(DWORD dwErr, DWORD cbWritten, 
   LPOVERLAPPED lpOverLap) 
{ 
   LPPIPEINST lpPipeInst; 
   BOOL fRead = FALSE; 
 
// lpOverlap points to storage for this instance. 
 
   lpPipeInst = (LPPIPEINST) lpOverLap; 
 
// The write operation has finished, so read the next request (if 
// there is no error). 
 
   if ((dwErr == 0) && (cbWritten == lpPipeInst->cbToWrite)) 
      fRead = ReadFileEx( 
         lpPipeInst->hPipeInst, 
         lpPipeInst->chRequest, 
         BUFSIZE*sizeof(TCHAR), 
         (LPOVERLAPPED) lpPipeInst, 
         (LPOVERLAPPED_COMPLETION_ROUTINE) CompletedReadRoutine); 
 
// Disconnect if an error occurred. 
 
   if (! fRead) 
      DisconnectAndClose(lpPipeInst); 
} 
 
// CompletedReadRoutine(DWORD, DWORD, LPOVERLAPPED) 
// This routine is called as an I/O completion routine after reading 
// a request from the client. It gets data and writes it to the pipe. 
 
VOID WINAPI CompletedReadRoutine(DWORD dwErr, DWORD cbBytesRead, 
    LPOVERLAPPED lpOverLap) 
{ 
   LPPIPEINST lpPipeInst; 
   BOOL fWrite = FALSE; 
 
// lpOverlap points to storage for this instance. 
 
   lpPipeInst = (LPPIPEINST) lpOverLap; 
 
// The read operation has finished, so write a response (if no 
// error occurred). 
 
   if ((dwErr == 0) && (cbBytesRead != 0)) 
   { 
      GetAnswerToRequest(lpPipeInst); 
 
      fWrite = WriteFileEx( 
         lpPipeInst->hPipeInst, 
         lpPipeInst->chReply, 
         lpPipeInst->cbToWrite, 
         (LPOVERLAPPED) lpPipeInst, 
         (LPOVERLAPPED_COMPLETION_ROUTINE) CompletedWriteRoutine); 
   } 
 
// Disconnect if an error occurred. 
 
   if (! fWrite) 
      DisconnectAndClose(lpPipeInst); 
} 
 
// DisconnectAndClose(LPPIPEINST) 
// This routine is called when an error occurs or the client closes 
// its handle to the pipe. 
 
VOID DisconnectAndClose(LPPIPEINST lpPipeInst) 
{ 
// Disconnect the pipe instance. 
 
   if (! DisconnectNamedPipe(lpPipeInst->hPipeInst) ) 
   {
      printf("DisconnectNamedPipe failed with %d.\n", GetLastError());
   }
 
// Close the handle to the pipe instance. 
 
   CloseHandle(lpPipeInst->hPipeInst); 
 
// Release the storage for the pipe instance. 
 
   if (lpPipeInst != NULL) 
      GlobalFree(lpPipeInst); 
} 
 
// CreateAndConnectInstance(LPOVERLAPPED) 
// This function creates a pipe instance and connects to the client. 
// It returns TRUE if the connect operation is pending, and FALSE if 
// the connection has been completed. 
 
BOOL CreateAndConnectInstance(LPOVERLAPPED lpoOverlap) 
{ 
   LPTSTR lpszPipename = TEXT("\\\\.\\pipe\\mynamedpipe"); 
 
   hPipe = CreateNamedPipe( 
      lpszPipename,             // pipe name 
      PIPE_ACCESS_DUPLEX |      // read/write access 
      FILE_FLAG_OVERLAPPED,     // overlapped mode 
      PIPE_TYPE_MESSAGE |       // message-type pipe 
      PIPE_READMODE_MESSAGE |   // message read mode 
      PIPE_WAIT,                // blocking mode 
      PIPE_UNLIMITED_INSTANCES, // unlimited instances 
      BUFSIZE*sizeof(TCHAR),    // output buffer size 
      BUFSIZE*sizeof(TCHAR),    // input buffer size 
      PIPE_TIMEOUT,             // client time-out 
      NULL);                    // default security attributes
   if (hPipe == INVALID_HANDLE_VALUE) 
   {
      printf("CreateNamedPipe failed with %d.\n", GetLastError()); 
      return 0;
   }
 
// Call a subroutine to connect to the new client. 
 
   return ConnectToNewClient(hPipe, lpoOverlap); 
}

BOOL ConnectToNewClient(HANDLE hPipe, LPOVERLAPPED lpo) 
{ 
   BOOL fConnected, fPendingIO = FALSE; 
 
// Start an overlapped connection for this pipe instance. 
   fConnected = ConnectNamedPipe(hPipe, lpo); 
 
// Overlapped ConnectNamedPipe should return zero. 
   if (fConnected) 
   {
      printf("ConnectNamedPipe failed with %d.\n", GetLastError()); 
      return 0;
   }
 
   switch (GetLastError()) 
   { 
   // The overlapped connection in progress. 
      case ERROR_IO_PENDING: 
         fPendingIO = TRUE; 
         break; 
 
   // Client is already connected, so signal an event. 
 
      case ERROR_PIPE_CONNECTED: 
         if (SetEvent(lpo->hEvent)) 
            break; 
 
   // If an error occurs during the connect operation... 
      default: 
      {
         printf("ConnectNamedPipe failed with %d.\n", GetLastError());
         return 0;
      }
   } 
   return fPendingIO; 
}

VOID GetAnswerToRequest(LPPIPEINST pipe)
{
   _tprintf( TEXT("[%d] %s\n"), pipe->hPipeInst, pipe->chRequest);
   StringCchCopy( pipe->chReply, BUFSIZE, TEXT("Default answer from server") );
   pipe->cbToWrite = (lstrlen(pipe->chReply)+1)*sizeof(TCHAR);
}

Client pipe denominato