次の方法で共有


CGPath.AddLines メソッド

定義

オーバーロード

AddLines(CGAffineTransform, CGPoint[], Int32)
AddLines(CGPoint[], Int32)
AddLines(CGPoint[])
AddLines(CGAffineTransform, CGPoint[])

AddLines(CGAffineTransform, CGPoint[], Int32)

public void AddLines (CoreGraphics.CGAffineTransform m, CoreGraphics.CGPoint[] points, int count);
member this.AddLines : CoreGraphics.CGAffineTransform * CoreGraphics.CGPoint[] * int -> unit

パラメーター

points
CGPoint[]
count
Int32

適用対象

AddLines(CGPoint[], Int32)

public void AddLines (CoreGraphics.CGPoint[] points, int count);
member this.AddLines : CoreGraphics.CGPoint[] * int -> unit

パラメーター

points
CGPoint[]
count
Int32

適用対象

AddLines(CGPoint[])

public void AddLines (CoreGraphics.CGPoint[] points);
member this.AddLines : CoreGraphics.CGPoint[] -> unit

パラメーター

points
CGPoint[]

適用対象

AddLines(CGAffineTransform, CGPoint[])

public void AddLines (CoreGraphics.CGAffineTransform m, CoreGraphics.CGPoint[] points);
member this.AddLines : CoreGraphics.CGAffineTransform * CoreGraphics.CGPoint[] -> unit

パラメーター

points
CGPoint[]

適用対象