次の方法で共有


CGPath.AddQuadCurveToPoint メソッド

定義

オーバーロード

AddQuadCurveToPoint(nfloat, nfloat, nfloat, nfloat)
AddQuadCurveToPoint(CGAffineTransform, nfloat, nfloat, nfloat, nfloat)

AddQuadCurveToPoint(nfloat, nfloat, nfloat, nfloat)

public void AddQuadCurveToPoint (nfloat cpx, nfloat cpy, nfloat x, nfloat y);
member this.AddQuadCurveToPoint : nfloat * nfloat * nfloat * nfloat -> unit

パラメーター

cpx
nfloat
cpy
nfloat
x
nfloat
y
nfloat

適用対象

AddQuadCurveToPoint(CGAffineTransform, nfloat, nfloat, nfloat, nfloat)

public void AddQuadCurveToPoint (CoreGraphics.CGAffineTransform transform, nfloat cpx, nfloat cpy, nfloat x, nfloat y);
member this.AddQuadCurveToPoint : CoreGraphics.CGAffineTransform * nfloat * nfloat * nfloat * nfloat -> unit

パラメーター

transform
CGAffineTransform
cpx
nfloat
cpy
nfloat
x
nfloat
y
nfloat

適用対象