次の方法で共有


CGPath.AddRects メソッド

定義

オーバーロード

AddRects(CGRect[])
AddRects(CGAffineTransform, CGRect[])
AddRects(CGRect[], Int32)
AddRects(CGAffineTransform, CGRect[], Int32)

AddRects(CGRect[])

public void AddRects (CoreGraphics.CGRect[] rects);
member this.AddRects : CoreGraphics.CGRect[] -> unit

パラメーター

rects
CGRect[]

適用対象

AddRects(CGAffineTransform, CGRect[])

public void AddRects (CoreGraphics.CGAffineTransform m, CoreGraphics.CGRect[] rects);
member this.AddRects : CoreGraphics.CGAffineTransform * CoreGraphics.CGRect[] -> unit

パラメーター

rects
CGRect[]

適用対象

AddRects(CGRect[], Int32)

public void AddRects (CoreGraphics.CGRect[] rects, int count);
member this.AddRects : CoreGraphics.CGRect[] * int -> unit

パラメーター

rects
CGRect[]
count
Int32

適用対象

AddRects(CGAffineTransform, CGRect[], Int32)

public void AddRects (CoreGraphics.CGAffineTransform m, CoreGraphics.CGRect[] rects, int count);
member this.AddRects : CoreGraphics.CGAffineTransform * CoreGraphics.CGRect[] * int -> unit

パラメーター

rects
CGRect[]
count
Int32

適用対象