Avx2.Multiply メソッド

定義

オーバーロード

Multiply(Vector256<Int32>, Vector256<Int32>)

__m256i _mm256_mul_epi32 (__m256i a, __m256i b)

VPMULDQ ymm, ymm, ymm/m256

Multiply(Vector256<UInt32>, Vector256<UInt32>)

__m256i _mm256_mul_epu32 (__m256i a, __m256i b)

VPMULUDQ ymm, ymm, ymm/m256

Multiply(Vector256<Int32>, Vector256<Int32>)

ソース:
Avx2.cs
ソース:
Avx2.cs
ソース:
Avx2.cs

__m256i _mm256_mul_epi32 (__m256i a, __m256i b)

VPMULDQ ymm, ymm, ymm/m256

public:
 static System::Runtime::Intrinsics::Vector256<long> Multiply(System::Runtime::Intrinsics::Vector256<int> left, System::Runtime::Intrinsics::Vector256<int> right);
public static System.Runtime.Intrinsics.Vector256<long> Multiply (System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right);
static member Multiply : System.Runtime.Intrinsics.Vector256<int> * System.Runtime.Intrinsics.Vector256<int> -> System.Runtime.Intrinsics.Vector256<int64>
Public Shared Function Multiply (left As Vector256(Of Integer), right As Vector256(Of Integer)) As Vector256(Of Long)

パラメーター

right
Vector256<Int32>

戻り値

適用対象

Multiply(Vector256<UInt32>, Vector256<UInt32>)

ソース:
Avx2.cs
ソース:
Avx2.cs
ソース:
Avx2.cs

__m256i _mm256_mul_epu32 (__m256i a, __m256i b)

VPMULUDQ ymm, ymm, ymm/m256

public:
 static System::Runtime::Intrinsics::Vector256<System::UInt64> Multiply(System::Runtime::Intrinsics::Vector256<System::UInt32> left, System::Runtime::Intrinsics::Vector256<System::UInt32> right);
public static System.Runtime.Intrinsics.Vector256<ulong> Multiply (System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right);
static member Multiply : System.Runtime.Intrinsics.Vector256<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> System.Runtime.Intrinsics.Vector256<uint64>
Public Shared Function Multiply (left As Vector256(Of UInteger), right As Vector256(Of UInteger)) As Vector256(Of ULong)

パラメーター

right
Vector256<UInt32>

戻り値

適用対象