Sse2.ShuffleHigh メソッド

定義

オーバーロード

ShuffleHigh(Vector128<Int16>, Byte)

__m128i _mm_shufflehi_epi16 (__m128i a, int immediate)__m128i _mm_shufflehi_epi16 (__m128i a, int immediate)

PSHUFHW xmm, xmm/m128, imm8PSHUFHW xmm, xmm/m128, imm8

ShuffleHigh(Vector128<UInt16>, Byte)

__m128i _mm_shufflehi_epi16 (__m128i a, int control)__m128i _mm_shufflehi_epi16 (__m128i a, int control)

PSHUFHW xmm, xmm/m128, imm8PSHUFHW xmm, xmm/m128, imm8

ShuffleHigh(Vector128<Int16>, Byte)

__m128i _mm_shufflehi_epi16 (__m128i a, int immediate)__m128i _mm_shufflehi_epi16 (__m128i a, int immediate)

PSHUFHW xmm, xmm/m128, imm8PSHUFHW xmm, xmm/m128, imm8

public:
 static System::Runtime::Intrinsics::Vector128<short> ShuffleHigh(System::Runtime::Intrinsics::Vector128<short> value, System::Byte control);
public static System.Runtime.Intrinsics.Vector128<short> ShuffleHigh (System.Runtime.Intrinsics.Vector128<short> value, byte control);
static member ShuffleHigh : System.Runtime.Intrinsics.Vector128<int16> * byte -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function ShuffleHigh (value As Vector128(Of Short), control As Byte) As Vector128(Of Short)

パラメーター

value
Vector128<Int16>
control
Byte

戻り値

ShuffleHigh(Vector128<UInt16>, Byte)

__m128i _mm_shufflehi_epi16 (__m128i a, int control)__m128i _mm_shufflehi_epi16 (__m128i a, int control)

PSHUFHW xmm, xmm/m128, imm8PSHUFHW xmm, xmm/m128, imm8

public:
 static System::Runtime::Intrinsics::Vector128<System::UInt16> ShuffleHigh(System::Runtime::Intrinsics::Vector128<System::UInt16> value, System::Byte control);
public static System.Runtime.Intrinsics.Vector128<ushort> ShuffleHigh (System.Runtime.Intrinsics.Vector128<ushort> value, byte control);
static member ShuffleHigh : System.Runtime.Intrinsics.Vector128<uint16> * byte -> System.Runtime.Intrinsics.Vector128<uint16>
Public Shared Function ShuffleHigh (value As Vector128(Of UShort), control As Byte) As Vector128(Of UShort)

パラメーター

value
Vector128<UInt16>
control
Byte

戻り値

適用対象