PermissionSet.IsUnrestricted メソッド

定義

PermissionSetUnrestricted であるかどうかを判断します。

public:
 bool IsUnrestricted();
public:
 virtual bool IsUnrestricted();
public bool IsUnrestricted ();
public virtual bool IsUnrestricted ();
member this.IsUnrestricted : unit -> bool
abstract member IsUnrestricted : unit -> bool
override this.IsUnrestricted : unit -> bool
Public Function IsUnrestricted () As Boolean
Public Overridable Function IsUnrestricted () As Boolean

戻り値

Boolean

PermissionSetUnrestricted の場合は true、それ以外の場合は false

次のコード例は、メソッドの使用方法を IsUnrestricted 示しています。 このコード例は、PermissionSet クラスのために提供されている大規模な例の一部です。

// Check for an unrestricted permission set.
PermissionSet^ ps7 = gcnew PermissionSet( PermissionState::Unrestricted );
Console::WriteLine( "Permission set is unrestricted = {0}", ps7->IsUnrestricted() );
// Check for an unrestricted permission set.
PermissionSet ps7 = new PermissionSet(PermissionState.Unrestricted);
Console.WriteLine("Permission set is unrestricted = " + ps7.IsUnrestricted());
' Check for an unrestricted permission set.
Dim ps7 As New PermissionSet(PermissionState.Unrestricted)
Console.WriteLine("Permission set is unrestricted = " & ps7.IsUnrestricted())

注釈

Unrestricted PermissionSet実質的には、インターフェイスを実装するすべてのアクセス許可がIUnrestrictedPermission含まれます。

適用対象