ImageListCodeDomSerializer ImageListCodeDomSerializer ImageListCodeDomSerializer ImageListCodeDomSerializer Class

定義

文字列ディクショナリをシリアル化します。Serializes string dictionaries.

public ref class ImageListCodeDomSerializer : System::ComponentModel::Design::Serialization::CodeDomSerializer
public class ImageListCodeDomSerializer : System.ComponentModel.Design.Serialization.CodeDomSerializer
type ImageListCodeDomSerializer = class
    inherit CodeDomSerializer
Public Class ImageListCodeDomSerializer
Inherits CodeDomSerializer
継承
ImageListCodeDomSerializerImageListCodeDomSerializerImageListCodeDomSerializerImageListCodeDomSerializer

コンストラクター

ImageListCodeDomSerializer() ImageListCodeDomSerializer() ImageListCodeDomSerializer() ImageListCodeDomSerializer()

ImageListCodeDomSerializer クラスの新しいインスタンスを初期化します。Initializes a new instance of the ImageListCodeDomSerializer class.

メソッド

Deserialize(IDesignerSerializationManager, Object) Deserialize(IDesignerSerializationManager, Object) Deserialize(IDesignerSerializationManager, Object) Deserialize(IDesignerSerializationManager, Object)

指定したシリアル化された CodeDOM (Code Document Object Model) オブジェクトを逆シリアル化してオブジェクトに戻します。Deserializes the specified serialized Code Document Object Model (CodeDOM) object into an object.

DeserializeExpression(IDesignerSerializationManager, String, CodeExpression) DeserializeExpression(IDesignerSerializationManager, String, CodeExpression) DeserializeExpression(IDesignerSerializationManager, String, CodeExpression) DeserializeExpression(IDesignerSerializationManager, String, CodeExpression)

指定した式を逆シリアル化します。Deserializes the specified expression.

(Inherited from CodeDomSerializer)
DeserializePropertiesFromResources(IDesignerSerializationManager, Object, Attribute[]) DeserializePropertiesFromResources(IDesignerSerializationManager, Object, Attribute[]) DeserializePropertiesFromResources(IDesignerSerializationManager, Object, Attribute[]) DeserializePropertiesFromResources(IDesignerSerializationManager, Object, Attribute[])

フィルターが指定されている場合、指定したフィルターに一致する指定したオブジェクトのプロパティを逆シリアル化します。Deserializes the properties of the specified object that match the specified filter, if a filter was specified.

(Inherited from CodeDomSerializer)
DeserializeStatement(IDesignerSerializationManager, CodeStatement) DeserializeStatement(IDesignerSerializationManager, CodeStatement) DeserializeStatement(IDesignerSerializationManager, CodeStatement) DeserializeStatement(IDesignerSerializationManager, CodeStatement)

指定したステートメントを逆シリアル化します。Deserializes the specified statement.

(Inherited from CodeDomSerializer)
DeserializeStatementToInstance(IDesignerSerializationManager, CodeStatement) DeserializeStatementToInstance(IDesignerSerializationManager, CodeStatement) DeserializeStatementToInstance(IDesignerSerializationManager, CodeStatement) DeserializeStatementToInstance(IDesignerSerializationManager, CodeStatement)

1 つのステートメントを逆シリアル化します。Deserializes a single statement.

(Inherited from CodeDomSerializer)
Equals(Object) Equals(Object) Equals(Object) Equals(Object)

指定したオブジェクトが、現在のオブジェクトと等しいかどうかを判断します。Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode() GetHashCode() GetHashCode() GetHashCode()

既定のハッシュ関数として機能します。Serves as the default hash function.

(Inherited from Object)
GetTargetComponentName(CodeStatement, CodeExpression, Type) GetTargetComponentName(CodeStatement, CodeExpression, Type) GetTargetComponentName(CodeStatement, CodeExpression, Type) GetTargetComponentName(CodeStatement, CodeExpression, Type)

特定のステートメントが属する必要のあるステートメント グループを決定します。Determines which statement group the given statement should belong to.

(Inherited from CodeDomSerializer)
GetType() GetType() GetType() GetType()

現在のインスタンスの Type を取得します。Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

現在の Object の簡易コピーを作成します。Creates a shallow copy of the current Object.

(Inherited from Object)
Serialize(IDesignerSerializationManager, Object) Serialize(IDesignerSerializationManager, Object) Serialize(IDesignerSerializationManager, Object) Serialize(IDesignerSerializationManager, Object)

指定されたオブジェクトを CodeDOM (Code Document Object Model) オブジェクトにシリアル化します。Serializes the specified object into a Code Document Object Model (CodeDOM) object.

SerializeAbsolute(IDesignerSerializationManager, Object) SerializeAbsolute(IDesignerSerializationManager, Object) SerializeAbsolute(IDesignerSerializationManager, Object) SerializeAbsolute(IDesignerSerializationManager, Object)

既定値を考慮して特定のオブジェクトをシリアル化します。Serializes the given object, accounting for default values.

(Inherited from CodeDomSerializer)
SerializeEvents(IDesignerSerializationManager, CodeStatementCollection, Object, Attribute[]) SerializeEvents(IDesignerSerializationManager, CodeStatementCollection, Object, Attribute[]) SerializeEvents(IDesignerSerializationManager, CodeStatementCollection, Object, Attribute[]) SerializeEvents(IDesignerSerializationManager, CodeStatementCollection, Object, Attribute[])

指定したオブジェクトのイベントをすべてシリアル化します。Serializes all events of the specified object.

(Inherited from CodeDomSerializer)
SerializeMember(IDesignerSerializationManager, Object, MemberDescriptor) SerializeMember(IDesignerSerializationManager, Object, MemberDescriptor) SerializeMember(IDesignerSerializationManager, Object, MemberDescriptor) SerializeMember(IDesignerSerializationManager, Object, MemberDescriptor)

指定されたオブジェクトの指定されたメンバーをシリアル化します。Serializes the given member on the given object.

(Inherited from CodeDomSerializer)
SerializeMemberAbsolute(IDesignerSerializationManager, Object, MemberDescriptor) SerializeMemberAbsolute(IDesignerSerializationManager, Object, MemberDescriptor) SerializeMemberAbsolute(IDesignerSerializationManager, Object, MemberDescriptor) SerializeMemberAbsolute(IDesignerSerializationManager, Object, MemberDescriptor)

既定値を考慮して、指定されたメンバーをシリアル化します。Serializes the given member, accounting for default values.

(Inherited from CodeDomSerializer)
SerializeProperties(IDesignerSerializationManager, CodeStatementCollection, Object, Attribute[]) SerializeProperties(IDesignerSerializationManager, CodeStatementCollection, Object, Attribute[]) SerializeProperties(IDesignerSerializationManager, CodeStatementCollection, Object, Attribute[]) SerializeProperties(IDesignerSerializationManager, CodeStatementCollection, Object, Attribute[])

指定したフィルターを使用して、指定したオブジェクトのプロパティをすべてシリアル化します。Serializes all properties for the specified object, using the specified filter.

(Inherited from CodeDomSerializer)
SerializePropertiesToResources(IDesignerSerializationManager, CodeStatementCollection, Object, Attribute[]) SerializePropertiesToResources(IDesignerSerializationManager, CodeStatementCollection, Object, Attribute[]) SerializePropertiesToResources(IDesignerSerializationManager, CodeStatementCollection, Object, Attribute[]) SerializePropertiesToResources(IDesignerSerializationManager, CodeStatementCollection, Object, Attribute[])

指定されたプロパティをリソースにシリアル化します。Serializes the specified properties to resources.

(Inherited from CodeDomSerializer)
SerializeResource(IDesignerSerializationManager, String, Object) SerializeResource(IDesignerSerializationManager, String, Object) SerializeResource(IDesignerSerializationManager, String, Object) SerializeResource(IDesignerSerializationManager, String, Object) Inherited from CodeDomSerializer
SerializeResourceInvariant(IDesignerSerializationManager, String, Object) SerializeResourceInvariant(IDesignerSerializationManager, String, Object) SerializeResourceInvariant(IDesignerSerializationManager, String, Object) SerializeResourceInvariant(IDesignerSerializationManager, String, Object) Inherited from CodeDomSerializer
SerializeToExpression(IDesignerSerializationManager, Object) SerializeToExpression(IDesignerSerializationManager, Object) SerializeToExpression(IDesignerSerializationManager, Object) SerializeToExpression(IDesignerSerializationManager, Object)

指定した値を CodeDOM 式にシリアル化します。Serializes the specified value to a CodeDOM expression.

(Inherited from CodeDomSerializer)
SerializeToReferenceExpression(IDesignerSerializationManager, Object) SerializeToReferenceExpression(IDesignerSerializationManager, Object) SerializeToReferenceExpression(IDesignerSerializationManager, Object) SerializeToReferenceExpression(IDesignerSerializationManager, Object)

指定した値を CodeDOM 式にシリアル化します。Serializes the specified value to a CodeDOM expression.

(Inherited from CodeDomSerializer)
ToString() ToString() ToString() ToString()

現在のオブジェクトを表す文字列を返します。Returns a string that represents the current object.

(Inherited from Object)

適用対象