DiscretePoint3DKeyFrame DiscretePoint3DKeyFrame DiscretePoint3DKeyFrame DiscretePoint3DKeyFrame Constructors

定義

オーバーロード

DiscretePoint3DKeyFrame() DiscretePoint3DKeyFrame() DiscretePoint3DKeyFrame()

DiscretePoint3DKeyFrame クラスの新しいインスタンスを初期化します。Initializes a new instance of the DiscretePoint3DKeyFrame class.

DiscretePoint3DKeyFrame(Point3D) DiscretePoint3DKeyFrame(Point3D) DiscretePoint3DKeyFrame(Point3D) DiscretePoint3DKeyFrame(Point3D)

指定した終了値を使用して、DiscretePoint3DKeyFrame クラスの新しいインスタンスを初期化します。Initializes a new instance of the DiscretePoint3DKeyFrame class with the specified ending value.

DiscretePoint3DKeyFrame(Point3D, KeyTime) DiscretePoint3DKeyFrame(Point3D, KeyTime) DiscretePoint3DKeyFrame(Point3D, KeyTime)

指定した終了値とキー時刻を使用して DiscretePoint3DKeyFrame クラスの新しいインスタンスを初期化します。Initializes a new instance of the DiscretePoint3DKeyFrame class with the specified ending value and key time.

DiscretePoint3DKeyFrame() DiscretePoint3DKeyFrame() DiscretePoint3DKeyFrame()

DiscretePoint3DKeyFrame クラスの新しいインスタンスを初期化します。Initializes a new instance of the DiscretePoint3DKeyFrame class.

public:
 DiscretePoint3DKeyFrame();
public DiscretePoint3DKeyFrame ();
Public Sub New ()

DiscretePoint3DKeyFrame(Point3D) DiscretePoint3DKeyFrame(Point3D) DiscretePoint3DKeyFrame(Point3D) DiscretePoint3DKeyFrame(Point3D)

指定した終了値を使用して、DiscretePoint3DKeyFrame クラスの新しいインスタンスを初期化します。Initializes a new instance of the DiscretePoint3DKeyFrame class with the specified ending value.

public:
 DiscretePoint3DKeyFrame(System::Windows::Media::Media3D::Point3D value);
public DiscretePoint3DKeyFrame (System.Windows.Media.Media3D.Point3D value);
new System.Windows.Media.Animation.DiscretePoint3DKeyFrame : System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Animation.DiscretePoint3DKeyFrame
Public Sub New (value As Point3D)

パラメーター

value
Point3D Point3D Point3D Point3D

キーフレームの終了値 (「ターゲット値」とも呼ばれます)。The ending value (also known as "target value") for the key frame.

DiscretePoint3DKeyFrame(Point3D, KeyTime) DiscretePoint3DKeyFrame(Point3D, KeyTime) DiscretePoint3DKeyFrame(Point3D, KeyTime)

指定した終了値とキー時刻を使用して DiscretePoint3DKeyFrame クラスの新しいインスタンスを初期化します。Initializes a new instance of the DiscretePoint3DKeyFrame class with the specified ending value and key time.

public:
 DiscretePoint3DKeyFrame(System::Windows::Media::Media3D::Point3D value, System::Windows::Media::Animation::KeyTime keyTime);
public DiscretePoint3DKeyFrame (System.Windows.Media.Media3D.Point3D value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.DiscretePoint3DKeyFrame : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.DiscretePoint3DKeyFrame

パラメーター

value
Point3D Point3D Point3D Point3D

キーフレームの終了値 (「ターゲット値」とも呼ばれます)。The ending value (also known as "target value") for the key frame.

keyTime
KeyTime KeyTime KeyTime KeyTime

キーフレームのキー時刻。The key time for the key frame. キー時刻によりターゲット値に到達する時点が決まります。この時刻はキーフレームが終了する時点にもなります。The key time determines when the target value is reached, which is also when the key frame ends.

適用対象