다음을 통해 공유


DictionaryBase.OnInsert(Object, Object) 메서드

정의

DictionaryBase 인스턴스에 새 요소를 삽입하기 전에 추가로 사용자 지정 프로세스를 수행합니다.

protected:
 virtual void OnInsert(System::Object ^ key, System::Object ^ value);
protected virtual void OnInsert (object key, object value);
protected virtual void OnInsert (object key, object? value);
abstract member OnInsert : obj * obj -> unit
override this.OnInsert : obj * obj -> unit
Protected Overridable Sub OnInsert (key As Object, value As Object)

매개 변수

key
Object

삽입할 요소의 키입니다.

value
Object

삽입할 요소의 값입니다.

예제

다음 코드 예제에서는 구현 합니다 DictionaryBase 클래스를 사용 하 여는 5 자 이하의 키와 값의 String 사전을 Length 만듭니다.

using namespace System;
using namespace System::Collections;

public ref class ShortStringDictionary: public DictionaryBase
{
public:

   property String^ Item [String^]
   {
      String^ get( String^ key )
      {
         return (dynamic_cast<String^>(Dictionary[ key ]));
      }

      void set( String^ value, String^ key )
      {
         Dictionary[ key ] = value;
      }
   }

   property ICollection^ Keys 
   {
      ICollection^ get()
      {
         return (Dictionary->Keys);
      }
   }

   property ICollection^ Values 
   {
      ICollection^ get()
      {
         return (Dictionary->Values);
      }
   }
   void Add( String^ key, String^ value )
   {
      Dictionary->Add( key, value );
   }

   bool Contains( String^ key )
   {
      return (Dictionary->Contains( key ));
   }

   void Remove( String^ key )
   {
      Dictionary->Remove( key );
   }


protected:
   virtual void OnInsert( Object^ key, Object^ value ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }

      if ( value->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "value must be of type String.","value" );
      else
      {
         String^ strValue = dynamic_cast<String^>(value);
         if ( strValue->Length > 5 )
                  throw gcnew ArgumentException( "value must be no more than 5 characters in length.","value" );
      }
   }

   virtual void OnRemove( Object^ key, Object^ /*value*/ ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }
   }

   virtual void OnSet( Object^ key, Object^ /*oldValue*/, Object^ newValue ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }

      if ( newValue->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "newValue must be of type String.","newValue" );
      else
      {
         String^ strValue = dynamic_cast<String^>(newValue);
         if ( strValue->Length > 5 )
                  throw gcnew ArgumentException( "newValue must be no more than 5 characters in length.","newValue" );
      }
   }

   virtual void OnValidate( Object^ key, Object^ value ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }

      if ( value->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "value must be of type String.","value" );
      else
      {
         String^ strValue = dynamic_cast<String^>(value);
         if ( strValue->Length > 5 )
                  throw gcnew ArgumentException( "value must be no more than 5 characters in length.","value" );
      }
   }

};

void PrintKeysAndValues2( ShortStringDictionary^ myCol );
void PrintKeysAndValues3( ShortStringDictionary^ myCol );
int main()
{
   // Creates and initializes a new DictionaryBase.
   ShortStringDictionary^ mySSC = gcnew ShortStringDictionary;

   // Adds elements to the collection.
   mySSC->Add( "One", "a" );
   mySSC->Add( "Two", "ab" );
   mySSC->Add( "Three", "abc" );
   mySSC->Add( "Four", "abcd" );
   mySSC->Add( "Five", "abcde" );

   // Display the contents of the collection using the enumerator.
   Console::WriteLine( "Contents of the collection (using enumerator):" );
   PrintKeysAndValues2( mySSC );

   // Display the contents of the collection using the Keys property and the Item property.
   Console::WriteLine( "Initial contents of the collection (using Keys and Item):" );
   PrintKeysAndValues3( mySSC );

   // Tries to add a value that is too long.
   try
   {
      mySSC->Add( "Ten", "abcdefghij" );
   }
   catch ( ArgumentException^ e ) 
   {
      Console::WriteLine( e );
   }

   // Tries to add a key that is too long.
   try
   {
      mySSC->Add( "Eleven", "ijk" );
   }
   catch ( ArgumentException^ e ) 
   {
      Console::WriteLine( e );
   }

   Console::WriteLine();

   // Searches the collection with Contains.
   Console::WriteLine( "Contains \"Three\": {0}", mySSC->Contains( "Three" ) );
   Console::WriteLine( "Contains \"Twelve\": {0}", mySSC->Contains( "Twelve" ) );
   Console::WriteLine();

   // Removes an element from the collection.
   mySSC->Remove( "Two" );

   // Displays the contents of the collection.
   Console::WriteLine( "After removing \"Two\":" );
   PrintKeysAndValues2( mySSC );
}

// Uses the enumerator. 
void PrintKeysAndValues2( ShortStringDictionary^ myCol )
{
   DictionaryEntry myDE;
   System::Collections::IEnumerator^ myEnumerator = myCol->GetEnumerator();
   while ( myEnumerator->MoveNext() )
      if ( myEnumerator->Current != nullptr )
   {
      myDE =  *dynamic_cast<DictionaryEntry^>(myEnumerator->Current);
      Console::WriteLine( "   {0,-5} : {1}", myDE.Key, myDE.Value );
   }

   Console::WriteLine();
}


// Uses the Keys property and the Item property.
void PrintKeysAndValues3( ShortStringDictionary^ myCol )
{
   ICollection^ myKeys = myCol->Keys;
   IEnumerator^ myEnum1 = myKeys->GetEnumerator();
   while ( myEnum1->MoveNext() )
   {
      String^ k = safe_cast<String^>(myEnum1->Current);
      Console::WriteLine( "   {0,-5} : {1}", k, myCol->Item[ k ] );
   }

   Console::WriteLine();
}

/* 
This code produces the following output.

Contents of the collection (using enumerator):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

Initial contents of the collection (using Keys and Item):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

System.ArgumentException: value must be no more than 5 characters in length.
Parameter name: value
   at ShortStringDictionary.OnValidate(Object key, Object value)
   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
   at SamplesDictionaryBase.Main()
System.ArgumentException: key must be no more than 5 characters in length.
Parameter name: key
   at ShortStringDictionary.OnValidate(Object key, Object value)
   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
   at SamplesDictionaryBase.Main()

Contains "Three": True
Contains "Twelve": False

After removing "Two":
   Three : abc
   Five  : abcde
   One   : a
   Four  : abcd

*/
using System;
using System.Collections;

public class ShortStringDictionary : DictionaryBase  {

   public String this[ String key ]  {
      get  {
         return( (String) Dictionary[key] );
      }
      set  {
         Dictionary[key] = value;
      }
   }

   public ICollection Keys  {
      get  {
         return( Dictionary.Keys );
      }
   }

   public ICollection Values  {
      get  {
         return( Dictionary.Values );
      }
   }

   public void Add( String key, String value )  {
      Dictionary.Add( key, value );
   }

   public bool Contains( String key )  {
      return( Dictionary.Contains( key ) );
   }

   public void Remove( String key )  {
      Dictionary.Remove( key );
   }

   protected override void OnInsert( Object key, Object value )  {
      if ( key.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "key must be of type String.", "key" );
        }
        else  {
         String strKey = (String) key;
         if ( strKey.Length > 5 )
            throw new ArgumentException( "key must be no more than 5 characters in length.", "key" );
      }

      if ( value.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "value must be of type String.", "value" );
        }
        else  {
         String strValue = (String) value;
         if ( strValue.Length > 5 )
            throw new ArgumentException( "value must be no more than 5 characters in length.", "value" );
      }
   }

   protected override void OnRemove( Object key, Object value )  {
      if ( key.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "key must be of type String.", "key" );
        }
        else  {
         String strKey = (String) key;
         if ( strKey.Length > 5 )
            throw new ArgumentException( "key must be no more than 5 characters in length.", "key" );
      }
   }

   protected override void OnSet( Object key, Object oldValue, Object newValue )  {
      if ( key.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "key must be of type String.", "key" );
        }
        else  {
         String strKey = (String) key;
         if ( strKey.Length > 5 )
            throw new ArgumentException( "key must be no more than 5 characters in length.", "key" );
      }

      if ( newValue.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "newValue must be of type String.", "newValue" );
        }
        else  {
         String strValue = (String) newValue;
         if ( strValue.Length > 5 )
            throw new ArgumentException( "newValue must be no more than 5 characters in length.", "newValue" );
      }
   }

   protected override void OnValidate( Object key, Object value )  {
      if ( key.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "key must be of type String.", "key" );
        }
        else  {
         String strKey = (String) key;
         if ( strKey.Length > 5 )
            throw new ArgumentException( "key must be no more than 5 characters in length.", "key" );
      }

      if ( value.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "value must be of type String.", "value" );
        }
        else  {
         String strValue = (String) value;
         if ( strValue.Length > 5 )
            throw new ArgumentException( "value must be no more than 5 characters in length.", "value" );
      }
   }
}

public class SamplesDictionaryBase  {

   public static void Main()  {

      // Creates and initializes a new DictionaryBase.
      ShortStringDictionary mySSC = new ShortStringDictionary();

      // Adds elements to the collection.
      mySSC.Add( "One", "a" );
      mySSC.Add( "Two", "ab" );
      mySSC.Add( "Three", "abc" );
      mySSC.Add( "Four", "abcd" );
      mySSC.Add( "Five", "abcde" );

      // Display the contents of the collection using foreach. This is the preferred method.
      Console.WriteLine( "Contents of the collection (using foreach):" );
      PrintKeysAndValues1( mySSC );

      // Display the contents of the collection using the enumerator.
      Console.WriteLine( "Contents of the collection (using enumerator):" );
      PrintKeysAndValues2( mySSC );

      // Display the contents of the collection using the Keys property and the Item property.
      Console.WriteLine( "Initial contents of the collection (using Keys and Item):" );
      PrintKeysAndValues3( mySSC );

      // Tries to add a value that is too long.
      try  {
         mySSC.Add( "Ten", "abcdefghij" );
      }
      catch ( ArgumentException e )  {
         Console.WriteLine( e.ToString() );
      }

      // Tries to add a key that is too long.
      try  {
         mySSC.Add( "Eleven", "ijk" );
      }
      catch ( ArgumentException e )  {
         Console.WriteLine( e.ToString() );
      }

      Console.WriteLine();

      // Searches the collection with Contains.
      Console.WriteLine( "Contains \"Three\": {0}", mySSC.Contains( "Three" ) );
      Console.WriteLine( "Contains \"Twelve\": {0}", mySSC.Contains( "Twelve" ) );
      Console.WriteLine();

      // Removes an element from the collection.
      mySSC.Remove( "Two" );

      // Displays the contents of the collection.
      Console.WriteLine( "After removing \"Two\":" );
      PrintKeysAndValues1( mySSC );
   }

   // Uses the foreach statement which hides the complexity of the enumerator.
   // NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
   public static void PrintKeysAndValues1( ShortStringDictionary myCol )  {
      foreach ( DictionaryEntry myDE in myCol )
         Console.WriteLine( "   {0,-5} : {1}", myDE.Key, myDE.Value );
      Console.WriteLine();
   }

   // Uses the enumerator.
   // NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
   public static void PrintKeysAndValues2( ShortStringDictionary myCol )  {
      DictionaryEntry myDE;
      System.Collections.IEnumerator myEnumerator = myCol.GetEnumerator();
      while ( myEnumerator.MoveNext() )
         if ( myEnumerator.Current != null )  {
            myDE = (DictionaryEntry) myEnumerator.Current;
            Console.WriteLine( "   {0,-5} : {1}", myDE.Key, myDE.Value );
         }
      Console.WriteLine();
   }

   // Uses the Keys property and the Item property.
   public static void PrintKeysAndValues3( ShortStringDictionary myCol )  {
      ICollection myKeys = myCol.Keys;
      foreach ( String k in myKeys )
         Console.WriteLine( "   {0,-5} : {1}", k, myCol[k] );
      Console.WriteLine();
   }
}


/*
This code produces the following output.

Contents of the collection (using foreach):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

Contents of the collection (using enumerator):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

Initial contents of the collection (using Keys and Item):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

System.ArgumentException: value must be no more than 5 characters in length.
Parameter name: value
   at ShortStringDictionary.OnValidate(Object key, Object value)
   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
   at SamplesDictionaryBase.Main()
System.ArgumentException: key must be no more than 5 characters in length.
Parameter name: key
   at ShortStringDictionary.OnValidate(Object key, Object value)
   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
   at SamplesDictionaryBase.Main()

Contains "Three": True
Contains "Twelve": False

After removing "Two":
   Three : abc
   Five  : abcde
   One   : a
   Four  : abcd

*/
Imports System.Collections

Public Class ShortStringDictionary
   Inherits DictionaryBase

   Default Public Property Item(key As String) As String
      Get
         Return CType(Dictionary(key), String)
      End Get
      Set
         Dictionary(key) = value
      End Set
   End Property

   Public ReadOnly Property Keys() As ICollection
      Get
         Return Dictionary.Keys
      End Get
   End Property

   Public ReadOnly Property Values() As ICollection
      Get
         Return Dictionary.Values
      End Get
   End Property

   Public Sub Add(key As String, value As String)
      Dictionary.Add(key, value)
   End Sub

   Public Function Contains(key As String) As Boolean
      Return Dictionary.Contains(key)
   End Function 'Contains

   Public Sub Remove(key As String)
      Dictionary.Remove(key)
   End Sub

   Protected Overrides Sub OnInsert(key As Object, value As Object)
      If Not GetType(System.String).IsAssignableFrom(key.GetType()) Then
         Throw New ArgumentException("key must be of type String.", "key")
      Else
         Dim strKey As String = CType(key, String)
         If strKey.Length > 5 Then
            Throw New ArgumentException("key must be no more than 5 characters in length.", "key")
         End If
      End If 
      If Not GetType(System.String).IsAssignableFrom(value.GetType()) Then
         Throw New ArgumentException("value must be of type String.", "value")
      Else
         Dim strValue As String = CType(value, String)
         If strValue.Length > 5 Then
            Throw New ArgumentException("value must be no more than 5 characters in length.", "value")
         End If
      End If
   End Sub

   Protected Overrides Sub OnRemove(key As Object, value As Object)
      If Not GetType(System.String).IsAssignableFrom(key.GetType()) Then
         Throw New ArgumentException("key must be of type String.", "key")
      Else
         Dim strKey As String = CType(key, String)
         If strKey.Length > 5 Then
            Throw New ArgumentException("key must be no more than 5 characters in length.", "key")
         End If
      End If
   End Sub

   Protected Overrides Sub OnSet(key As Object, oldValue As Object, newValue As Object)
      If Not GetType(System.String).IsAssignableFrom(key.GetType()) Then
         Throw New ArgumentException("key must be of type String.", "key")
      Else
         Dim strKey As String = CType(key, String)
         If strKey.Length > 5 Then
            Throw New ArgumentException("key must be no more than 5 characters in length.", "key")
         End If
      End If 
      If Not GetType(System.String).IsAssignableFrom(newValue.GetType()) Then
         Throw New ArgumentException("newValue must be of type String.", "newValue")
      Else
         Dim strValue As String = CType(newValue, String)
         If strValue.Length > 5 Then
            Throw New ArgumentException("newValue must be no more than 5 characters in length.", "newValue")
         End If
      End If
   End Sub

   Protected Overrides Sub OnValidate(key As Object, value As Object)
      If Not GetType(System.String).IsAssignableFrom(key.GetType()) Then
         Throw New ArgumentException("key must be of type String.", "key")
      Else
         Dim strKey As String = CType(key, String)
         If strKey.Length > 5 Then
            Throw New ArgumentException("key must be no more than 5 characters in length.", "key")
         End If
      End If 
      If Not GetType(System.String).IsAssignableFrom(value.GetType()) Then
         Throw New ArgumentException("value must be of type String.", "value")
      Else
         Dim strValue As String = CType(value, String)
         If strValue.Length > 5 Then
            Throw New ArgumentException("value must be no more than 5 characters in length.", "value")
         End If
      End If
   End Sub

End Class


Public Class SamplesDictionaryBase

   Public Shared Sub Main()

      ' Creates and initializes a new DictionaryBase.
      Dim mySSC As New ShortStringDictionary()

      ' Adds elements to the collection.
      mySSC.Add("One", "a")
      mySSC.Add("Two", "ab")
      mySSC.Add("Three", "abc")
      mySSC.Add("Four", "abcd")
      mySSC.Add("Five", "abcde")

      ' Display the contents of the collection using For Each. This is the preferred method.
      Console.WriteLine("Contents of the collection (using For Each):")
      PrintKeysAndValues1(mySSC)

      ' Display the contents of the collection using the enumerator.
      Console.WriteLine("Contents of the collection (using enumerator):")
      PrintKeysAndValues2(mySSC)

      ' Display the contents of the collection using the Keys property and the Item property.
      Console.WriteLine("Initial contents of the collection (using Keys and Item):")
      PrintKeysAndValues3(mySSC)

      ' Tries to add a value that is too long.
      Try
          mySSC.Add("Ten", "abcdefghij")
      Catch e As ArgumentException
          Console.WriteLine(e.ToString())
      End Try

      ' Tries to add a key that is too long.
      Try
          mySSC.Add("Eleven", "ijk")
      Catch e As ArgumentException
          Console.WriteLine(e.ToString())
      End Try

      Console.WriteLine()

      ' Searches the collection with Contains.
      Console.WriteLine("Contains ""Three"": {0}", mySSC.Contains("Three"))
      Console.WriteLine("Contains ""Twelve"": {0}", mySSC.Contains("Twelve"))
      Console.WriteLine()

      ' Removes an element from the collection.
      mySSC.Remove("Two")

      ' Displays the contents of the collection.
      Console.WriteLine("After removing ""Two"":")
      PrintKeysAndValues1(mySSC)

    End Sub


    ' Uses the For Each statement which hides the complexity of the enumerator.
    ' NOTE: The For Each statement is the preferred way of enumerating the contents of a collection.
    Public Shared Sub PrintKeysAndValues1(myCol As ShortStringDictionary)
      Dim myDE As DictionaryEntry
      For Each myDE In  myCol
          Console.WriteLine("   {0,-5} : {1}", myDE.Key, myDE.Value)
      Next myDE
      Console.WriteLine()
    End Sub


    ' Uses the enumerator. 
    ' NOTE: The For Each statement is the preferred way of enumerating the contents of a collection.
    Public Shared Sub PrintKeysAndValues2(myCol As ShortStringDictionary)
      Dim myDE As DictionaryEntry
      Dim myEnumerator As System.Collections.IEnumerator = myCol.GetEnumerator()
      While myEnumerator.MoveNext()
          If Not (myEnumerator.Current Is Nothing) Then
            myDE = CType(myEnumerator.Current, DictionaryEntry)
            Console.WriteLine("   {0,-5} : {1}", myDE.Key, myDE.Value)
          End If
      End While
      Console.WriteLine()
    End Sub


    ' Uses the Keys property and the Item property.
    Public Shared Sub PrintKeysAndValues3(myCol As ShortStringDictionary)
      Dim myKeys As ICollection = myCol.Keys
      Dim k As String
      For Each k In  myKeys
          Console.WriteLine("   {0,-5} : {1}", k, myCol(k))
      Next k
      Console.WriteLine()
    End Sub

End Class


'This code produces the following output.
'
'Contents of the collection (using For Each):
'   Three : abc
'   Five  : abcde
'   Two   : ab
'   One   : a
'   Four  : abcd
'
'Contents of the collection (using enumerator):
'   Three : abc
'   Five  : abcde
'   Two   : ab
'   One   : a
'   Four  : abcd
'
'Initial contents of the collection (using Keys and Item):
'   Three : abc
'   Five  : abcde
'   Two   : ab
'   One   : a
'   Four  : abcd
'
'System.ArgumentException: value must be no more than 5 characters in length.
'Parameter name: value
'   at ShortStringDictionary.OnValidate(Object key, Object value)
'   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
'   at SamplesDictionaryBase.Main()
'System.ArgumentException: key must be no more than 5 characters in length.
'Parameter name: key
'   at ShortStringDictionary.OnValidate(Object key, Object value)
'   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
'   at SamplesDictionaryBase.Main()
'
'Contains "Three": True
'Contains "Twelve": False
'
'After removing "Two":
'   Three : abc
'   Five  : abcde
'   One   : a
'   Four  : abcd

설명

이 메서드의 기본 구현은 지정된 요소가 삽입되기 전에 일부 작업을 수행하기 위해 파생 클래스에 의해 재정의됩니다.

On* 메서드는 속성에서 반환된 instance 호출되지만 속성에서 반환 DictionaryInnerHashtable 된 instance 호출되지 않습니다.

이 메서드의 기본 구현은 작업입니다 O(1) .

상속자 참고

이 메서드를 사용하면 구현자가 기본 에 요소를 삽입하기 전에 수행해야 하는 프로세스를 정의할 수 있습니다 Hashtable. 이 메서드를 정의 하 여 구현자는 다른 모든 메서드를 재정의 하지 않고 상속 된 메서드를 기능을 추가할 수 있습니다.

OnInsert(Object, Object) 는 표준 Insert 동작 이전에 호출되는 반면 OnInsertComplete(Object, Object) , 는 표준 Insert 동작 후에 호출됩니다.

예를 들어 구현자는 에 Hashtable삽입할 수 있는 개체 유형을 제한할 수 있습니다.

적용 대상

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