Stack.Push(Object) 메서드

정의

개체를 Stack의 맨 위에 삽입합니다.

public:
 virtual void Push(System::Object ^ obj);
public virtual void Push (object obj);
public virtual void Push (object? obj);
abstract member Push : obj -> unit
override this.Push : obj -> unit
Public Overridable Sub Push (obj As Object)

매개 변수

obj
Object

Object 에 적용할 Stack입니다. 값은 null이 될 수 있습니다.

예제

다음 예제에서는 에 요소를 Stack추가하거나, 에서 Stack요소를 제거하거나, 의 Stack맨 위에 있는 요소를 보는 방법을 보여줍니다.

using namespace System;
using namespace System::Collections;
void PrintValues( IEnumerable^ myCollection, char mySeparator );
int main()
{
   
   // Creates and initializes a new Stack.
   Stack^ myStack = gcnew Stack;
   myStack->Push( "The" );
   myStack->Push( "quick" );
   myStack->Push( "brown" );
   myStack->Push( "fox" );
   
   // Displays the Stack.
   Console::Write( "Stack values:" );
   PrintValues( myStack, '\t' );
   
   // Removes an element from the Stack.
   Console::WriteLine( "(Pop)\t\t{0}", myStack->Pop() );
   
   // Displays the Stack.
   Console::Write( "Stack values:" );
   PrintValues( myStack, '\t' );
   
   // Removes another element from the Stack.
   Console::WriteLine( "(Pop)\t\t{0}", myStack->Pop() );
   
   // Displays the Stack.
   Console::Write( "Stack values:" );
   PrintValues( myStack, '\t' );
   
   // Views the first element in the Stack but does not remove it.
   Console::WriteLine( "(Peek)\t\t{0}", myStack->Peek() );
   
   // Displays the Stack.
   Console::Write( "Stack values:" );
   PrintValues( myStack, '\t' );
}

void PrintValues( IEnumerable^ myCollection, char mySeparator )
{
   IEnumerator^ myEnum = myCollection->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      Object^ obj = safe_cast<Object^>(myEnum->Current);
      Console::Write( "{0}{1}", mySeparator, obj );
   }

   Console::WriteLine();
}

/* 
 This code produces the following output.
 
 Stack values:    fox    brown    quick    The
 (Pop)        fox
 Stack values:    brown    quick    The
 (Pop)        brown
 Stack values:    quick    The
 (Peek)        quick
 Stack values:    quick    The
 */
using System;
using System.Collections;
public class SamplesStack  {

   public static void Main()  {

      // Creates and initializes a new Stack.
      Stack myStack = new Stack();
      myStack.Push( "The" );
      myStack.Push( "quick" );
      myStack.Push( "brown" );
      myStack.Push( "fox" );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );

      // Removes an element from the Stack.
      Console.WriteLine( "(Pop)\t\t{0}", myStack.Pop() );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );

      // Removes another element from the Stack.
      Console.WriteLine( "(Pop)\t\t{0}", myStack.Pop() );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );

      // Views the first element in the Stack but does not remove it.
      Console.WriteLine( "(Peek)\t\t{0}", myStack.Peek() );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );
   }

   public static void PrintValues( IEnumerable myCollection, char mySeparator )  {
      foreach ( Object obj in myCollection )
         Console.Write( "{0}{1}", mySeparator, obj );
      Console.WriteLine();
   }
}


/*
This code produces the following output.

Stack values:    fox    brown    quick    The
(Pop)        fox
Stack values:    brown    quick    The
(Pop)        brown
Stack values:    quick    The
(Peek)        quick
Stack values:    quick    The
*/
Imports System.Collections

Public Class SamplesStack    

    Public Shared Sub Main()

        ' Creates and initializes a new Stack.
        Dim myStack As New Stack()
        myStack.Push("The")
        myStack.Push("quick")
        myStack.Push("brown")
        myStack.Push("fox")

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

        ' Removes an element from the Stack.
        Console.WriteLine("(Pop)" & ControlChars.Tab & ControlChars.Tab & _
           "{0}", myStack.Pop())

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

        ' Removes another element from the Stack.
        Console.WriteLine("(Pop)" & ControlChars.Tab & ControlChars.Tab & _
           "{0}", myStack.Pop())

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

        ' Views the first element in the Stack but does not remove it.
        Console.WriteLine("(Peek)" & ControlChars.Tab & ControlChars.Tab & _
           "{0}", myStack.Peek())

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

    End Sub

    Public Shared Sub PrintValues(myCollection As IEnumerable, mySeparator As Char)
        Dim obj As [Object]
        For Each obj In  myCollection
            Console.Write("{0}{1}", mySeparator, obj)
        Next obj
        Console.WriteLine()
    End Sub

End Class


' This code produces the following output.
' 
' Stack values:    fox    brown    quick    The
' (Pop)        fox
' Stack values:    brown    quick    The
' (Pop)        brown
' Stack values:    quick    The
' (Peek)        quick
' Stack values:    quick    The

설명

이미 용량과 같으면 Count 내부 배열을 자동으로 다시 할당하여 의 Stack 용량이 증가하고 새 요소가 추가되기 전에 기존 요소가 새 배열에 복사됩니다.

null 는 필요한 경우 자리 표시자로 에 Stack 푸시할 수 있습니다. 스택의 슬롯을 차지하고 모든 개체처럼 처리됩니다.

가 스택 Push 의 용량보다 작은 경우 Count 는 작업입니다O(1). 새 요소를 수용하기 위해 용량을 늘려야 하는 경우 는 Push 작업이 되고 O(n) , 여기서 n 는 입니다 Count.

적용 대상

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