UIElement.OnManipulationCompleted(ManipulationCompletedEventArgs) UIElement.OnManipulationCompleted(ManipulationCompletedEventArgs) UIElement.OnManipulationCompleted(ManipulationCompletedEventArgs) UIElement.OnManipulationCompleted(ManipulationCompletedEventArgs) Method

정의

ManipulationCompleted 이벤트가 발생할 때 호출됩니다.Called when the ManipulationCompleted event occurs.

protected:
 virtual void OnManipulationCompleted(System::Windows::Input::ManipulationCompletedEventArgs ^ e);
protected virtual void OnManipulationCompleted (System.Windows.Input.ManipulationCompletedEventArgs e);
abstract member OnManipulationCompleted : System.Windows.Input.ManipulationCompletedEventArgs -> unit
override this.OnManipulationCompleted : System.Windows.Input.ManipulationCompletedEventArgs -> unit
Protected Overridable Sub OnManipulationCompleted (e As ManipulationCompletedEventArgs)

매개 변수

설명

OnManipulationCompleted 메서드는 기본 구현이 없습니다.The OnManipulationCompleted method has no default implementation. 재정의 OnManipulationCompleted 처리 하는 파생된 클래스에는 ManipulationCompleted 이벤트입니다.Override OnManipulationCompleted in a derived class to handle the ManipulationCompleted event. 호출 하는 OnManipulationCompleted 기본 클래스가 기본 클래스의 메서드는 이벤트를 받도록 합니다.Be sure to call the OnManipulationCompleted method of the base class so that base classes receive the event.

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