UIElement.OnManipulationCompleted(ManipulationCompletedEventArgs) 메서드


ManipulationCompleted 이벤트가 발생할 때 호출됩니다.Called when the ManipulationCompleted event occurs.

 virtual void OnManipulationCompleted(System::Windows::Input::ManipulationCompletedEventArgs ^ e);
protected virtual void OnManipulationCompleted (System.Windows.Input.ManipulationCompletedEventArgs e);
abstract member OnManipulationCompleted : System.Windows.Input.ManipulationCompletedEventArgs -> unit
override this.OnManipulationCompleted : System.Windows.Input.ManipulationCompletedEventArgs -> unit
Protected Overridable Sub OnManipulationCompleted (e As ManipulationCompletedEventArgs)

매개 변수


이벤트 데이터입니다.The data for the event.


OnManipulationCompleted메서드에는 기본 구현이 없습니다.The OnManipulationCompleted method has no default implementation. OnManipulationCompleted이벤트를 처리 하기 위해 파생 클래스에서를 재정의 ManipulationCompleted 합니다.Override OnManipulationCompleted in a derived class to handle the ManipulationCompleted event. 기본 클래스가 OnManipulationCompleted 이벤트를 받도록 기본 클래스의 메서드를 호출 해야 합니다.Be sure to call the OnManipulationCompleted method of the base class so that base classes receive the event.

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