UIElement.OnManipulationStarted(ManipulationStartedEventArgs) 메서드


ManipulationStarted 이벤트가 발생할 때 호출됩니다.Called when the ManipulationStarted event occurs.

 virtual void OnManipulationStarted(System::Windows::Input::ManipulationStartedEventArgs ^ e);
protected virtual void OnManipulationStarted (System.Windows.Input.ManipulationStartedEventArgs e);
abstract member OnManipulationStarted : System.Windows.Input.ManipulationStartedEventArgs -> unit
override this.OnManipulationStarted : System.Windows.Input.ManipulationStartedEventArgs -> unit
Protected Overridable Sub OnManipulationStarted (e As ManipulationStartedEventArgs)

매개 변수


이벤트 데이터입니다.The data for the event.


OnManipulationStarted 메서드에는 기본 구현이 없습니다.The OnManipulationStarted method has no default implementation. 파생 클래스에서 OnManipulationStarted를 재정의 하 여 ManipulationStarted 이벤트를 처리 합니다.Override OnManipulationStarted in a derived class to handle the ManipulationStarted event. 기본 클래스가 이벤트를 받도록 기본 클래스의 OnManipulationStarted 메서드를 호출 해야 합니다.Be sure to call the OnManipulationStarted method of the base class so that base classes receive the event.

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