Editar

Compartilhar via


NonNativeKeyboard.PresentKeyboard Method

Definition

Overloads

PresentKeyboard()

Present the default keyboard to the camera.

PresentKeyboard(NonNativeKeyboard+LayoutType)

Presents a specific keyboard to the camera.

PresentKeyboard(String)

Presents the default keyboard to the camera, with start text.

PresentKeyboard(String, NonNativeKeyboard+LayoutType)

Presents a specific keyboard to the camera, with start text.

PresentKeyboard()

Present the default keyboard to the camera.

public:
 void PresentKeyboard();
public void PresentKeyboard ();
member this.PresentKeyboard : unit -> unit
Public Sub PresentKeyboard ()

Applies to

PresentKeyboard(NonNativeKeyboard+LayoutType)

Presents a specific keyboard to the camera.

public:
 void PresentKeyboard(Microsoft::MixedReality::Toolkit::Experimental::UI::NonNativeKeyboard::LayoutType keyboardType);
public void PresentKeyboard (Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.LayoutType keyboardType);
member this.PresentKeyboard : Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.LayoutType -> unit
Public Sub PresentKeyboard (keyboardType As NonNativeKeyboard.LayoutType)

Parameters

keyboardType
NonNativeKeyboard.LayoutType

Specify the keyboard type.

Applies to

PresentKeyboard(String)

Presents the default keyboard to the camera, with start text.

public:
 void PresentKeyboard(System::String ^ startText);
public void PresentKeyboard (string startText);
member this.PresentKeyboard : string -> unit
Public Sub PresentKeyboard (startText As String)

Parameters

startText
String

The initial text to show in the keyboard's input field.

Applies to

PresentKeyboard(String, NonNativeKeyboard+LayoutType)

Presents a specific keyboard to the camera, with start text.

public:
 void PresentKeyboard(System::String ^ startText, Microsoft::MixedReality::Toolkit::Experimental::UI::NonNativeKeyboard::LayoutType keyboardType);
public void PresentKeyboard (string startText, Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.LayoutType keyboardType);
member this.PresentKeyboard : string * Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.LayoutType -> unit
Public Sub PresentKeyboard (startText As String, keyboardType As NonNativeKeyboard.LayoutType)

Parameters

startText
String

The initial text to show in the keyboard's input field.

keyboardType
NonNativeKeyboard.LayoutType

Specify the keyboard type.

Applies to