Thread.Join Método
Definição
Bloqueia o thread de chamada até que o thread representado por esta instância seja encerrado.Blocks the calling thread until the thread represented by this instance terminates.
Sobrecargas
Join() |
Bloqueia o thread de chamada até que o thread representado por essa instância termine, enquanto continua a executar COM padrão e o bombeamento de |
Join(Int32) |
Bloqueia o thread de chamada até que o thread representado por essa instância termine ou até que o tempo especificado tenha decorrido, enquanto continua executando o COM padrão e o bombeamento de SendMessage.Blocks the calling thread until the thread represented by this instance terminates or the specified time elapses, while continuing to perform standard COM and SendMessage pumping. |
Join(TimeSpan) |
Bloqueia o thread de chamada até que o thread representado por essa instância termine ou até que o tempo especificado tenha decorrido, enquanto continua executando o COM padrão e o bombeamento de SendMessage.Blocks the calling thread until the thread represented by this instance terminates or the specified time elapses, while continuing to perform standard COM and SendMessage pumping. |
Join()
Bloqueia o thread de chamada até que o thread representado por essa instância termine, enquanto continua a executar COM padrão e o bombeamento de SendMessage
.Blocks the calling thread until the thread represented by this instance terminates, while continuing to perform standard COM and SendMessage
pumping.
public:
void Join();
public void Join ();
member this.Join : unit -> unit
Public Sub Join ()
Exceções
O chamador tentou ingressar em um thread que está no estado Unstarted.The caller attempted to join a thread that is in the Unstarted state.
O thread é interrompido enquanto espera.The thread is interrupted while waiting.
Comentários
Join é um método de sincronização que bloqueia o thread de chamada (ou seja, o thread que chama o método) até que o thread cujo Join método for chamado tenha sido concluído.Join is a synchronization method that blocks the calling thread (that is, the thread that calls the method) until the thread whose Join method is called has completed. Use esse método para garantir que um thread tenha sido encerrado.Use this method to ensure that a thread has been terminated. O chamador bloqueará indefinidamente se o thread não for encerrado.The caller will block indefinitely if the thread does not terminate. No exemplo a seguir, o Thread1
thread chama o Join() método de Thread2
, que faz com que o Thread1
bloqueie até que Thread2
tenha sido concluído.In the following example, the Thread1
thread calls the Join() method of Thread2
, which causes Thread1
to block until Thread2
has completed.
using System;
using System.Threading;
public class Example
{
static Thread thread1, thread2;
public static void Main()
{
thread1 = new Thread(ThreadProc);
thread1.Name = "Thread1";
thread1.Start();
thread2 = new Thread(ThreadProc);
thread2.Name = "Thread2";
thread2.Start();
}
private static void ThreadProc()
{
Console.WriteLine("\nCurrent thread: {0}", Thread.CurrentThread.Name);
if (Thread.CurrentThread.Name == "Thread1" &&
thread2.ThreadState != ThreadState.Unstarted)
thread2.Join();
Thread.Sleep(4000);
Console.WriteLine("\nCurrent thread: {0}", Thread.CurrentThread.Name);
Console.WriteLine("Thread1: {0}", thread1.ThreadState);
Console.WriteLine("Thread2: {0}\n", thread2.ThreadState);
}
}
// The example displays output like the following:
// Current thread: Thread1
//
// Current thread: Thread2
//
// Current thread: Thread2
// Thread1: WaitSleepJoin
// Thread2: Running
//
//
// Current thread: Thread1
// Thread1: Running
// Thread2: Stopped
Imports System.Threading
Module Example
Dim thread1, thread2 As Thread
Public Sub Main()
thread1 = new Thread(AddressOf ThreadProc)
thread1.Name = "Thread1"
thread1.Start()
thread2 = New Thread(AddressOf ThreadProc)
thread2.Name = "Thread2"
thread2.Start()
End Sub
Private Sub ThreadProc()
Console.WriteLine()
Console.WriteLine("Current thread: {0}", Thread.CurrentThread.Name)
If (Thread.CurrentThread.Name = "Thread1" And
thread2.ThreadState <> ThreadState.Unstarted)
thread2.Join()
End If
Thread.Sleep(4000)
Console.WriteLine()
Console.WriteLine("Current thread: {0}", Thread.CurrentThread.Name)
Console.WriteLine("Thread1: {0}", thread1.ThreadState)
Console.WriteLine("Thread2: {0}", thread2.ThreadState)
Console.WriteLine()
End Sub
End Module
' The example displays output like the following :
' Current thread: Thread1
'
' Current thread: Thread2
'
' Current thread: Thread2
' Thread1: WaitSleepJoin
' Thread2: Running
'
'
' Current thread: Thread1
' Thread1: Running
' Thread2: Stopped
Se o thread já tiver terminado quando Join for chamado, o método retornará imediatamente.If the thread has already terminated when Join is called, the method returns immediately.
Aviso
Você nunca deve chamar o Join método do Thread objeto que representa o thread atual do thread atual.You should never call the Join method of the Thread object that represents the current thread from the current thread. Isso faz com que seu aplicativo fique sem resposta, pois o thread atual aguarda por si só indefinidamente,This causes your app to become unresponsive because the current thread waits upon itself indefinitely,
Esse método altera o estado do thread de chamada para incluir ThreadState.WaitSleepJoin .This method changes the state of the calling thread to include ThreadState.WaitSleepJoin. Não é possível invocar Join
em um thread que esteja no ThreadState.Unstarted estado.You cannot invoke Join
on a thread that is in the ThreadState.Unstarted state.
Confira também
Aplica-se a
Join(Int32)
Bloqueia o thread de chamada até que o thread representado por essa instância termine ou até que o tempo especificado tenha decorrido, enquanto continua executando o COM padrão e o bombeamento de SendMessage.Blocks the calling thread until the thread represented by this instance terminates or the specified time elapses, while continuing to perform standard COM and SendMessage pumping.
public:
bool Join(int millisecondsTimeout);
public bool Join (int millisecondsTimeout);
member this.Join : int -> bool
Public Function Join (millisecondsTimeout As Integer) As Boolean
Parâmetros
- millisecondsTimeout
- Int32
O número de milissegundos para espera pelo encerramento do thread.The number of milliseconds to wait for the thread to terminate.
Retornos
true
se o thread tiver sido encerrado; false
se o thread não tiver sido encerrado depois que o tempo especificado pelo parâmetro millisecondsTimeout
tiver decorrido.true
if the thread has terminated; false
if the thread has not terminated after the amount of time specified by the millisecondsTimeout
parameter has elapsed.
Exceções
O valor de millisecondsTimeout
será negativo e não será igual a Infinite em milissegundos.The value of millisecondsTimeout
is negative and is not equal to Infinite in milliseconds.
O thread não foi iniciado.The thread has not been started.
millisecondsTimeout
é menor que -1 (Timeout.Infinite).millisecondsTimeout
is less than -1 (Timeout.Infinite).
O thread foi interrompido enquanto espera.The thread was interrupted while waiting.
Comentários
Join(Int32) é um método de sincronização que bloqueia o thread de chamada (ou seja, o thread que chama o método) até que o thread cujo Join método for chamado tenha sido concluído ou o intervalo de tempo limite tenha decorrido.Join(Int32) is a synchronization method that blocks the calling thread (that is, the thread that calls the method) until either the thread whose Join method is called has completed or the time-out interval has elapsed. No exemplo a seguir, o Thread1
thread chama o Join() método de Thread2
, que faz com que o Thread1
bloqueie até que Thread2
tenha sido concluído ou 2 segundos tenha decorrido.In the following example, the Thread1
thread calls the Join() method of Thread2
, which causes Thread1
to block either until Thread2
has completed or 2 seconds have elapsed.
using System;
using System.Threading;
public class Example
{
static Thread thread1, thread2;
public static void Main()
{
thread1 = new Thread(ThreadProc);
thread1.Name = "Thread1";
thread1.Start();
thread2 = new Thread(ThreadProc);
thread2.Name = "Thread2";
thread2.Start();
}
private static void ThreadProc()
{
Console.WriteLine("\nCurrent thread: {0}", Thread.CurrentThread.Name);
if (Thread.CurrentThread.Name == "Thread1" &&
thread2.ThreadState != ThreadState.Unstarted)
if (thread2.Join(2000))
Console.WriteLine("Thread2 has termminated.");
else
Console.WriteLine("The timeout has elapsed and Thread1 will resume.");
Thread.Sleep(4000);
Console.WriteLine("\nCurrent thread: {0}", Thread.CurrentThread.Name);
Console.WriteLine("Thread1: {0}", thread1.ThreadState);
Console.WriteLine("Thread2: {0}\n", thread2.ThreadState);
}
}
// The example displays the following output:
// Current thread: Thread1
//
// Current thread: Thread2
// The timeout has elapsed and Thread1 will resume.
//
// Current thread: Thread2
// Thread1: WaitSleepJoin
// Thread2: Running
//
//
// Current thread: Thread1
// Thread1: Running
// Thread2: Stopped
Imports System.Threading
Module Example
Dim thread1, thread2 As Thread
Public Sub Main()
thread1 = new Thread(AddressOf ThreadProc)
thread1.Name = "Thread1"
thread1.Start()
thread2 = New Thread(AddressOf ThreadProc)
thread2.Name = "Thread2"
thread2.Start()
End Sub
Private Sub ThreadProc()
Console.WriteLine()
Console.WriteLine("Current thread: {0}", Thread.CurrentThread.Name)
If (Thread.CurrentThread.Name = "Thread1" And
thread2.ThreadState <> ThreadState.Unstarted)
If thread2.Join(TimeSpan.FromSeconds(2))
Console.WriteLine("Thread2 has termminated.")
Else
Console.WriteLine("The timeout has elapsed and Thread1 will resume.")
End If
End If
Thread.Sleep(4000)
Console.WriteLine()
Console.WriteLine("Current thread: {0}", Thread.CurrentThread.Name)
Console.WriteLine("Thread1: {0}", thread1.ThreadState)
Console.WriteLine("Thread2: {0}", thread2.ThreadState)
Console.WriteLine()
End Sub
End Module
' The example displays the following output:
' Current thread: Thread1
'
' Current thread: Thread2
'
' Current thread: Thread2
' Thread1: WaitSleepJoin
' Thread2: Running
'
'
' Current thread: Thread1
' Thread1: Running
' Thread2: Stopped
Se Timeout.Infinite for especificado para o millisecondsTimeout
parâmetro, esse método se comformará idêntica à Join() sobrecarga do método, exceto pelo valor de retorno.If Timeout.Infinite is specified for the millisecondsTimeout
parameter, this method behaves identically to the Join() method overload, except for the return value.
Se o thread já tiver terminado quando Join for chamado, o método retornará imediatamente.If the thread has already terminated when Join is called, the method returns immediately.
Esse método altera o estado do thread de chamada para incluir ThreadState.WaitSleepJoin .This method changes the state of the calling thread to include ThreadState.WaitSleepJoin. Não é possível invocar Join
em um thread que esteja no ThreadState.Unstarted estado.You cannot invoke Join
on a thread that is in the ThreadState.Unstarted state.
Confira também
Aplica-se a
Join(TimeSpan)
Bloqueia o thread de chamada até que o thread representado por essa instância termine ou até que o tempo especificado tenha decorrido, enquanto continua executando o COM padrão e o bombeamento de SendMessage.Blocks the calling thread until the thread represented by this instance terminates or the specified time elapses, while continuing to perform standard COM and SendMessage pumping.
public:
bool Join(TimeSpan timeout);
public bool Join (TimeSpan timeout);
member this.Join : TimeSpan -> bool
Public Function Join (timeout As TimeSpan) As Boolean
Parâmetros
- timeout
- TimeSpan
Um TimeSpan definido como a quantidade de tempo de espera até a conclusão do thread.A TimeSpan set to the amount of time to wait for the thread to terminate.
Retornos
true
se o thread tiver sido encerrado; false
se o thread não tiver sido encerrado depois que o período especificado pelo parâmetro timeout
tiver decorrido.true
if the thread terminated; false
if the thread has not terminated after the amount of time specified by the timeout
parameter has elapsed.
Exceções
O valor de timeout
será negativo e não será igual a Infinite em milissegundos, ou será maior que MaxValue milissegundos.The value of timeout
is negative and is not equal to Infinite in milliseconds, or is greater than MaxValue milliseconds.
O chamador tentou ingressar em um thread que está no estado Unstarted.The caller attempted to join a thread that is in the Unstarted state.
Exemplos
O exemplo de código a seguir demonstra como usar um TimeSpan
valor com o Join
método.The following code example demonstrates how to use a TimeSpan
value with the Join
method.
using namespace System;
using namespace System::Threading;
static TimeSpan waitTime = TimeSpan(0,0,1);
ref class Test
{
public:
static void Work()
{
Thread::Sleep( waitTime );
}
};
int main()
{
Thread^ newThread = gcnew Thread( gcnew ThreadStart( Test::Work ) );
newThread->Start();
if ( newThread->Join( waitTime + waitTime ) )
{
Console::WriteLine( "New thread terminated." );
}
else
{
Console::WriteLine( "Join timed out." );
}
}
// The example displays the following output:
// New thread terminated.
using System;
using System.Threading;
class Test
{
static TimeSpan waitTime = new TimeSpan(0, 0, 1);
public static void Main()
{
Thread newThread = new Thread(Work);
newThread.Start();
if(newThread.Join(waitTime + waitTime)) {
Console.WriteLine("New thread terminated.");
}
else {
Console.WriteLine("Join timed out.");
}
}
static void Work()
{
Thread.Sleep(waitTime);
}
}
// The example displays the following output:
// New thread terminated.
Imports System.Threading
Public Module Test
Dim waitTime As New TimeSpan(0, 0, 1)
Public Sub Main()
Dim newThread As New Thread(AddressOf Work)
newThread.Start()
If newThread.Join(waitTime + waitTime) Then
Console.WriteLine("New thread terminated.")
Else
Console.WriteLine("Join timed out.")
End If
End Sub
Private Sub Work()
Thread.Sleep(waitTime)
End Sub
End Module
' The example displays the following output:
' New thread terminated.
Comentários
Join(TimeSpan) é um método de sincronização que bloqueia o thread de chamada (ou seja, o thread que chama o método) até que o thread cujo Join método for chamado tenha sido concluído ou o intervalo de tempo limite tenha decorrido.Join(TimeSpan) is a synchronization method that blocks the calling thread (that is, the thread that calls the method) until either the thread whose Join method is called has completed or the time-out interval has elapsed. No exemplo a seguir, o Thread1
thread chama o Join() método de Thread2
, que faz com que o Thread1
bloqueie até que Thread2
tenha sido concluído ou 2 segundos tenha decorrido.In the following example, the Thread1
thread calls the Join() method of Thread2
, which causes Thread1
to block either until Thread2
has completed or 2 seconds have elapsed.
using System;
using System.Threading;
public class Example
{
static Thread thread1, thread2;
public static void Main()
{
thread1 = new Thread(ThreadProc);
thread1.Name = "Thread1";
thread1.Start();
thread2 = new Thread(ThreadProc);
thread2.Name = "Thread2";
thread2.Start();
}
private static void ThreadProc()
{
Console.WriteLine("\nCurrent thread: {0}", Thread.CurrentThread.Name);
if (Thread.CurrentThread.Name == "Thread1" &&
thread2.ThreadState != ThreadState.Unstarted)
if (thread2.Join(TimeSpan.FromSeconds(2)))
Console.WriteLine("Thread2 has termminated.");
else
Console.WriteLine("The timeout has elapsed and Thread1 will resume.");
Thread.Sleep(4000);
Console.WriteLine("\nCurrent thread: {0}", Thread.CurrentThread.Name);
Console.WriteLine("Thread1: {0}", thread1.ThreadState);
Console.WriteLine("Thread2: {0}\n", thread2.ThreadState);
}
}
// The example displays the following output:
// Current thread: Thread1
//
// Current thread: Thread2
// The timeout has elapsed and Thread1 will resume.
//
// Current thread: Thread2
// Thread1: WaitSleepJoin
// Thread2: Running
//
//
// Current thread: Thread1
// Thread1: Running
// Thread2: Stopped
Imports System.Threading
Module Example
Dim thread1, thread2 As Thread
Public Sub Main()
thread1 = new Thread(AddressOf ThreadProc)
thread1.Name = "Thread1"
thread1.Start()
thread2 = New Thread(AddressOf ThreadProc)
thread2.Name = "Thread2"
thread2.Start()
End Sub
Private Sub ThreadProc()
Console.WriteLine()
Console.WriteLine("Current thread: {0}", Thread.CurrentThread.Name)
If (Thread.CurrentThread.Name = "Thread1" And
thread2.ThreadState <> ThreadState.Unstarted)
If thread2.Join(2000)
Console.WriteLine("Thread2 has termminated.")
Else
Console.WriteLine("The timeout has elapsed and Thread1 will resume.")
End If
End If
Thread.Sleep(4000)
Console.WriteLine()
Console.WriteLine("Current thread: {0}", Thread.CurrentThread.Name)
Console.WriteLine("Thread1: {0}", thread1.ThreadState)
Console.WriteLine("Thread2: {0}", thread2.ThreadState)
Console.WriteLine()
End Sub
End Module
' The example displays the following output:
' Current thread: Thread1
'
' Current thread: Thread2
'
' Current thread: Thread2
' Thread1: WaitSleepJoin
' Thread2: Running
'
'
' Current thread: Thread1
' Thread1: Running
' Thread2: Stopped
Se Timeout.Infinite é especificado para timeout
, esse método se comporta de forma idêntica à Join() sobrecarga do método, exceto pelo valor de retorno.If Timeout.Infinite is specified for timeout
, this method behaves identically to the Join() method overload, except for the return value.
Se o thread já tiver terminado quando Join for chamado, o método retornará imediatamente.If the thread has already terminated when Join is called, the method returns immediately.
Esse método altera o estado do thread atual a ser incluído WaitSleepJoin .This method changes the state of the current thread to include WaitSleepJoin. Não é possível invocar Join
em um thread que esteja no ThreadState.Unstarted estado.You cannot invoke Join
on a thread that is in the ThreadState.Unstarted state.