WebReference.ValidationWarnings Property
Definition
Important
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Gets a collection of warnings generated when validating the description documents.
public:
property System::Collections::Specialized::StringCollection ^ ValidationWarnings { System::Collections::Specialized::StringCollection ^ get(); };
public System.Collections.Specialized.StringCollection ValidationWarnings { get; }
member this.ValidationWarnings : System.Collections.Specialized.StringCollection
Public ReadOnly Property ValidationWarnings As StringCollection
Property Value
A StringCollection of validation warning text.
Examples
The following code example shows how to use the ValidationWarnings property.
// Read in a WSDL service description.
string url = "http://www.contoso.com/Example/WebService.asmx?WSDL";
XmlTextReader reader = new XmlTextReader(url);
ServiceDescription wsdl = ServiceDescription.Read(reader);
// Create a WSDL collection.
DiscoveryClientDocumentCollection wsdlCollection =
new DiscoveryClientDocumentCollection();
wsdlCollection.Add(url, wsdl);
// Create a namespace.
CodeNamespace proxyNamespace = new CodeNamespace("ExampleNamespace");
// Create a web reference using the WSDL collection.
string baseUrl = "http://www.contoso.com";
string urlKey = "ExampleUrlKey";
string protocolName = "Soap12";
WebReference reference = new WebReference(
wsdlCollection, proxyNamespace, protocolName, urlKey, baseUrl);
// Print some information about the web reference.
Console.WriteLine("The WebReference object contains {0} document(s).",
reference.Documents.Count);
Console.WriteLine("The protocol name is {0}.", reference.ProtocolName);
Console.WriteLine("The base URL is {0}.", reference.AppSettingBaseUrl);
Console.WriteLine("The URL key is {0}.", reference.AppSettingUrlKey);
// Print some information about the proxy code namespace.
Console.WriteLine("The proxy code namespace is {0}.",
reference.ProxyCode.Name);
// Print some information about the validation warnings.
Console.WriteLine("There are {0} validation warnings.",
reference.ValidationWarnings.Count);
// Print some information about the warnings.
if (reference.Warnings == 0)
{
Console.WriteLine("There are no warnings.");
}
else
{
Console.WriteLine("Warnings: " + reference.Warnings);
}
Applies to
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