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Stroke.Draw Método

Definição

Renderiza o objeto Stroke com base em um DrawingContext.

Sobrecargas

Draw(DrawingContext)

Renderiza o objeto Stroke com base no DrawingContext especificado.

Draw(DrawingContext, DrawingAttributes)

Renderiza o objeto Stroke com base no DrawingContext e DrawingAttributes especificados.

Draw(DrawingContext)

Renderiza o objeto Stroke com base no DrawingContext especificado.

public:
 void Draw(System::Windows::Media::DrawingContext ^ context);
public void Draw (System.Windows.Media.DrawingContext context);
member this.Draw : System.Windows.Media.DrawingContext -> unit
Public Sub Draw (context As DrawingContext)

Parâmetros

context
DrawingContext

O objeto DrawingContext no qual o traço será renderizado.

Exemplos

O exemplo a seguir demonstra como desenhar um Stroke objeto usando um DrawingContext.

protected DrawingVisual DrawDCOnly(Stroke myStroke)
{
    // Create new Visual context to draw on
    DrawingVisual myVisual = new DrawingVisual();
    DrawingContext myContext = myVisual.RenderOpen();

    // myMatrix is scaled by:
    // myMatrix.Scale(0.5, 0.5)
    myStroke.Transform(myMatrix, false);

    // Draw the stroke on the Visual context using DrawingContext
    myStroke.Draw(myContext);

    // Close the context
    myContext.Close();

    return myVisual;
}
Function DrawDCOnly(ByVal myStroke As Stroke) As DrawingVisual

    ' Create new Visual context to draw on
    Dim myVisual As DrawingVisual = New DrawingVisual()
    Dim myContext As DrawingContext = myVisual.RenderOpen()

    ' myMatrix is scaled by:
    ' myMatrix.Scale(0.5, 0.5)
    myStroke.Transform(myMatrix, False)

    ' Draw the stroke on the Visual context using DrawingContext
    myStroke.Draw(myContext)

    ' Close the context
    myContext.Close()

    Return myVisual

End Function

Aplica-se a

Draw(DrawingContext, DrawingAttributes)

Renderiza o objeto Stroke com base no DrawingContext e DrawingAttributes especificados.

public:
 void Draw(System::Windows::Media::DrawingContext ^ drawingContext, System::Windows::Ink::DrawingAttributes ^ drawingAttributes);
public void Draw (System.Windows.Media.DrawingContext drawingContext, System.Windows.Ink.DrawingAttributes drawingAttributes);
member this.Draw : System.Windows.Media.DrawingContext * System.Windows.Ink.DrawingAttributes -> unit
Public Sub Draw (drawingContext As DrawingContext, drawingAttributes As DrawingAttributes)

Parâmetros

drawingContext
DrawingContext

O objeto DrawingContext no qual o traço será renderizado.

drawingAttributes
DrawingAttributes

O objeto DrawingAttributes que define os atributos do traço que é desenhado.

Exemplos

O exemplo a seguir demonstra como desenhar um Stroke objeto usando um DrawingContext e DrawingAttributes.

protected DrawingVisual DrawDCandDA(Stroke myStroke)
{
    // Create new Visual context to draw on
    DrawingVisual myVisual = new DrawingVisual();
    DrawingContext myContext = myVisual.RenderOpen();

    // Draw stroke using DrawingContext and DrawingAttributes
    // (to make the stroke magenta)
    DrawingAttributes myDAs = new DrawingAttributes();
    myDAs.Color = Colors.Magenta;

    myStroke.Draw(myContext, myDAs);

    // Close the context
    myContext.Close();

    return myVisual;
}
Function DrawDCandDA(ByVal myStroke As Stroke) As DrawingVisual

    ' Create new Visual context to draw on
    Dim myVisual As DrawingVisual = New DrawingVisual()
    Dim myContext As DrawingContext = myVisual.RenderOpen()

    ' Draw stroke using DrawingContext and DrawingAttributes
    ' (to make the stroke magenta)
    Dim myDAs As DrawingAttributes = New DrawingAttributes()
    myDAs.Color = Colors.Magenta

    myStroke.Draw(myContext, myDAs)

    ' Close the context
    myContext.Close()

    Return myVisual

End Function

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