XmlArrayItemAttribute Construtores

Definição

Inicializa uma nova instância da classe XmlArrayItemAttribute.

Sobrecargas

XmlArrayItemAttribute()

Inicializa uma nova instância da classe XmlArrayItemAttribute.

XmlArrayItemAttribute(String)

Inicializa uma nova instância da classe XmlArrayItemAttribute e especifica o nome do elemento XML gerado no documento XML.

XmlArrayItemAttribute(Type)

Inicializa uma nova instância da classe XmlArrayItemAttribute e especifica o Type que pode ser inserido na matriz serializada.

XmlArrayItemAttribute(String, Type)

Inicializa uma nova instância da classe XmlArrayItemAttribute e especifica o nome do elemento XML gerado no documento XML e o Type que pode ser inserido no documento XML gerado.

XmlArrayItemAttribute()

Origem:
XmlArrayItemAttribute.cs
Origem:
XmlArrayItemAttribute.cs
Origem:
XmlArrayItemAttribute.cs

Inicializa uma nova instância da classe XmlArrayItemAttribute.

public:
 XmlArrayItemAttribute();
public XmlArrayItemAttribute ();
Public Sub New ()

Exemplos

O exemplo a seguir serializa uma classe chamada Transportation que contém um campo chamado MyVehicles que retorna uma matriz de Vehicle objetos. O exemplo aplica o XmlArrayItemAttribute ao campo , permitindo que o XmlSerializer insira instâncias da Car classe , que é derivada da Vehicle classe , na matriz.

#using <System.Xml.dll>
#using <System.dll>

using namespace System;
using namespace System::IO;
using namespace System::Xml;
using namespace System::Xml::Serialization;

public ref class Vehicle
{
public:
   String^ id;
};

public ref class Car: public Vehicle
{
public:
   String^ Maker;
};

public ref class Transportation
{
public:

   [XmlArrayItem,
   XmlArrayItem(Car::typeid,ElementName="Automobile")]
   array<Vehicle^>^MyVehicles;
};

void SerializeObject( String^ filename )
{
   // Creates an XmlSerializer for the Transportation class. 
   XmlSerializer^ MySerializer = gcnew XmlSerializer( Transportation::typeid );

   // Writing the XML file to disk requires a TextWriter.
   TextWriter^ myTextWriter = gcnew StreamWriter( filename );

   // Creates the object to serialize.
   Transportation^ myTransportation = gcnew Transportation;

   // Creates objects to add to the array.
   Vehicle^ myVehicle = gcnew Vehicle;
   myVehicle->id = "A12345";
   Car^ myCar = gcnew Car;
   myCar->id = "Car 34";
   myCar->Maker = "FamousCarMaker";
   array<Vehicle^>^temp = {myVehicle,myCar};
   myTransportation->MyVehicles = temp;

   // Serializes the object, and closes the StreamWriter.
   MySerializer->Serialize( myTextWriter, myTransportation );
   myTextWriter->Close();
}

void DeserializeObject( String^ filename )
{
   // Creates an XmlSerializer instance.
   XmlSerializer^ mySerializer = gcnew XmlSerializer( Transportation::typeid );
   FileStream^ myFileStream = gcnew FileStream( filename,FileMode::Open );
   Transportation^ myTransportation = dynamic_cast<Transportation^>(mySerializer->Deserialize( myFileStream ));
   for ( int i = 0; i < myTransportation->MyVehicles->Length; i++ )
   {
      Console::WriteLine( myTransportation->MyVehicles[ i ]->id );
   }
}

int main()
{
   SerializeObject( "XmlArrayItem1.xml" );
   DeserializeObject( "XmlArrayItem1.xml" );
}
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;

public class Vehicle
{
   public string id;
}
public class Car:Vehicle
{
   public string Maker;
}

public class Transportation
{
   [XmlArrayItem(),
   XmlArrayItem(typeof(Car), ElementName = "Automobile")]
   public Vehicle[] MyVehicles;
}

public class Run
{
   public static void Main()
   {
      Run test = new Run();
      test.SerializeObject("XmlArrayItem1.xml");
      test.DeserializeObject("XmlArrayItem1.xml");
   }

   private void SerializeObject(string filename){
      // Creates an XmlSerializer for the Transportation class.
      XmlSerializer MySerializer = new XmlSerializer(typeof(Transportation));

      // Writing the XML file to disk requires a TextWriter.
      TextWriter myTextWriter = new StreamWriter(filename);

      // Creates the object to serialize.
      Transportation myTransportation = new Transportation();

      // Creates objects to add to the array.
      Vehicle myVehicle= new Vehicle() ;
      myVehicle.id = "A12345";

      Car myCar = new Car();
      myCar.id = "Car 34";
      myCar.Maker = "FamousCarMaker";

      myTransportation.MyVehicles =
      new Vehicle[2] {myVehicle, myCar};

      // Serializes the object, and closes the StreamWriter.
      MySerializer.Serialize(myTextWriter, myTransportation);
      myTextWriter.Close();
   }

   private void DeserializeObject(string filename)
   {
      // Creates an XmlSerializer instance.
      XmlSerializer mySerializer = new XmlSerializer(typeof(Transportation));
      FileStream myFileStream = new FileStream(filename,FileMode.Open);
      Transportation myTransportation =
      (Transportation) mySerializer.Deserialize(myFileStream);

      for(int i = 0; i < myTransportation.MyVehicles.Length;i++)
      {
         Console.WriteLine(myTransportation.MyVehicles[i].id);
      }
   }
 }
Option Explicit
Option Strict

Imports System.IO
Imports System.Xml
Imports System.Xml.Serialization


Public Class Vehicle
    Public id As String
End Class

Public Class Car
    Inherits Vehicle
    Public Maker As String
End Class

Public Class Transportation
    <XmlArrayItem(), _
     XmlArrayItem(GetType(Car), ElementName := "Automobile")> _
    Public MyVehicles() As Vehicle
End Class


Public Class Run
    
    Public Shared Sub Main()
        Dim test As New Run()
        test.SerializeObject("XmlArrayItem1.xml")
        test.DeserializeObject("XmlArrayItem1.xml")
    End Sub
    
    
    Private Sub SerializeObject(ByVal filename As String)
        ' Creates an XmlSerializer for the Transportation class. 
        Dim MySerializer As New XmlSerializer(GetType(Transportation))
        
        ' Writing the XML file to disk requires a TextWriter.
        Dim myTextWriter As New StreamWriter(filename)
        
        ' Creates the object to serialize.
        Dim myTransportation As New Transportation()
        
        ' Creates objects to add to the array.
        Dim myVehicle As New Vehicle()
        myVehicle.id = "A12345"
        
        Dim myCar As New Car()
        myCar.id = "Car 34"
        myCar.Maker = "FamousCarMaker"
        
        myTransportation.MyVehicles = New Vehicle() {myVehicle, myCar}
        
        ' Serializes the object, and closes the StreamWriter.
        MySerializer.Serialize(myTextWriter, myTransportation)
        myTextWriter.Close()
    End Sub
    
    
    Private Sub DeserializeObject(ByVal filename As String)
        ' Create an XmlSerializer instance.
        Dim mySerializer As New XmlSerializer(GetType(Transportation))
        Dim myFileStream As New FileStream(filename, FileMode.Open)
        Dim myTransportation As Transportation = _
            CType(mySerializer.Deserialize(myFileStream), Transportation)
        
        Dim i As Integer
        For i = 0 To myTransportation.MyVehicles.Length - 1
            Console.WriteLine(myTransportation.MyVehicles(i).id)
        Next i
    End Sub
End Class

Aplica-se a

XmlArrayItemAttribute(String)

Origem:
XmlArrayItemAttribute.cs
Origem:
XmlArrayItemAttribute.cs
Origem:
XmlArrayItemAttribute.cs

Inicializa uma nova instância da classe XmlArrayItemAttribute e especifica o nome do elemento XML gerado no documento XML.

public:
 XmlArrayItemAttribute(System::String ^ elementName);
public XmlArrayItemAttribute (string elementName);
public XmlArrayItemAttribute (string? elementName);
new System.Xml.Serialization.XmlArrayItemAttribute : string -> System.Xml.Serialization.XmlArrayItemAttribute
Public Sub New (elementName As String)

Parâmetros

elementName
String

O nome do elemento XML.

Exemplos

O exemplo a seguir serializa uma classe chamada Transportation que contém um campo chamado MyVehicles que retorna uma matriz de Vehicle objetos. O exemplo aplica o XmlArrayItemAttribute ao campo , permitindo que o XmlSerializer insira instâncias da Car classe , que é derivada da Vehicle classe , na matriz. Ao aplicar o atributo, o exemplo define a ElementName propriedade usando o elementName parâmetro .

#using <System.Xml.dll>
#using <System.dll>

using namespace System;
using namespace System::IO;
using namespace System::Xml;
using namespace System::Xml::Serialization;

public ref class Vehicle
{
public:
   String^ id;
};

public ref class Car: public Vehicle
{
public:
   String^ Maker;
};

public ref class Transportation
{
public:

   [XmlArrayItem(ElementName="Transportation"),
   XmlArrayItem(Car::typeid,ElementName="Automobile")]
   array<Vehicle^>^MyVehicles;
};

void SerializeObject( String^ filename )
{
   // Creates an XmlSerializer for the Transportation class.
   XmlSerializer^ MySerializer = gcnew XmlSerializer( Transportation::typeid );

   // Writing the XML file to disk requires a TextWriter.
   TextWriter^ myTextWriter = gcnew StreamWriter( filename );
   Transportation^ myTransportation = gcnew Transportation;
   Vehicle^ myVehicle = gcnew Vehicle;
   myVehicle->id = "A12345";
   Car^ myCar = gcnew Car;
   myCar->id = "Car 34";
   myCar->Maker = "FamousCarMaker";
   array<Vehicle^>^myVehicles = {myVehicle,myCar};
   myTransportation->MyVehicles = myVehicles;

   // Serializes the object, and closes the StreamWriter.
   MySerializer->Serialize( myTextWriter, myTransportation );
   myTextWriter->Close();
}

void DeserializeObject( String^ filename )
{
   // Creates the serializer with the type to deserialize.
   XmlSerializer^ mySerializer = gcnew XmlSerializer( Transportation::typeid );
   FileStream^ myFileStream = gcnew FileStream( filename,FileMode::Open );
   Transportation^ myTransportation = dynamic_cast<Transportation^>(mySerializer->Deserialize( myFileStream ));
   for ( int i = 0; i < myTransportation->MyVehicles->Length; i++ )
   {
      Console::WriteLine( myTransportation->MyVehicles[ i ]->id );
   }
}

int main()
{
   SerializeObject( "XmlArrayItem2.xml" );
   DeserializeObject( "XmlArrayItem2.xml" );
}
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;

public class Vehicle
{
   public string id;
}
public class Car:Vehicle
{
   public string Maker;
}

public class Transportation
{
   [XmlArrayItem(ElementName = "Transportation"),
   XmlArrayItem(typeof(Car), ElementName = "Automobile")]
   public Vehicle[] MyVehicles;
}

public class Run
{
   public static void Main()
   {
      Run test= new Run();
      test.SerializeObject("XmlArrayItem2.xml");
      test.DeserializeObject("XmlArrayItem2.xml");
   }

   private void SerializeObject(string filename)
   {
      // Creates an XmlSerializer for the Transportation class.
      XmlSerializer MySerializer =
      new XmlSerializer(typeof(Transportation));

      // Writing the XML file to disk requires a TextWriter.
      TextWriter myTextWriter = new StreamWriter(filename);

      Transportation myTransportation = new Transportation();

      Vehicle myVehicle= new Vehicle() ;
      myVehicle.id = "A12345";

      Car myCar = new Car();
      myCar.id = "Car 34";
      myCar.Maker = "FamousCarMaker";

      Vehicle [] myVehicles = {myVehicle, myCar};
      myTransportation.MyVehicles = myVehicles;

      // Serializes the object, and closes the StreamWriter.
      MySerializer.Serialize(myTextWriter, myTransportation);
      myTextWriter.Close();
   }

   private void DeserializeObject(string filename)
   {
      // Creates the serializer with the type to deserialize.
      XmlSerializer mySerializer =
      new XmlSerializer(typeof(Transportation));
      FileStream myFileStream = new FileStream(filename,FileMode.Open);
      Transportation myTransportation =
      (Transportation) mySerializer.Deserialize(myFileStream);

      for(int i = 0;i < myTransportation.MyVehicles.Length;i++)
      {
         Console.WriteLine(myTransportation.MyVehicles[i].id);
      }
   }
}
Option Explicit
Option Strict

Imports System.IO
Imports System.Xml
Imports System.Xml.Serialization


Public Class Vehicle
    Public id As String
End Class

Public Class Car
    Inherits Vehicle
    Public Maker As String
End Class

Public Class Transportation
    <XmlArrayItem(ElementName := "Transportation"), _
     XmlArrayItem(GetType(Car), ElementName := "Automobile")> _
    Public MyVehicles() As Vehicle
End Class

Public Class Run
    
    Public Shared Sub Main()
        Dim test As New Run()
        test.SerializeObject("XmlArrayItem2.xml")
        test.DeserializeObject("XmlArrayItem2.xml")
    End Sub    
    
    Private Sub SerializeObject(ByVal filename As String)
        ' Creates an XmlSerializer for the Transportation class.
        Dim MySerializer As New XmlSerializer(GetType(Transportation))
        
        ' Writing the XML file to disk requires a TextWriter.
        Dim myTextWriter As New StreamWriter(filename)
        
        Dim myTransportation As New Transportation()
        
        Dim myVehicle As New Vehicle()
        myVehicle.id = "A12345"
        
        Dim myCar As New Car()
        myCar.id = "Car 34"
        myCar.Maker = "FamousCarMaker"
        
        Dim myVehicles() As Vehicle = {myVehicle, myCar}
        myTransportation.MyVehicles = myVehicles
        
        ' Serializes the object, and closes the StreamWriter.
        MySerializer.Serialize(myTextWriter, myTransportation)
        myTextWriter.Close()
    End Sub
        
    Private Sub DeserializeObject(ByVal filename As String)
        ' Create the serializer with the type to deserialize.
        Dim mySerializer As New XmlSerializer(GetType(Transportation))
        Dim myFileStream As New FileStream(filename, FileMode.Open)
        Dim myTransportation As Transportation = _
            CType(mySerializer.Deserialize(myFileStream), Transportation)
        
        Dim i As Integer
        For i = 0 To myTransportation.MyVehicles.Length - 1
            Console.WriteLine(myTransportation.MyVehicles(i).id)
        Next i
    End Sub
End Class

Comentários

Essa sobrecarga define a ElementName propriedade .

Use essa sobrecarga se desejar que o nome do elemento XML gerado difere do identificador do membro.

Um documento XML que inclui namespaces pode conter mais de uma versão de um nome de elemento. Para obter detalhes, consulte a propriedade ElementName.

Aplica-se a

XmlArrayItemAttribute(Type)

Origem:
XmlArrayItemAttribute.cs
Origem:
XmlArrayItemAttribute.cs
Origem:
XmlArrayItemAttribute.cs

Inicializa uma nova instância da classe XmlArrayItemAttribute e especifica o Type que pode ser inserido na matriz serializada.

public:
 XmlArrayItemAttribute(Type ^ type);
public XmlArrayItemAttribute (Type type);
public XmlArrayItemAttribute (Type? type);
new System.Xml.Serialization.XmlArrayItemAttribute : Type -> System.Xml.Serialization.XmlArrayItemAttribute
Public Sub New (type As Type)

Parâmetros

type
Type

O Type do objeto a ser serializado.

Exemplos

O exemplo a seguir serializa uma classe chamada Transportation que contém um campo chamado MyVehicles que retorna uma matriz de Vehicle objetos. O exemplo aplica o XmlArrayItemAttribute ao campo , permitindo que o XmlSerializer insira instâncias da Car classe , que é derivada da Vehicle classe , na matriz. Ao aplicar o atributo, o exemplo define a Type propriedade usando o type parâmetro .

#using <System.Xml.dll>
#using <System.dll>

using namespace System;
using namespace System::IO;
using namespace System::Xml;
using namespace System::Xml::Serialization;

public ref class Vehicle
{
public:
   String^ id;
};

public ref class Car: public Vehicle
{
public:
   String^ Maker;
};

public ref class Transportation
{
public:

   [XmlArrayItem(Vehicle::typeid),
   XmlArrayItem(Car::typeid)]
   array<Vehicle^>^MyVehicles;
};

void SerializeObject( String^ filename )
{
   // Creates an XmlSerializer. 
   XmlSerializer^ MySerializer = gcnew XmlSerializer( Transportation::typeid );

   // Writing the XML file to disk requires a TextWriter.
   TextWriter^ myTextWriter = gcnew StreamWriter( filename );
   Transportation^ myTransportation = gcnew Transportation;
   Vehicle^ myVehicle = gcnew Vehicle;
   myVehicle->id = "A12345";
   Car^ myCar = gcnew Car;
   myCar->id = "Car 34";
   myCar->Maker = "FamousCarMaker";
   array<Vehicle^>^myVehicles = {myVehicle,myCar};
   myTransportation->MyVehicles = myVehicles;

   // Serializes the object, and closes the StreamWriter.
   MySerializer->Serialize( myTextWriter, myTransportation );
   myTextWriter->Close();
}

void DeserializeObject( String^ filename )
{
   // Creates the serializer with the type to deserialize.
   XmlSerializer^ mySerializer = gcnew XmlSerializer( Transportation::typeid );
   FileStream^ myFileStream = gcnew FileStream( filename,FileMode::Open );
   Transportation^ myTransportation = dynamic_cast<Transportation^>(mySerializer->Deserialize( myFileStream ));
   for ( int i = 0; i < myTransportation->MyVehicles->Length; i++ )
   {
      Console::WriteLine( myTransportation->MyVehicles[ i ]->id );
   }
}

int main()
{
   SerializeObject( "XmlArrayItem3.xml" );
   DeserializeObject( "XmlArrayItem3.xml" );
}
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;

public class Vehicle
{
   public string id;
}
public class Car:Vehicle
{
   public string Maker;
}

public class Transportation
{
   [XmlArrayItem(typeof(Vehicle)),
   XmlArrayItem(typeof(Car))]
   public Vehicle[] MyVehicles;
}

public class Run
{
   public static void Main()
   {
      Run test= new Run();
      test.SerializeObject("XmlArrayItem3.xml");
      test.DeserializeObject("XmlArrayItem3.xml");
   }

   private void SerializeObject(string filename)
   {
       // Creates an XmlSerializer.
      XmlSerializer MySerializer =
      new XmlSerializer(typeof(Transportation));

      // Writing the XML file to disk requires a TextWriter.
      TextWriter myTextWriter = new StreamWriter(filename);

      Transportation myTransportation = new Transportation();

      Vehicle myVehicle= new Vehicle() ;
      myVehicle.id = "A12345";

      Car myCar = new Car();
      myCar.id = "Car 34";
      myCar.Maker = "FamousCarMaker";

      Vehicle [] myVehicles = {myVehicle, myCar};
      myTransportation.MyVehicles = myVehicles;

      // Serializes the object, and closes the StreamWriter.
      MySerializer.Serialize(myTextWriter, myTransportation);
      myTextWriter.Close();
   }

   private void DeserializeObject(string filename)
   {
      // Creates the serializer with the type to deserialize.
      XmlSerializer mySerializer =
      new XmlSerializer(typeof(Transportation));
      FileStream myFileStream = new FileStream(filename,FileMode.Open);
      Transportation myTransportation =
      (Transportation) mySerializer.Deserialize(myFileStream);

      for(int i = 0;i < myTransportation.MyVehicles.Length;i++)
      {
         Console.WriteLine(myTransportation.MyVehicles[i].id);
      }
   }
}
Option Explicit
Option Strict

Imports System.IO
Imports System.Xml
Imports System.Xml.Serialization


Public Class Vehicle
    Public id As String
End Class

Public Class Car
    Inherits Vehicle
    Public Maker As String
End Class

Public Class Transportation
    <XmlArrayItem(GetType(Vehicle)), _
     XmlArrayItem(GetType(Car))> _
    Public MyVehicles() As Vehicle
End Class


Public Class Run
    
    Public Shared Sub Main()
        Dim test As New Run()
        test.SerializeObject("XmlArrayItem3.xml")
        test.DeserializeObject("XmlArrayItem3.xml")
    End Sub    
    
    Private Sub SerializeObject(ByVal filename As String)
        ' Creates an XmlSerializer object. 
        Dim MySerializer As New XmlSerializer(GetType(Transportation))
        
        ' Writing the XML file to disk requires a TextWriter.
        Dim myTextWriter As New StreamWriter(filename)
        
        Dim myTransportation As New Transportation()
        
        Dim myVehicle As New Vehicle()
        myVehicle.id = "A12345"
        
        Dim myCar As New Car()
        myCar.id = "Car 34"
        myCar.Maker = "FamousCarMaker"
        
        Dim myVehicles() As Vehicle =  {myVehicle, myCar}
        myTransportation.MyVehicles = myVehicles
        
        ' Serializes the object, and closes the StreamWriter.
        MySerializer.Serialize(myTextWriter, myTransportation)
        myTextWriter.Close()
    End Sub    
    
    Private Sub DeserializeObject(ByVal filename As String)
        ' Creates the serializer with the type to deserialize.
        Dim mySerializer As New XmlSerializer(GetType(Transportation))
        Dim myFileStream As New FileStream(filename, FileMode.Open)
        Dim myTransportation As Transportation = _
            CType(mySerializer.Deserialize(myFileStream), Transportation)
        
        Dim i As Integer
        For i = 0 To myTransportation.MyVehicles.Length - 1
            Console.WriteLine(myTransportation.MyVehicles(i).id)
        Next i
    End Sub
End Class

Aplica-se a

XmlArrayItemAttribute(String, Type)

Origem:
XmlArrayItemAttribute.cs
Origem:
XmlArrayItemAttribute.cs
Origem:
XmlArrayItemAttribute.cs

Inicializa uma nova instância da classe XmlArrayItemAttribute e especifica o nome do elemento XML gerado no documento XML e o Type que pode ser inserido no documento XML gerado.

public:
 XmlArrayItemAttribute(System::String ^ elementName, Type ^ type);
public XmlArrayItemAttribute (string elementName, Type type);
public XmlArrayItemAttribute (string? elementName, Type? type);
new System.Xml.Serialization.XmlArrayItemAttribute : string * Type -> System.Xml.Serialization.XmlArrayItemAttribute
Public Sub New (elementName As String, type As Type)

Parâmetros

elementName
String

O nome do elemento XML.

type
Type

O Type do objeto a ser serializado.

Exemplos

O exemplo a seguir serializa uma classe chamada Transportation que contém um campo chamado MyVehicles que retorna uma matriz de Vehicle objetos. O exemplo aplica o XmlArrayItemAttribute ao campo , permitindo que o XmlSerializer insira instâncias da Car classe , que é derivada da Vehicle classe , na matriz. Ao aplicar o atributo, o exemplo define a ElementName propriedade usando o elementName parâmetro e a Type propriedade usando o type parâmetro .

#using <System.Xml.dll>
#using <System.dll>

using namespace System;
using namespace System::IO;
using namespace System::Xml;
using namespace System::Xml::Serialization;

public ref class Vehicle
{
public:
   String^ id;
};

public ref class Car: public Vehicle
{
public:
   String^ Maker;
};

public ref class Transportation
{
public:

   [XmlArray]
   [XmlArrayItem("Transport",Vehicle::typeid),
   XmlArrayItem("Automobile",Car::typeid)]
   array<Vehicle^>^MyVehicles;
};

void SerializeObject( String^ filename )
{
   // Creates an XmlSerializer for the Transportation class.
   XmlSerializer^ MySerializer = gcnew XmlSerializer( Transportation::typeid );

   // Writing the XML file to disk requires a TextWriter.
   TextWriter^ myTextWriter = gcnew StreamWriter( filename );
   Transportation^ myTransportation = gcnew Transportation;
   Vehicle^ myVehicle = gcnew Vehicle;
   myVehicle->id = "A12345";
   Car^ myCar = gcnew Car;
   myCar->id = "Car 34";
   myCar->Maker = "FamousCarMaker";
   array<Vehicle^>^myVehicles = {myVehicle,myCar};
   myTransportation->MyVehicles = myVehicles;

   // Serializes the object, and closes the StreamWriter.
   MySerializer->Serialize( myTextWriter, myTransportation );
   myTextWriter->Close();
}

void DeserializeObject( String^ filename )
{
   // Creates an XmlSerializer.
   XmlSerializer^ mySerializer = gcnew XmlSerializer( Transportation::typeid );
   FileStream^ myFileStream = gcnew FileStream( filename,FileMode::Open );
   Transportation^ myTransportation = dynamic_cast<Transportation^>(mySerializer->Deserialize( myFileStream ));
   for ( int i = 0; i < myTransportation->MyVehicles->Length; i++ )
   {
      Console::WriteLine( myTransportation->MyVehicles[ i ]->id );
   }
}

int main()
{
   SerializeObject( "XmlArrayItem4.xml" );
   DeserializeObject( "XmlArrayItem4.xml" );
}
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;

public class Vehicle
{
   public string id;
}
public class Car:Vehicle
{
   public string Maker;
}

public class Transportation
{
   [XmlArray]
   [XmlArrayItem("Transport", typeof(Vehicle)),
   XmlArrayItem("Automobile", typeof(Car))]
   public Vehicle[] MyVehicles;
}

public class Run
{
   public static void Main()
   {
      Run test= new Run();
      test.SerializeObject("XmlArrayItem4.xml");
      test.DeserializeObject("XmlArrayItem4.xml");
   }

   private void SerializeObject(string filename)
   {
       // Creates an XmlSerializer for the Transportation class.
      XmlSerializer MySerializer =
      new XmlSerializer(typeof(Transportation));

      // Writing the XML file to disk requires a TextWriter.
      TextWriter myTextWriter = new StreamWriter(filename);

      Transportation myTransportation = new Transportation();

      Vehicle myVehicle= new Vehicle() ;
      myVehicle.id = "A12345";

      Car myCar = new Car();
      myCar.id = "Car 34";
      myCar.Maker = "FamousCarMaker";

      Vehicle [] myVehicles = {myVehicle, myCar};
      myTransportation.MyVehicles = myVehicles;

      // Serializes the object, and closes the StreamWriter.
      MySerializer.Serialize(myTextWriter, myTransportation);
      myTextWriter.Close();
   }

   private void DeserializeObject(string filename)
   {
      // Creates an XmlSerializer.
      XmlSerializer mySerializer =
      new XmlSerializer(typeof(Transportation));
      FileStream myFileStream = new FileStream(filename,FileMode.Open);
      Transportation myTransportation =
      (Transportation) mySerializer.Deserialize(myFileStream);

      for(int i = 0;i < myTransportation.MyVehicles.Length;i++)
      {
         Console.WriteLine(myTransportation.MyVehicles[i].id);
      }
   }
}
Option Explicit
Option Strict

Imports System.IO
Imports System.Xml
Imports System.Xml.Serialization


Public Class Vehicle
    Public id As String
End Class

Public Class Car
    Inherits Vehicle
    Public Maker As String
End Class

Public Class Transportation
    <XmlArray(), _
     XmlArrayItem("Transport", GetType(Vehicle)), _
     XmlArrayItem("Automobile", GetType(Car))> _
    Public MyVehicles() As Vehicle
End Class


Public Class Run
    
    Public Shared Sub Main()
        Dim test As New Run()
        test.SerializeObject("XmlArrayItem4.xml")
        test.DeserializeObject("XmlArrayItem4.xml")
    End Sub    
    
    Private Sub SerializeObject(ByVal filename As String)
        ' Creates an XmlSerializer for the Transportation class.
        Dim MySerializer As New XmlSerializer(GetType(Transportation))
        
        ' Writing the XML file to disk requires a TextWriter.
        Dim myTextWriter As New StreamWriter(filename)
        
        Dim myTransportation As New Transportation()
        
        Dim myVehicle As New Vehicle()
        myVehicle.id = "A12345"
        
        Dim myCar As New Car()
        myCar.id = "Car 34"
        myCar.Maker = "FamousCarMaker"
        
        Dim myVehicles() As Vehicle =  {myVehicle, myCar}
        myTransportation.MyVehicles = myVehicles
        
        ' Serializes the object, and closes the StreamWriter.
        MySerializer.Serialize(myTextWriter, myTransportation)
        myTextWriter.Close()
    End Sub    
    
    Private Sub DeserializeObject(ByVal filename As String)
        ' Creates an XmlSerializer.
        Dim mySerializer As New XmlSerializer(GetType(Transportation))
        Dim myFileStream As New FileStream(filename, FileMode.Open)
        Dim myTransportation As Transportation = _
            CType(mySerializer.Deserialize(myFileStream), Transportation)
        
        Dim i As Integer
        For i = 0 To myTransportation.MyVehicles.Length - 1
            Console.WriteLine(myTransportation.MyVehicles(i).id)
        Next i
    End Sub
End Class

Comentários

Essa sobrecarga define as ElementName propriedades e Type .

Use essa sobrecarga se desejar que o nome do elemento XML gerado difere do identificador do membro.

Um documento XML que inclui namespaces pode conter mais de uma versão de um nome de elemento. Para obter detalhes, consulte a propriedade ElementName.

Aplica-se a