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BaseCursor.PositionLerpTime Property

Definition

Blend value for surface normal to user facing lerp.

public:
 property float PositionLerpTime { float get(); void set(float value); };
public float PositionLerpTime { get; set; }
member this.PositionLerpTime : single with get, set
Public Property PositionLerpTime As Single

Property Value

Applies to