Redigera

DepthBufferRenderer.OutputTexture Property

Definition

If not null, depth buffer rendering output will blit to this RenderTexture. If null, normal operation will blit the depth buffer as color to the screen.

public:
 property UnityEngine::RenderTexture ^ OutputTexture { UnityEngine::RenderTexture ^ get(); void set(UnityEngine::RenderTexture ^ value); };
public UnityEngine.RenderTexture OutputTexture { get; set; }
member this.OutputTexture : UnityEngine.RenderTexture with get, set
Public Property OutputTexture As RenderTexture

Property Value

UnityEngine.RenderTexture

Applies to