Redigera

GridObjectCollection.CylinderMesh Property

Definition

Reference mesh to use for rendering the cylinder layout

public:
 property UnityEngine::Mesh ^ CylinderMesh { UnityEngine::Mesh ^ get(); void set(UnityEngine::Mesh ^ value); };
public UnityEngine.Mesh CylinderMesh { get; set; }
member this.CylinderMesh : UnityEngine.Mesh with get, set
Public Property CylinderMesh As Mesh

Property Value

UnityEngine.Mesh

Applies to