Noise Constructors
Definition
Important
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Overloads
Noise() |
Initializes a new instance of the Noise class. |
Noise(NoiseLevel, Double) |
Initializes a new instance of the Noise class. |
Noise()
- Source:
- Noise.cs
Initializes a new instance of the Noise class.
public Noise ();
Public Sub New ()
Applies to
Noise(NoiseLevel, Double)
- Source:
- Noise.cs
Initializes a new instance of the Noise class.
public Noise (Microsoft.Azure.CognitiveServices.Vision.Face.Models.NoiseLevel noiseLevel = Microsoft.Azure.CognitiveServices.Vision.Face.Models.NoiseLevel.Low, double value = 0);
new Microsoft.Azure.CognitiveServices.Vision.Face.Models.Noise : Microsoft.Azure.CognitiveServices.Vision.Face.Models.NoiseLevel * double -> Microsoft.Azure.CognitiveServices.Vision.Face.Models.Noise
Public Sub New (Optional noiseLevel As NoiseLevel = Microsoft.Azure.CognitiveServices.Vision.Face.Models.NoiseLevel.Low, Optional value As Double = 0)
Parameters
- noiseLevel
- NoiseLevel
An enum value indicating level of noise. Possible values include: 'Low', 'Medium', 'High'
- value
- Double
A number indicating level of noise level ranging from 0 to 1. [0, 0.25) is under exposure. [0.25, 0.75) is good exposure. [0.75, 1] is over exposure. [0, 0.3) is low noise level. [0.3, 0.7) is medium noise level. [0.7, 1] is high noise level.
Applies to
Azure SDK for .NET
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