EntityHandle Struct
Definition
Important
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Represents a metadata entity (such as a type reference, type definition, type specification, method definition, or custom attribute).
public value class EntityHandle : IEquatable<System::Reflection::Metadata::EntityHandle>
public struct EntityHandle : IEquatable<System.Reflection.Metadata.EntityHandle>
public readonly struct EntityHandle : IEquatable<System.Reflection.Metadata.EntityHandle>
type EntityHandle = struct
Public Structure EntityHandle
Implements IEquatable(Of EntityHandle)
- Inheritance
- Implements
Remarks
Use EntityHandle to store multiple kinds of entity handles. It has a smaller memory footprint than Handle.
Fields
AssemblyDefinition | |
ModuleDefinition |
Properties
IsNil | |
Kind |
Methods
Equals(EntityHandle) |
Returns a value that indicates whether the current instance and the specified EntityHandle are equal. |
Equals(Object) |
Returns a value that indicates whether the current instance and the specified object are equal. |
GetHashCode() |
Returns the hash code for this instance. |
Operators
Equality(EntityHandle, EntityHandle) | |
Explicit(Handle to EntityHandle) | |
Implicit(EntityHandle to Handle) | |
Inequality(EntityHandle, EntityHandle) |
Applies to
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