GeometryModel3D Oluşturucular

Tanım

Yeni GeometryModel3Dbir oluşturur.

Aşırı Yüklemeler

GeometryModel3D()

GeometryModel3D öğesinin yeni bir örneğini oluşturur.

GeometryModel3D(Geometry3D, Material)

Belirtilen Geometry3D ve Material ile yeni bir örneği GeometryModel3D oluşturur.

Örnekler

public HitTestResultBehavior HTResult(System.Windows.Media.HitTestResult rawresult)
{
    //MessageBox.Show(rawresult.ToString());
    RayHitTestResult rayResult = rawresult as RayHitTestResult;

    if (rayResult != null)
    {
        RayMeshGeometry3DHitTestResult rayMeshResult = rayResult as RayMeshGeometry3DHitTestResult;

        if (rayMeshResult != null)
        {
            GeometryModel3D hitgeo = rayMeshResult.ModelHit as GeometryModel3D;

            UpdateResultInfo(rayMeshResult);
            UpdateMaterial(hitgeo, (side1GeometryModel3D.Material as MaterialGroup));
        }
    }

    return HitTestResultBehavior.Continue;
}
Public Function HTResult(ByVal rawresult As HitTestResult) As HitTestResultBehavior
    Dim rayResult As RayHitTestResult = TryCast(rawresult, RayHitTestResult)

    If rayResult IsNot Nothing Then
        Dim rayMeshResult As RayMeshGeometry3DHitTestResult = TryCast(rayResult, RayMeshGeometry3DHitTestResult)

        If rayMeshResult IsNot Nothing Then
            Dim hitgeo As GeometryModel3D = TryCast(rayMeshResult.ModelHit, GeometryModel3D)

            UpdateResultInfo(rayMeshResult)
            UpdateMaterial(hitgeo, (TryCast(side1GeometryModel3D.Material, MaterialGroup)))
        End If
    End If

    Return HitTestResultBehavior.Continue
End Function

GeometryModel3D()

GeometryModel3D öğesinin yeni bir örneğini oluşturur.

public:
 GeometryModel3D();
public GeometryModel3D ();
Public Sub New ()

Örnekler

Aşağıdaki alıntıda GeometryModel3D örnekleri için söz dizimi gösterilmektedir.

<DockPanel>
  <Viewport3D Name="myViewport">

    <Viewport3D.Camera>
      <PerspectiveCamera FarPlaneDistance="20" LookDirection="5,-2,-3" UpDirection="0,1,0" NearPlaneDistance="0" Position="-5,2,3" FieldOfView="45" />
    </Viewport3D.Camera>

    <ModelVisual3D x:Name="topModelVisual3D">
      <ModelVisual3D.Children>
        <ModelVisual3D>
          <ModelVisual3D.Content>
            <DirectionalLight Color="#FFFFFFFF" Direction="-3,-4,-5" />
          </ModelVisual3D.Content>
        </ModelVisual3D>

        <ModelVisual3D>
          <ModelVisual3D.Content>
            <GeometryModel3D Geometry="{StaticResource myTeapot}">
              <GeometryModel3D.Material>
                <DiffuseMaterial>
                  <DiffuseMaterial.Brush>
                    <SolidColorBrush Color="Blue" Opacity="1.0" />
                  </DiffuseMaterial.Brush>
                </DiffuseMaterial>
              </GeometryModel3D.Material>
              <GeometryModel3D.Transform>
                <RotateTransform3D>
                  <RotateTransform3D.Rotation>
                    <AxisAngleRotation3D x:Name="myAngleRotation" Axis="0,3,0" Angle="1" />
                  </RotateTransform3D.Rotation>
                </RotateTransform3D>
              </GeometryModel3D.Transform>
            </GeometryModel3D>
          </ModelVisual3D.Content>
        </ModelVisual3D>


      </ModelVisual3D.Children>
    </ModelVisual3D>


    <Viewport3D.Triggers>

      <EventTrigger RoutedEvent="Viewport3D.Loaded">
        <BeginStoryboard>
          <Storyboard>
            <DoubleAnimation 
              Storyboard.TargetName="myAngleRotation"
              Storyboard.TargetProperty="Angle"
              From="0" To="360" Duration="0:0:10"
              RepeatBehavior="Forever" />
          </Storyboard>
        </BeginStoryboard>
      </EventTrigger>
    </Viewport3D.Triggers>


  </Viewport3D>
</DockPanel>
<GeometryModel3D.Geometry>
        <MeshGeometry3D 
            Positions="-1 -1 0  1 -1 0  -1 1 0  1 1 0"
            Normals="0 0 1  0 0 1  0 0 1  0 0 1"
            TextureCoordinates="0 1  1 1  0 0  1 0   "
            TriangleIndices="0 1 2  1 3 2" />
    </GeometryModel3D.Geometry>

Şunlara uygulanır

GeometryModel3D(Geometry3D, Material)

Belirtilen Geometry3D ve Material ile yeni bir örneği GeometryModel3D oluşturur.

public:
 GeometryModel3D(System::Windows::Media::Media3D::Geometry3D ^ geometry, System::Windows::Media::Media3D::Material ^ material);
public GeometryModel3D (System.Windows.Media.Media3D.Geometry3D geometry, System.Windows.Media.Media3D.Material material);
new System.Windows.Media.Media3D.GeometryModel3D : System.Windows.Media.Media3D.Geometry3D * System.Windows.Media.Media3D.Material -> System.Windows.Media.Media3D.GeometryModel3D
Public Sub New (geometry As Geometry3D, material As Material)

Parametreler

geometry
Geometry3D

Yeni mesh ilkel geometrisi.

material
Material

Yeni mesh ilkel malzeme.

Örnekler

<DockPanel>
  <Viewport3D Name="myViewport">

    <Viewport3D.Camera>
      <PerspectiveCamera FarPlaneDistance="20" LookDirection="5,-2,-3" UpDirection="0,1,0" NearPlaneDistance="0" Position="-5,2,3" FieldOfView="45" />
    </Viewport3D.Camera>

    <ModelVisual3D x:Name="topModelVisual3D">
      <ModelVisual3D.Children>
        <ModelVisual3D>
          <ModelVisual3D.Content>
            <DirectionalLight Color="#FFFFFFFF" Direction="-3,-4,-5" />
          </ModelVisual3D.Content>
        </ModelVisual3D>

        <ModelVisual3D>
          <ModelVisual3D.Content>
            <GeometryModel3D Geometry="{StaticResource myTeapot}">
              <GeometryModel3D.Material>
                <DiffuseMaterial>
                  <DiffuseMaterial.Brush>
                    <SolidColorBrush Color="Blue" Opacity="1.0" />
                  </DiffuseMaterial.Brush>
                </DiffuseMaterial>
              </GeometryModel3D.Material>
              <GeometryModel3D.Transform>
                <RotateTransform3D>
                  <RotateTransform3D.Rotation>
                    <AxisAngleRotation3D x:Name="myAngleRotation" Axis="0,3,0" Angle="1" />
                  </RotateTransform3D.Rotation>
                </RotateTransform3D>
              </GeometryModel3D.Transform>
            </GeometryModel3D>
          </ModelVisual3D.Content>
        </ModelVisual3D>


      </ModelVisual3D.Children>
    </ModelVisual3D>


    <Viewport3D.Triggers>

      <EventTrigger RoutedEvent="Viewport3D.Loaded">
        <BeginStoryboard>
          <Storyboard>
            <DoubleAnimation 
              Storyboard.TargetName="myAngleRotation"
              Storyboard.TargetProperty="Angle"
              From="0" To="360" Duration="0:0:10"
              RepeatBehavior="Forever" />
          </Storyboard>
        </BeginStoryboard>
      </EventTrigger>
    </Viewport3D.Triggers>


  </Viewport3D>
</DockPanel>

Şunlara uygulanır