ChatMessage.SyncId Property

Definition

The ID used to identify a message across devices. This ID is generated on creation for all messages. Clients that copy messages between devices also need to copy this ID in order to uniquely identify the same message on different devices

public:
 property Platform::String ^ SyncId { Platform::String ^ get(); void set(Platform::String ^ value); };
winrt::hstring SyncId();

void SyncId(winrt::hstring value);
public string SyncId { get; set; }
var string = chatMessage.syncId;
chatMessage.syncId = string;
Public Property SyncId As String

Property Value

String

Platform::String

winrt::hstring

Gets and sets the sync ID.

Windows requirements

Device family
Windows 10 Anniversary Edition (introduced in 10.0.14393.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Foundation.UniversalApiContract (introduced in v3.0)
App capabilities
chat chatSystem smsSend

Applies to