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DisplayManager.TryAcquireTargetsAndCreateEmptyState Method

Definition

Attempts to acquire exclusive ownership of a collection of DisplayTarget objects, and creates an empty modifiable DisplayState object, which supports connecting paths to these targets.

public:
 virtual DisplayManagerResultWithState ^ TryAcquireTargetsAndCreateEmptyState(IIterable<DisplayTarget ^> ^ targets) = TryAcquireTargetsAndCreateEmptyState;
DisplayManagerResultWithState TryAcquireTargetsAndCreateEmptyState(IIterable<DisplayTarget> const& targets);
public DisplayManagerResultWithState TryAcquireTargetsAndCreateEmptyState(IEnumerable<DisplayTarget> targets);
function tryAcquireTargetsAndCreateEmptyState(targets)
Public Function TryAcquireTargetsAndCreateEmptyState (targets As IEnumerable(Of DisplayTarget)) As DisplayManagerResultWithState

Parameters

targets

IIterable<DisplayTarget>

IEnumerable<DisplayTarget>

A collection of DisplayTarget objects whose ownership will be attempted to be acquired.

Returns

A DisplayManagerResultWithState value.

Applies to