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Printing3DMesh.VertexCount Property

Definition

Gets or sets the number of triangle vertices.

public:
 property unsigned int VertexCount { unsigned int get(); void set(unsigned int value); };
uint32_t VertexCount();

void VertexCount(uint32_t value);
public uint VertexCount { get; set; }
var uInt32 = printing3DMesh.vertexCount;
printing3DMesh.vertexCount = uInt32;
Public Property VertexCount As UInteger

Property Value

UInt32

unsigned int

uint32_t

The number of triangle vertices.

Applies to