InjectedInputGamepadInfo.RightTrigger Property

Definition

Gets or sets the position of the right trigger.

public:
 property double RightTrigger { double get(); void set(double value); };
double RightTrigger();

void RightTrigger(double value);
public double RightTrigger { get; set; }
var double = injectedInputGamepadInfo.rightTrigger;
injectedInputGamepadInfo.rightTrigger = double;
Public Property RightTrigger As Double

Property Value

Double

double

A value between 0.0 (not depressed) and 1.0 (fully depressed).

Examples

Here are some downloadable samples demonstrating basic input and input injection:

Remarks

Important

The APIs in this namespace require the inputInjectionBrokered restricted capability.

Using input injection requires the following be added to the Package.appxmanifest:

  • To <Package>
    • xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
    • IgnorableNamespaces="rescap"
  • To <Capabilities>
    • <rescap:Capability Name="inputInjectionBrokered" />

Applies to

See also