ID2D1TessellationSink::AddTriangles method (d2d1.h)

Copies the specified triangles to the sink.

Syntax

void AddTriangles(
  [in] const D2D1_TRIANGLE *triangles,
       UINT32              trianglesCount
);

Parameters

[in] triangles

Type: const D2D1_TRIANGLE*

An array of D2D1_TRIANGLE structures that describe the triangles to add to the sink.

trianglesCount

Type: UINT

The number of triangles to copy from the triangles array.

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1.h
Library D2d1.lib
DLL D2d1.dll

See also

ID2D1TessellationSink