ID3D11DeviceContext4 interface (d3d11_3.h)

The device context interface represents a device context; it is used to render commands. ID3D11DeviceContext4 adds new methods to those in ID3D11DeviceContext3.

Note  This interface, introduced in the Windows 10 Creators Update, is the latest version of the ID3D11DeviceContext interface. Applications targetting Windows 10 Creators Update should use this interface instead of earlier versions.
 

Inheritance

The ID3D11DeviceContext4 interface inherits from ID3D11DeviceContext3. ID3D11DeviceContext4 also has these types of members:

Methods

The ID3D11DeviceContext4 interface has these methods.

 
ID3D11DeviceContext4::Signal

Updates a fence to a specified value after all previous work has completed.
ID3D11DeviceContext4::Wait

Waits until the specified fence reaches or exceeds the specified value before future work can begin.

Requirements

Requirement Value
Target Platform Windows
Header d3d11_3.h

See also

Core Interfaces

ID3D11DeviceContext2

ID3D11DeviceContext

ID3D11DeviceContext1

ID3D11DeviceContext3