Texture3D::SampleBias methods

Samples a texture, after applying the bias value to the mipmap level.

Overload list

Method Description
SampleBias(S,float,float,int) Samples a texture, after applying the bias value to the mipmap level.
SampleBias(S,float,float,int,float) Samples a texture, after applying the bias value to the mipmap level, with an optional value to clamp sample level-of-detail (LOD) values to.
SampleBias(S,float,float,int,float,uint) Samples a texture, after applying the bias value to the mipmap level, with an optional value to clamp sample level-of-detail (LOD) values to. Returns status about the operation.

See also

Texture3D

Texture-Object