GKTurnBasedMatch.SaveMergedMatchData 方法

定义

保存合并的匹配数据而不推进播放,并在完成后运行 completionHandler

[Foundation.Export("saveMergedMatchData:withResolvedExchanges:completionHandler:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void SaveMergedMatchData (Foundation.NSData matchData, GameKit.GKTurnBasedExchange[] exchanges, Action<Foundation.NSError> completionHandler);
abstract member SaveMergedMatchData : Foundation.NSData * GameKit.GKTurnBasedExchange[] * Action<Foundation.NSError> -> unit
override this.SaveMergedMatchData : Foundation.NSData * GameKit.GKTurnBasedExchange[] * Action<Foundation.NSError> -> unit

参数

matchData
NSData
exchanges
GKTurnBasedExchange[]
completionHandler
Action<NSError>

内容待定。

此参数可以为 null

属性

适用于