RolePlayerChangeRule.RolePlayerChanged(RolePlayerChangedEventArgs) 方法

定义

客户端具有其自己的用户定义角色扮演者规则类的公共虚拟方法public virtual method for the client to have his own user-defined role player rule class

public:
 virtual void RolePlayerChanged(Microsoft::VisualStudio::Modeling::RolePlayerChangedEventArgs ^ e);
public virtual void RolePlayerChanged (Microsoft.VisualStudio.Modeling.RolePlayerChangedEventArgs e);
abstract member RolePlayerChanged : Microsoft.VisualStudio.Modeling.RolePlayerChangedEventArgs -> unit
override this.RolePlayerChanged : Microsoft.VisualStudio.Modeling.RolePlayerChangedEventArgs -> unit
Public Overridable Sub RolePlayerChanged (e As RolePlayerChangedEventArgs)

参数

适用于