MDLTextureSampler.Texture 属性

定义

获取或设置要采样的纹理。

public virtual ModelIO.MDLTexture Texture { [Foundation.Export("texture", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setTexture:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.Texture : ModelIO.MDLTexture with get, set

属性值

(此节点的更多文档即将)

此值可为 null

属性

适用于