SCNParticleSystem.ParticleDiesOnCollision 属性

定义

获取或设置一个值,该值控制粒子在冲突后是否停止存在。

public virtual bool ParticleDiesOnCollision { [Foundation.Export("particleDiesOnCollision")] get; [Foundation.Export("setParticleDiesOnCollision:")] set; }
member this.ParticleDiesOnCollision : bool with get, set

属性值

属性

适用于