SCNPhysicsField.CreateNoiseField(nfloat, nfloat) 方法

定义

[Foundation.Export("noiseFieldWithSmoothness:animationSpeed:")]
public static SceneKit.SCNPhysicsField CreateNoiseField (nfloat smoothness, nfloat speed);
static member CreateNoiseField : nfloat * nfloat -> SceneKit.SCNPhysicsField

参数

smoothness
nfloat
speed
nfloat

返回

属性

适用于