定义

Point4D 结构添加到 Point4DAdds a Point4D structure to a Point4D.

public:
static System::Windows::Media::Media3D::Point4D Add(System::Windows::Media::Media3D::Point4D point1, System::Windows::Media::Media3D::Point4D point2);
public static System.Windows.Media.Media3D.Point4D Add (System.Windows.Media.Media3D.Point4D point1, System.Windows.Media.Media3D.Point4D point2);
static member Add : System.Windows.Media.Media3D.Point4D * System.Windows.Media.Media3D.Point4D -> System.Windows.Media.Media3D.Point4D
Public Shared Function Add (point1 As Point4D, point2 As Point4D) As Point4D

point1
Point4D

point2
Point4D

Point4D

示例

// Add a Point4D to a Point4D using the overloaded + operator.
// Returns a Point4D.

Point4D point1 = new Point4D(10, 5, 1, 4);
Point4D point2 = new Point4D(15, 40, 60, 75);
Point4D pointResult = new Point4D();

pointResult = point1 + point2;
// pointResult is equal to (25, 45, 61, 79))

// Displaying Results
syntaxString = "pointResult = point1 + point2;";
resultType = "Point4D";
operationString = "Adding a 3D Point and a 3D Vector";
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString);
' Add a Point4D to a Point4D using the overloaded + operator.
' Returns a Point4D.

Dim point1 As New Point4D(10, 5, 1, 4)
Dim point2 As New Point4D(15, 40, 60, 75)
Dim pointResult As New Point4D()

pointResult = point1 + point2
' pointResult is equal to (25, 45, 61, 79))

' Displaying Results
syntaxString = "pointResult = point1 + point2"
resultType = "Point4D"
operationString = "Adding a 3D Point and a 3D Vector"
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString)