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UnityTouchDeviceManager Constructors

Definition

Overloads

UnityTouchDeviceManager(IMixedRealityInputSystem, String, UInt32, BaseMixedRealityProfile)

Constructor.

UnityTouchDeviceManager(IMixedRealityServiceRegistrar, IMixedRealityInputSystem, String, UInt32, BaseMixedRealityProfile)
Obsolete.

Constructor.

UnityTouchDeviceManager(IMixedRealityInputSystem, String, UInt32, BaseMixedRealityProfile)

Constructor.

public UnityTouchDeviceManager (Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem inputSystem, string name = default, uint priority = 10, Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile profile = default);
new Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchDeviceManager : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem * string * uint32 * Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile -> Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchDeviceManager
Public Sub New (inputSystem As IMixedRealityInputSystem, Optional name As String = Nothing, Optional priority As UInteger = 10, Optional profile As BaseMixedRealityProfile = Nothing)

Parameters

inputSystem
IMixedRealityInputSystem

The IMixedRealityInputSystem instance that receives data from this provider.

name
String

Friendly name of the service.

priority
UInt32

Service priority. Used to determine order of instantiation.

profile
BaseMixedRealityProfile

The service's configuration profile.

Applies to

UnityTouchDeviceManager(IMixedRealityServiceRegistrar, IMixedRealityInputSystem, String, UInt32, BaseMixedRealityProfile)

Caution

This constructor is obsolete (registrar parameter is no longer required) and will be removed in a future version of the Microsoft Mixed Reality Toolkit.

Constructor.

[System.Obsolete("This constructor is obsolete (registrar parameter is no longer required) and will be removed in a future version of the Microsoft Mixed Reality Toolkit.")]
public UnityTouchDeviceManager (Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar registrar, Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem inputSystem, string name = default, uint priority = 10, Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile profile = default);
[<System.Obsolete("This constructor is obsolete (registrar parameter is no longer required) and will be removed in a future version of the Microsoft Mixed Reality Toolkit.")>]
new Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchDeviceManager : Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar * Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem * string * uint32 * Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile -> Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchDeviceManager
Public Sub New (registrar As IMixedRealityServiceRegistrar, inputSystem As IMixedRealityInputSystem, Optional name As String = Nothing, Optional priority As UInteger = 10, Optional profile As BaseMixedRealityProfile = Nothing)

Parameters

registrar
IMixedRealityServiceRegistrar

The IMixedRealityServiceRegistrar instance that loaded the data provider.

inputSystem
IMixedRealityInputSystem

The IMixedRealityInputSystem instance that receives data from this provider.

name
String

Friendly name of the service.

priority
UInt32

Service priority. Used to determine order of instantiation.

profile
BaseMixedRealityProfile

The service's configuration profile.

Attributes

Applies to