ImmutableObjectAttribute 類別

定義

指定物件不具有可供編輯的子屬性。Specifies that an object has no subproperties capable of being edited. 此類別無法獲得繼承。This class cannot be inherited.

public ref class ImmutableObjectAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.All)]
public sealed class ImmutableObjectAttribute : Attribute
type ImmutableObjectAttribute = class
    inherit Attribute
Public NotInheritable Class ImmutableObjectAttribute
Inherits Attribute
繼承
ImmutableObjectAttribute
屬性

備註

這個屬性通常用於 [屬性] 視窗中,以決定是否要將可擴充的物件呈現為唯讀。This attribute is typically used in the Properties window to determine whether to render an expandable object as read-only. 因此,這個屬性只會在設計階段使用。As such, this property is used only at design time.

如需使用屬性的詳細資訊,請參閱屬性For more information about using attributes, see Attributes.

建構函式

ImmutableObjectAttribute(Boolean)

初始化 ImmutableObjectAttribute 類別的新執行個體。Initializes a new instance of the ImmutableObjectAttribute class.

欄位

Default

表示 ImmutableObjectAttribute 的預設值。Represents the default value for ImmutableObjectAttribute.

No

指定物件至少具有一個可編輯的子屬性。Specifies that an object has at least one editable subproperty. 這個 static 欄位是唯讀的。This static field is read-only.

Yes

指定物件不具有可供編輯的子屬性。Specifies that an object has no subproperties that can be edited. 這個 static 欄位是唯讀的。This static field is read-only.

屬性

Immutable

取得值,表示物件是否為不變的。Gets whether the object is immutable.

TypeId

在衍生類別中實作時,取得這個 Attribute 的唯一識別碼。When implemented in a derived class, gets a unique identifier for this Attribute.

(繼承來源 Attribute)

方法

Equals(Object)

傳回值,這個值指出此執行個體是否與指定的物件相等。Returns a value that indicates whether this instance is equal to a specified object.

GetHashCode()

傳回這個執行個體的雜湊碼。Returns the hash code for this instance.

GetType()

取得目前執行個體的 TypeGets the Type of the current instance.

(繼承來源 Object)
IsDefaultAttribute()

表示此執行個體的值是否為預設值。Indicates whether the value of this instance is the default value.

Match(Object)

在衍生類別中覆寫時,會傳回值,表示這個執行個體是否等於指定物件。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(繼承來源 Attribute)
MemberwiseClone()

建立目前 Object 的淺層複製。Creates a shallow copy of the current Object.

(繼承來源 Object)
ToString()

傳回代表目前物件的字串。Returns a string that represents the current object.

(繼承來源 Object)

明確介面實作

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

將一組名稱對應至一組對應的分派識別項 (Dispatch Identifier)。Maps a set of names to a corresponding set of dispatch identifiers.

(繼承來源 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

擷取物件的類型資訊,可以用來取得介面的類型資訊。Retrieves the type information for an object, which can be used to get the type information for an interface.

(繼承來源 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

擷取物件提供的類型資訊介面數目 (0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(繼承來源 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供物件所公開的屬性和方法的存取權。Provides access to properties and methods exposed by an object.

(繼承來源 Attribute)

適用於