SettingsBindableAttribute 類別

定義

指定元件屬性可以繫結至應用程式設定的時間。Specifies when a component property can be bound to an application setting.

public ref class SettingsBindableAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Property)]
public sealed class SettingsBindableAttribute : Attribute
type SettingsBindableAttribute = class
    inherit Attribute
Public NotInheritable Class SettingsBindableAttribute
Inherits Attribute
繼承
SettingsBindableAttribute
屬性

建構函式

SettingsBindableAttribute(Boolean)

初始化 SettingsBindableAttribute 類別的新執行個體。Initializes a new instance of the SettingsBindableAttribute class.

欄位

No

指定屬性不適合繫結設定。Specifies that a property is not appropriate to bind settings to.

Yes

指定屬性適合繫結設定。Specifies that a property is appropriate to bind settings to.

屬性

Bindable

取得值,指出屬性是否適合繫結設定。Gets a value indicating whether a property is appropriate to bind settings to.

TypeId

在衍生類別中實作時,取得這個 Attribute 的唯一識別碼。When implemented in a derived class, gets a unique identifier for this Attribute.

(繼承來源 Attribute)

方法

Equals(Object)

傳回值,這個值指出此執行個體是否與指定的物件相等。Returns a value that indicates whether this instance is equal to a specified object.

GetHashCode()

傳回這個執行個體的雜湊碼。Returns the hash code for this instance.

GetType()

取得目前執行個體的 TypeGets the Type of the current instance.

(繼承來源 Object)
IsDefaultAttribute()

在衍生類別中覆寫時,表示這個執行個體的值是衍生類別的預設值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(繼承來源 Attribute)
Match(Object)

在衍生類別中覆寫時,會傳回值,表示這個執行個體是否等於指定物件。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(繼承來源 Attribute)
MemberwiseClone()

建立目前 Object 的淺層複製。Creates a shallow copy of the current Object.

(繼承來源 Object)
ToString()

傳回代表目前物件的字串。Returns a string that represents the current object.

(繼承來源 Object)

明確介面實作

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

將一組名稱對應至一組對應的分派識別項 (Dispatch Identifier)。Maps a set of names to a corresponding set of dispatch identifiers.

(繼承來源 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

擷取物件的類型資訊,可以用來取得介面的類型資訊。Retrieves the type information for an object, which can be used to get the type information for an interface.

(繼承來源 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

擷取物件提供的類型資訊介面數目 (0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(繼承來源 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供物件所公開的屬性和方法的存取權。Provides access to properties and methods exposed by an object.

(繼承來源 Attribute)

適用於

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