BitmapSuffixInSameAssemblyAttribute 類別

定義

指定,當解譯 ToolboxBitmapAttribute 宣告時,組件應該尋找相同組件中的指定資源,但是這個組件的宣告檔案名稱有附加 BitmapSuffix 組態值。Specifies that, when interpreting ToolboxBitmapAttribute declarations, the assembly should look for the indicated resources in the same assembly, but with the BitmapSuffix configuration value appended to the declared file name.

public ref class BitmapSuffixInSameAssemblyAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly)]
public class BitmapSuffixInSameAssemblyAttribute : Attribute
type BitmapSuffixInSameAssemblyAttribute = class
    inherit Attribute
Public Class BitmapSuffixInSameAssemblyAttribute
Inherits Attribute
繼承
BitmapSuffixInSameAssemblyAttribute
屬性

備註

點陣圖尾碼會附加至副檔名前面的檔案名。The bitmap suffix is appended to the file name before the extension. 例如, 如果點陣圖尾碼為 ". test. 1.0", ToolboxBitmapAttribute則 ".bmp" 的參考會解讀為 "my.user"。For example, with a bitmap suffix of ".test.1.0", a ToolboxBitmapAttribute reference to "my.bmp" is interpreted as "my.test.1.0.bmp".

建構函式

BitmapSuffixInSameAssemblyAttribute()

初始化 BitmapSuffixInSameAssemblyAttribute 類別的新執行個體。Initializes a new instance of the BitmapSuffixInSameAssemblyAttribute class.

屬性

TypeId

在衍生類別中實作時,取得這個 Attribute 的唯一識別碼。When implemented in a derived class, gets a unique identifier for this Attribute.

(繼承來源 Attribute)

方法

Equals(Object)

傳回值,這個值指出此執行個體是否與指定的物件相等。Returns a value that indicates whether this instance is equal to a specified object.

(繼承來源 Attribute)
GetHashCode()

傳回這個執行個體的雜湊碼。Returns the hash code for this instance.

(繼承來源 Attribute)
GetType()

取得目前執行個體的 TypeGets the Type of the current instance.

(繼承來源 Object)
IsDefaultAttribute()

在衍生類別中覆寫時,表示這個執行個體的值是衍生類別的預設值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(繼承來源 Attribute)
Match(Object)

在衍生類別中覆寫時,會傳回值,表示這個執行個體是否等於指定物件。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(繼承來源 Attribute)
MemberwiseClone()

建立目前 Object 的淺層複本 (Shallow Copy)。Creates a shallow copy of the current Object.

(繼承來源 Object)
ToString()

傳回代表目前物件的字串。Returns a string that represents the current object.

(繼承來源 Object)

明確介面實作

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

將一組名稱對應至一組對應的分派識別項 (Dispatch Identifier)。Maps a set of names to a corresponding set of dispatch identifiers.

(繼承來源 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

擷取物件的類型資訊,可以用來取得介面的類型資訊。Retrieves the type information for an object, which can be used to get the type information for an interface.

(繼承來源 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

擷取物件提供的類型資訊介面數目 (0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(繼承來源 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供物件所公開的屬性和方法的存取權。Provides access to properties and methods exposed by an object.

(繼承來源 Attribute)

適用於